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Rapporter et oversættelsesproblem
Yeah, if anyone feels like updating the mod and fixing that, feel free to do so because I aint doing it
Did a NSC3 Patch for your Mod.
I don't know if i'm alowwed to post it in your comments, but you can check out my profile or search for it :)
(Good work man. XD Glad you're still looking out for the mod.)
"grey_tempesttw = {"
And the line
"fallback = fallen_empire_01"
I'll post it but the formatting messes with the spacing and trying noparse or code doesn't seem to work. I might suggest looking in the workshop folder and finding another shipset that isn't labelled organic in game and yoinking something like the below (but formatted) from there? Idk. Sorry.
ship_kinds = {
default_ship
space_amoeba
tiyanki
voidworm
cutholoid
crystalline_entity
}
ship_selection_weight = {
base = 0
modifier = {
set = 10
graphical_culture = from
}
}
I did as follows.
I went to the workshop folder.
*Steam\steamapps\workshop\content\281990\2932808239\common\graphical_culture
I opened the file
"grey_tempesttw_graphical_culture"
And meddled about in it.
For simplicity's sake I'll just paste what mine looks like now so anyone can just overwrite their file with it. But all I did was add some simple stuff to it.
I'm still testing so Idk if it's perfect but at least they aren't being treated as biological ships.