Tabletop Simulator

Tabletop Simulator

Slay the spire board game - Disciple mod (+Playeble Time Eater)
10 kommentarer
stormy 2. apr. kl. 9:34 
@Marc sadly, the project isnt finished, plus i have lost the effort in doing so a long while back.
Perdyk  [ophavsmand] 1. apr. kl. 22:44 
@Marc Yes, you can find it in his workshop. All the pictures have really been fixed and look good. But he made a very huge rebalance towards the original mod. Although in my version I tried to optimize for a board game. So in his version, there are a lot of cards with cost 2 energy, which are quite difficult to play.
Marc 1. apr. kl. 12:32 
Has this been updated since Stormy asked for the assets? Is there a fixed version somewhere?
stormy 30. okt. 2023 kl. 20:56 
@Perdyk also, are you able to share the assets and everything? i would love to try and fix the things i griped about since your saying your too lazy to work on it...
stormy 29. okt. 2023 kl. 19:35 
well...are you at least able to fix the broken english on some things? i can kinda get the gist but its so hard to read certain cards of what exactly they do
Perdyk  [ophavsmand] 28. sep. 2023 kl. 5:41 
I'm sorry, I'm already too lazy and crooked to fix it
stormy 26. sep. 2023 kl. 9:52 
hello, your character breaks the game in half when loading it up..it dosent even place the correct cards in place for it when playing in the right places nor does it give you a starting hand..is there a possible way you could fix it?
dda777we 25. feb. 2023 kl. 15:32 
Ok, thanks. I'll probably try it out the next time our group gets together.
Perdyk  [ophavsmand] 25. feb. 2023 kl. 14:48 
@dda777we I knew that there would be such questions, I could write all the details in the FAQ, but I was too lazy. Circle arrow is a separate effect meaning that at the end of the turn you can RETAIN one card in your hand and has nothing to do with the clock, SORRY I idiot forgot to add this to the description. All replicas are tied to one main clock, they do not scale from the number on them in any way, but all replicas played will exhauste out when the number reaches 0. Tempo copies the action only on the enemy that you cast tempo on (the exception includes mass attacks and buffs with a description (all enemes - means for all players)) only buffs getting block and strength are copied, dazed and burns are also added to your deck, which is a minus.
dda777we 25. feb. 2023 kl. 13:16 
Hello, so was looking at this and was interested. I do have some questions on how the mechanics work though. For the circle arrow (like in second hand) is that supposed to move the clock to a lower number on the clock or do something else? For tempo is it that you copy an action of an enemy, and is it any enemy, and any action or the one that the enemy is currently doing? and is all replicas tied to the same number on the clock? Does recurrence affect allies as well?