Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen






truly shocked pikachu face after discovering this was the culprit
ERROR: General f:0, t:1758819737586> ExceptionLogger.logException> Exception thrown
zombie.world.WorldDictionaryException: World loading could not proceed, there are script load errors. (Actual error may be printed earlier in log) at IsoWorld.init(IsoWorld.java:3464).
Stack trace:
zombie.iso.IsoWorld.init(IsoWorld.java:3464)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:287)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1758819737598> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General f:0, t:1758819737598> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General f:0, t:1758819740846> LuaEventManager: adding unknown event "OnKeyKeepPressed"
- not bothering to share any logs since it seems like its already well documented.
o7 very enjoyable mod while it lasted
I loaded them one at a time, and it seems to be the only one. I'm sharing a snippet of the console in case it helps.
ERROR: General f:0, t:1758819737586> ExceptionLogger.logException> Exception thrown
zombie.world.WorldDictionaryException: World loading could not proceed, there are script load errors. (Actual error may be printed earlier in log) at IsoWorld.init(IsoWorld.java:3464).
Stack trace:
zombie.iso.IsoWorld.init(IsoWorld.java:3464)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:287)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1758819737598> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General f:0, t:1758819737598> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General f:0, t:1758819740846> LuaEventManager: adding unknown event "OnKeyKeepPressed"