Noita
Overcast - A Spells Mod
44 kommentarer
Seraph 23. okt. kl. 10:49 
Unlucky, got to noita too late to enjoy this I guess...
Hamsternick 3. sep. kl. 12:21 
i wanded the mod :(
~flowers~ 24. juli kl. 2:04 
no longer works and doesnt seem to be updated, thank you for your service mod persons :)
UserK 15. mar. kl. 11:04 
mmm also its lacking translation support and the Tug spell always tugs the player, even if the caster isnt the player, and even if there isnt a caster at all

If you do come back, I would recommend coordinating your efforts and development with the modders in the noita discord for pointers and suggestions on better compatibility and the such, as they would be happy to help
UserK 15. mar. kl. 10:23 
hi hello, Chemical Curiosities dev here, ik you aren't working on the mod rn
but if you do come back, i thought you should know the internal names of CC materials have since changed and therefore it is no longer as compatible as it may've been, happy modding o/
PirateSee  [ophavsmand] 24. okt. 2024 kl. 5:09 
i haven't modded this game in over a year, but i've been thinking of going back, theres a few poorly balanced things i should change
femboycatboy 24. okt. 2024 kl. 5:04 
meoww, any status updateee?
󠀡󠀡 16. apr. 2024 kl. 12:19 
Still safe to download? Or still incompat issues as those below are saying?
PirateSee  [ophavsmand] 22. jan. 2024 kl. 8:14 
it shouldn't, but i'll look into it, perhaps they updated since i implemented my compatibility
22. jan. 2024 kl. 6:39 
@PirateSee any idea if this still has conflicts with Fluid Dynamics or Graham's Things? Would love to run this mod if it'll behave itself with the rest of my mod list. Spells not evolving is a bummer but it's something I can live with, crashes aren't.
Lesara7 5. dec. 2023 kl. 20:13 
doesnt seem to play nice with grahams things or fluid dynamics either for anyone running into crashes
adri 8. juli 2023 kl. 9:20 
Thanks for looking into it!
It's a great mod that doesn't necessarily try to fill a niche of direct offense, so while it sucks that the spells are ignored by the evolution mechanic, at least you can still benefit from a lot of the options it adds.
PirateSee  [ophavsmand] 1. juli 2023 kl. 11:58 
i dont believe so, it does load but for some reason the spells cant be evolved
i've tried to figure out why or fix this, but i haven't had any luck so far
adri 1. juli 2023 kl. 10:19 
Is the mod incompatible with spell evolutions?
C​razyAmphibian 27. maj 2023 kl. 23:12 
could you add a spell that puts powders in pouches, like the bottler spell does for liquids?
tmo97 24. maj 2023 kl. 20:30 
haven't had any problems since then
will you please make the impulse shot not use this huge explosion sound
it does 4 damage it's not that impressive please don't dishonor the giant explosion sound
tmo97 24. maj 2023 kl. 8:48 
this only happens rarely and idk what causes it just know there is some code that can fuck up majorly
tmo97 24. maj 2023 kl. 8:40 
something with the crude firework rocket can cause insane fps drop down to 0.2 fps. i used a spark bolt with trigger and had a crude firework rocket after it. i think it doesn't like when you shoot it into a corner
Alternis 15. maj 2023 kl. 11:38 
This looks amazing
;) 14. maj 2023 kl. 11:46 
why the hell is there a master sword with a rainbow holosword thing
G0D0FG4M1NG 6. maj 2023 kl. 11:11 
for some reason when I get the vomit status effect it results in me permanently vomiting forever with no fix. I think it might be a conflict with digestive alchemy.
PirateSee  [ophavsmand] 21. apr. 2023 kl. 4:46 
@3 roses upon moonlit reflections
thats a bug, thank you for reporting
@Conga Lyne
not again :( i thought i fixed them in v2.0.3
Conga Lyne 19. apr. 2023 kl. 23:11 
A lot of spells in the new update seem to contain typos
Radiant Gravel 18. apr. 2023 kl. 9:41 
is it on purpose that the metal collumn and plank summon spells say your coordinates when it casts or is it an accidental issue?
PirateSee  [ophavsmand] 14. apr. 2023 kl. 12:27 
thank you :D i'll be sure to work on this for a good while, but i'll likely take many big breaks since i've got other mods (and other games) to work on
LittleEvo 14. apr. 2023 kl. 4:28 
this latest update was absolutely stunning! please continue working on this! phenomenal mod!
Conga Lyne 28. mar. 2023 kl. 2:17 
PR sent with lang fixes
PirateSee  [ophavsmand] 27. mar. 2023 kl. 17:01 
i fixed it a while ago, forgot to say that i did here, but you should be able to access it now
PirateSee  [ophavsmand] 25. mar. 2023 kl. 19:40 
oops lemme fix that
Conga Lyne 25. mar. 2023 kl. 7:31 
Is the github repository private? I can't seem to access the link, nor find it on your github profile
PirateSee  [ophavsmand] 25. mar. 2023 kl. 7:07 
alright i decided to open a github repository
https://github.com/PirateSee/OVERCAST-A-Spells-mod
PirateSee  [ophavsmand] 25. mar. 2023 kl. 6:58 
i dont have a github actually, i could open one though
Conga Lyne 22. mar. 2023 kl. 18:54 
Do you have a github for this mod PirateSee?
I'd like to contribute some fixes for grammar/translation key functionality
PirateSee  [ophavsmand] 15. mar. 2023 kl. 7:04 
hmm that eye isn't from my mod... thats odd though. let me know if it happens again
Biopsyhozis 15. mar. 2023 kl. 2:52 
I use various mods, including new monsters, biomes and noitvania. If you restart the game without a full restart, the message "Could not find the entity" pops up (many times), a huge eye will follow you, by the way, today it is no longer there, I have no idea what kind of mod it was
https://imgur.com/qO9rKz5
PirateSee  [ophavsmand] 14. mar. 2023 kl. 19:34 
what other mods are you using? the messages usually happen as a result of casting a spell that needs a selected entity when there isn't a valid one. as for the eye do you mean the green entity selection highlight?
Biopsyhozis 12. mar. 2023 kl. 15:05 
When the game restarts, several messages "Could not find entity" and a haunting huge eye pop up. What does this mean and how to fix it?
PirateSee  [ophavsmand] 27. feb. 2023 kl. 12:39 
i think they are, they haven't conflicted while i've played with them
redandblue101 27. feb. 2023 kl. 12:10 
can i take the description to mean that grahams things and chemical curiosities are compatible??? Because I thought they werent... this would change a lot
Bałtuś Bałtuś 23. feb. 2023 kl. 12:01 
Amazing mod 10/10. but i am stil going to exploit it MUAHAHHAHAHAA
PirateSee  [ophavsmand] 21. feb. 2023 kl. 14:06 
documentation can be found on the noita wiki at https://noita.wiki.gg/wiki/Mod:OVERCAST
redandblue101 21. feb. 2023 kl. 12:39 
Where is the documentation???

How is it that people do all this work to make a mod but have the audacity to not bother telling anyone what's in it. In skyrim and other games, people would get shit for not documenting their mod because its important for the user to know exactly what it does. For this game nobody bothers and it infuriates me, such terrible practice. Maybe you think it'll be fun for us to explore but the option has to be there

Please add documentation.
Veeyu 20. feb. 2023 kl. 22:07 
Very cool!
Poondaedalin 20. feb. 2023 kl. 11:37 
Cool!