Empyrion - Galactic Survival

Empyrion - Galactic Survival

Skaar-Megalodon-FC
70 kommentarer
ПЕТАР 8. juli 2024 kl. 13:44 
how about that in re2 ? ;D
Pew Heretic 4. feb. 2024 kl. 22:02 
Got it added and doing the tweaks now. Great, great looking ship. Hits all the right spots
Novix 19. maj 2023 kl. 22:18 
and have them attach*
Novix 19. maj 2023 kl. 22:18 
are you suppost to be able to land things on top of it?
⭐[VIK] Ivar Ragnar⭐ 7. maj 2023 kl. 3:29 
@JRandall, awesome job, any compatible modules for it?
FenrirYT13 17. apr. 2023 kl. 14:35 
Need Warp Drive
Badomen555 18. mar. 2023 kl. 22:57 
Love the immense scale! Very immersive and such detail!
Dazbog Warclaw 10. mar. 2023 kl. 16:17 
wow this looks amazing lol
SGT Roc/K/ 21. feb. 2023 kl. 15:54 
It would be great to see Vermillion or Revian add this to Reforged Eden. Give the Skaar a homeworld and add them in!
Geokhan 21. feb. 2023 kl. 14:45 
I really like the custom shops onboard gives it a great role playing edge. I can tell a great deal of effort when in to its design.
AnHonestSoul 20. feb. 2023 kl. 15:47 
Fantastic creation! This is not a ship, this is a flying city. Really, really cool.

