Door Kickers

Door Kickers

Uniforms: Blue
17 kommentarer
SleepingGood 26. apr. 2016 kl. 3:10 
Thanks. :swatshield:
NIXON KANE 29. mar. 2015 kl. 6:12 
Nice mod
Splash Friday  [ophavsmand] 12. jan. 2015 kl. 13:37 
If you notice any errors let me know.
Splash Friday  [ophavsmand] 9. jan. 2015 kl. 0:15 
UPDATED:
Shield class has been corrected. No more helmet flickering.
Splash Friday  [ophavsmand] 8. jan. 2015 kl. 1:32 
UPDATED:
Now compatible with v1.0.5
That includes the breaching animations.
Sparky^^ 7. dec. 2014 kl. 13:48 
епт
All-a-Mort 22. okt. 2014 kl. 5:31 
Will you be updating these to make them compatible with the newly released version of the game? Also I note that the mod section stated they shared a file with Red Panda's latest bullet wounds version.
Splash Friday  [ophavsmand] 21. aug. 2014 kl. 4:38 
It's all good. No worries. ;)
shock trooper 21. aug. 2014 kl. 4:16 
Ok. Thanks for responding, also I'm sorry for asking the same question in two places.
Splash Friday  [ophavsmand] 21. aug. 2014 kl. 3:41 
I'll be working on updating all of my mods over the forth coming days. Some will take longer than others based on their complexity. But, yes, they'll be getting updated eventually.

As for the thermal stuff, I'll upload it in some form or another once I get it to the standards worthy of a release. The first iteration of it will most likely be a variation of the Clean Play mod but with an IR aesthetic.
shock trooper 19. aug. 2014 kl. 18:09 
Also I heard from Bogdann that you where working on a Night Vision/Themal Imaging skin, is this correct? I am interested to know if you do plan on releasing it.
shock trooper 19. aug. 2014 kl. 18:08 
Are you going to update you mods for Beta 2 and the Gold release?
Splash Friday  [ophavsmand] 2. aug. 2014 kl. 19:15 
Right on, thanks. :)
shock trooper 2. aug. 2014 kl. 18:51 
Oh ok thanks for awnsering. PS your mods are awesome :)
Splash Friday  [ophavsmand] 2. aug. 2014 kl. 17:50 
I'd like to but it all depends on whether or not I can get the patterns to work properly.

Unfortunately, I don't have access to the 3D assets and animations that were used to make the characters so I'm having to do this manually frame by frame which means the animation principles apply. In other words, if I can't come up with a process to make it happen without the original files that were used it'd require the hand animating of every single piece of the pattern on every frame of each character. Not only is that a massive amount of work but also extremely difficult.

I have a few ideas I'm gonna try but no guarantees.
shock trooper 2. aug. 2014 kl. 15:48 
Could you do multicam with black or coyote vests?
Splash Friday  [ophavsmand] 30. juli 2014 kl. 22:37 
NOTE:
These are the same uniforms found in the LAPD mod.