Sid Meier's Civilization VI

Sid Meier's Civilization VI

Merrick's Goths
29 comentarios
chrabaszcz6 17 AGO a las 12:26 
Could you create a civilization of the Etruscans? Or maybe the Germans with Arminius? Or Illyrians or Dacians? Have you ever thought about something like that? I have several ideas written down for these civilizations, including leaders and unique units, and I'd be happy to share them.The civilizations I mentioned are not randomly chosen; no one has made them yet, and for example, they were playable in civ5 or other games.
Knoblauch_ 12 DIC 2024 a las 22:59 
Just wrapped up a game with Theodoric. Had a fun time with it. The Hlaiw is very powerful, especially given the fact that it's better than advertised. It was giving me a full 0.5 Faith and Culture per population instead of only 0.25. Also Theodoric's district production bonus was wonky, applying correctly in some cities but not in others, with the negative production modifier occasionally outweighing the positive modifier so that it was taking longer to produce districts in conquered cities than without the ability. Anyway it's a fun mod, hope it gets updated. Thanks
SapphoArixos 28 MAY 2023 a las 18:04 
Would it be possible to add in Tomatek's Historical Religions support so the goths dont found some random bloody religion instead of Arian Christianity
Webchanter 1 ABR 2023 a las 8:28 
Well they may be fun to play, but not so much fun as neighbours on deity, I'm being overrun by a wave of Militond lol
Primo96 5 MAR 2023 a las 13:29 
Another great civ and mod! Thanks for your mods, thanks to them Civilization VI continues to grow and become even more playable.
Suebian 27 FEB 2023 a las 12:45 
can you add alaric as a secondary leader for the goths? he was one of only two kings who captured rome.
maskejode 27 FEB 2023 a las 10:30 
Glad you fixed the missionary bug. I was coming here to see if it was just me or if other people had reported the bug. Not sure that the fix works with a game that has already started. I might have to check again. I uninstalled and reinstalled the mod already, went back to my game and the problem persisted. I might have to give it another shot. I had a really good start with my second city ending up next to Kilimanjaro. And it seems like there's a clear road with no other civs to get myself a city next to the Pantanal too.
Doc_Furtado 25 FEB 2023 a las 15:23 
Very powerfull civ, loved this mod
pabloalejandromedinaayala 25 FEB 2023 a las 14:07 
yes it works now, thanks
Rosenthorn  [autor] 25 FEB 2023 a las 10:23 
Game should be updated to allow Missionaries to be purchased by the Hlaiw.
rob8xft 25 FEB 2023 a las 6:45 
Looks like you've done an amazing job!!
Rosenthorn  [autor] 24 FEB 2023 a las 15:21 
Thanks for letting me know, i'll patch that soon.
pabloalejandromedinaayala 24 FEB 2023 a las 13:53 
you can´t buy missioners with Hliw, everything else works fine and I love it
Rosenthorn  [autor] 24 FEB 2023 a las 12:24 
I've considered Lithuania and did some art for them a couple years back. I already have a lot of plans though.
Hadrian 24 FEB 2023 a las 12:15 
Great, another civ I was waiting for to show up in workshop.

Anychance getting Lithuania? Jogaila would be great as an alternative leader for both Poland and Lithuania.
Pilatian 24 FEB 2023 a las 11:54 
Understandable, wasn't sure which end the patch occurs on. It's probably just an XML change I can make locally anyway.
Rosenthorn  [autor] 24 FEB 2023 a las 11:53 
Sui Generis is usually maintained by SeelingCat on his end, he adds various mod support built in.
Pilatian 24 FEB 2023 a las 11:50 
Looks good, although surprisingly on the weaker side in terms of your overall civs. Doesn't really age well at all after the Medieval era.

I suppose if you make Alaric the less conquest-focused option, they'll have an alternative playstyle besides 'rush people in the classical era and snowball'.

Is Sui Generis compatibility at all viable? (If that's added on your end, and not the other mod)
c 24 FEB 2023 a las 7:02 
Thank you. Goths would be one of my favorite civ 6 mod. I've Favorited it.
Rosenthorn  [autor] 24 FEB 2023 a las 4:29 
He's already on my to-do list and i have art for him ready.
c 23 FEB 2023 a las 23:51 
May you make Alaric as an alternative leader for Goths?
c 23 FEB 2023 a las 23:23 
great work
Rosenthorn  [autor] 23 FEB 2023 a las 11:51 
@d34dly It's been setup to only trigger once per city, i'll add that to the description.
Pesado Armas Cara 23 FEB 2023 a las 11:29 
Nice
Finally a Gothic civ mod :)
D34DLY 23 FEB 2023 a las 11:00 
the "when conquering a city +1 pop" effect, does that apply _every_ time you take the same city? or only once, and not for subsequent retaking of the city?
Rosenthorn  [autor] 23 FEB 2023 a las 8:34 
Oh yeah ignore the "required denmark" thing accidentally left that in when copying my template over.
Doc_Furtado 23 FEB 2023 a las 8:24 
A new great Merricks civ mod, thank you!
Lucius, the Heavenly Dragon 23 FEB 2023 a las 4:22 
Also, in the description for this mod, it says it requires Gathering Storm and your Denmark Mod, and yet the Denmark Mod is not listed as required Dependency.

Is this intentional?
Lucius, the Heavenly Dragon 23 FEB 2023 a las 4:20 
Ah yes, I remember the Goths. It truly was an Egdy day for Roman Europe.

-And Now We Can Recreate it in Civ!

Anyways, bad jokes aside, this looks like a really fun semi-tall civilization.