Is there actually a way to put trader npc's into the shops? Or quest givers even?
Sam 19. feb. 2023 kl. 14:07 
Anyone care to make another paintjob for this one? xD
SGT Roc/K/ 18. feb. 2023 kl. 13:14 
@gebadamz Thanks for the next play through idea. I don't like that Star Salvage limits where you can spawn in factory builds. I think I'll take the time to edit the scenario to allow the use of the factory. Great Idea!
LOFTY 18. feb. 2023 kl. 12:15 
Epic
gebadamz 18. feb. 2023 kl. 7:16 
One can always count on something of quality coming from you Mr. JRandall. Question for you is will it function as intended in the Star Salvage scenario, for that would be right along the theme of the Skarr faction. The whole scaven thing.
But outstanding as always, between you and Crazy Z I'm never short of great stuff to use in my playthroughs. I'm gonna go try it in Stargate Atlantis, Lost Mia, and Star Salvage. We need a higher mod cap dammit. So much good stuff...Woof
jrandall  [ophavsmand] 10. feb. 2023 kl. 6:51 
Thank you Arisaema!
Arisaema 5. feb. 2023 kl. 9:07 
Hot dang that looks fantastic!
jrandall  [ophavsmand] 1. feb. 2023 kl. 10:59 
Thank you 298th_Bubba, SGT Roc/K/, and Stone! I did complete 1 module now and will release it this weekend. It is a CV miner type. I am also planning on a storage and farming module. And thanks again all!
Stone 1. feb. 2023 kl. 7:18 
As always, I love your designs, but I'm especially fond of Skaar and I think this is a great addition.
298th_Bubba 31. jan. 2023 kl. 7:33 
Thanks Sgt Rock.
SGT Roc/K/ 31. jan. 2023 kl. 6:46 
The Astra module I'm using is https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2798351827 . I had to remove the block in front of the Megalodon door and replace it with a slope covered by a force field. Hope that helps
298th_Bubba 31. jan. 2023 kl. 6:24 
Can someone post a link to how do do that astra mod? Going to start testing out modules today.
jrandall  [ophavsmand] 30. jan. 2023 kl. 19:30 
Thank you very much everyone! @bigmufu lol :) @dot, yeah, it would be really cool if you could get up and walk around in the moving ship. @Jarkson, I may make some other creation that can do more bays. I need to get going on some modules too yet. I really can't stretch this design to fit more modules. Well, anything is possible, but it would take a long time also effecting the interior. @298th_Bubba, The skaar modules will be coming. I haven't had a chance yet to built any short of a test one. But currently no skaar modules made, but compatible with a modification with Astra modules. And thanks again everyone! :)
SGT Roc/K/ 30. jan. 2023 kl. 18:59 
I've used Astra modules to some success, but you have to modify the entrance.
298th_Bubba 30. jan. 2023 kl. 9:17 
This is just a great build. Our group are going to use it to battle star galactica our way across the Galaxy. Just noticed that the modules are Skaar modules only. Can anyone point me toward Skaar module prebuilts? Or even a video on how to alter Helios to be compatible with the Skaar. Need to add a dropship and asteroid mining module before we launch from starter base. Please and thank you in advance.
Jarkson 28. jan. 2023 kl. 18:54 
Is there by chance a 4 module bay variant? 2 feels super limited but so far excellent work as always
oobacke 27. jan. 2023 kl. 13:52 
Great build! Really makes you hate that you cannot fly and walk on it. But you can stand still in space or orbit or atmo or landed and walk it. :earthplatypus:
filbertfarmer 27. jan. 2023 kl. 13:45 
What an amazing build, fantastic J!
ShadowDad 27. jan. 2023 kl. 6:08 
Looking forward to seeing the Vanilla version of this!!!
lyken4 26. jan. 2023 kl. 11:14 
Awesome work mr J! 👏 👏
MuFu 26. jan. 2023 kl. 11:08 
Hey JR ! Just started testing the ship. Man.. you did yet another fine job. Congrats ! The only thing that I can find wrong is the starboard WiFi LCD doesn't work . LOL !!!!!
M0llst3r 26. jan. 2023 kl. 9:12 
Incredible build J well done realy good design and alot of good block work :steamthumbsup:
jrandall  [ophavsmand] 26. jan. 2023 kl. 6:45 
Thank you everyone! @slottybartfast, I can't say I do this besides a hobby. It would be something I am interested in thou. @ΔΙΑΣ, In Reforged Eden you can add up tp 24 small and 24 large solar panels to a CV and they do not require a solar capacitor nor direct sunlight. Basically they just continually make a little bit of power. Really helpful to keep farms running but normally not near enough to fly a CV around. Solar panels cannot be used on Vanilla CV creations thou. @Ravien_ff, love your work and thanks again for Project Eden and Reforged Eden with Vermillion. You guys really added a lot to EGS! And thanks again all!
ravien_ff 25. jan. 2023 kl. 22:49 
Wow. The name is fitting for this beast.
Stellar Titan 25. jan. 2023 kl. 12:58 
love this! I get a Rivet City vibe from Fallout 3 walking through this! :steamhappy:
rjwaters 25. jan. 2023 kl. 11:33 
Its a reforged eden feature, and they dont function like normal solar panels. Its just a flat energy use reduction, all 48solar panels totals out to 3.6kw of energy use reduction.
Not having solar panels on CVs in vanilla also isnt ridiculous, because its a /massive/ processing overhead to have them function like actual solar panels. And empyrion is not well known for good optimization.
Zeus 25. jan. 2023 kl. 3:02 
A question .The solar panels actual can be used in a cv?And how can we make them work?.Its ridiculous that we cant use solar energy in cvs or other sv and only in bases.Can anyone help?
jackamc18 24. jan. 2023 kl. 14:48 
As soon as I saw it, I was just like: No doubt that's Jrandall. So good!!
slottybartfast 24. jan. 2023 kl. 7:26 
Your work is amazing! Do you do this sort of thing professionally?
spyroqueen 24. jan. 2023 kl. 6:39 
love this
Badomen555 23. jan. 2023 kl. 21:06 
I like the gritty look. Well done!
jrandall  [ophavsmand] 23. jan. 2023 kl. 8:00 
Thank you everyone! @spartansMSU93, there are a number of different NPC's that could be added however I never add them on a build for the workshop as it would require players to get the NPC's before spawning the creation. (each add's a little bit of CPU). I also had some posters in the ship, but it also seems you have to find those in game before spawning so I removed them before release too. @suntrip, On this build I started making a more traditional looking carrier but I really wanted to do a Skaar version. So after a bit of the early building, I decided to start messing with it to make it look more Skaar. At one point I had a previous build spawned near it, the Skaar Crawler. Looking at that one, I wondered what it would look like if tracks were added to the carrier so a copied a track from the crawler to the carrier and I liked it, but needed to be massively scale it up to look functional. Well, basically a lot of trial and error. And thanks again all!
Box 23. jan. 2023 kl. 6:57 
What a ship! JRandall has done it again, the master shows his talent!
suntrip 23. jan. 2023 kl. 3:27 
How do you even begin building something like this? I mean it looks a lot like a normal carrier so I guess a lot of reference pictures? It is truly insane!
urialia 22. jan. 2023 kl. 23:54 
amazing details... i raelly like it!
Napkins 22. jan. 2023 kl. 21:31 
This is absolutely beautiful. The LED work is exemplary, as is the lore building throughout.

I love that I can walk around and find crew rooms just haphazardly squirreled away, sometimes in disrepaired ductwork.

The dancing poles in the one bar was a nice touch, as was making the captain's quarters a real mad max "ship king's quarters".

I'm loving the innovation to achieve the functions you were looking for, from the fight pits to the treads to the brig cells. I also love that the farming areas are basically barren-- Can't find soil under all that sand!

This ship could be so easily used to roleplay without even leaving a planet. Just amazing work!
Archangel 22. jan. 2023 kl. 19:26 
Another great Jrandall ship that I can add to my fleet. Honestly appreciate your work man
spartansMSU93 22. jan. 2023 kl. 19:12 
Are the devs working on NPCs to hire as crew? You would need to have a lot of hands to man the stations of such a beast!
J'ee 22. jan. 2023 kl. 16:28 
Wow, JRandall, how many millions of steam points do you have by now?
Cecell 22. jan. 2023 kl. 14:55 
What in the absolute ... this is off the charts on an HNL