Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
@Grimesito Here
forgot to comment it haha
HEAD DAMAGE: 1
hitgroup: 2
HEAD DAMAGE: 0
hitgroup: 1
HEAD DAMAGE: 0
hitgroup: 0
HEAD DAMAGE: 0
hitgroup: 0
HEAD DAMAGE: 0
hitgroup: 0
HEAD DAMAGE: 0
1. Start - [C]:-1
2. v - lua/autorun/npcarmor.lua:408
3. unknown - lua/includes/modules/hook.lua:96
4. FireBullets - [C]:-1
5. Bullets - lua/weapons/mg_base/modules/shared/sh_primaryattack_behaviour.lua:389
6. OnSet - lua/weapons/mg_base/modules/shared/tasks/task_primaryfire.lua:131
7. TrySetTask - lua/weapons/mg_base/modules/shared/sh_tasks.lua:75
8. Think - lua/weapons/mg_base/modules/shared/tasks/task_trigger.lua:31
9. TickTasks - lua/weapons/mg_base/modules/shared/sh_tasks.lua:86
10. unknown - lua/weapons/mg_base/modules/shared/sh_think.lua:17
the only damage numbers addon i know that'd support showing armor damage.
console command values?
1. AddAngleVelocity - [C]:-1
2. v - lua/autorun/npcarmor.lua:341
3. unknown - lua/includes/modules/hook.lua:96
4. FireBullets - [C]:-1
5. Bullets - lua/weapons/mg_base/modules/shared/sh_primaryattack_behaviour.lua:403
6. PrimaryAttack - lua/weapons/mg_base/modules/shared/sh_primaryattack_behaviour.lua:514
7. TriggerLogic - lua/weapons/mg_base/modules/shared/sh_trigger_behavior.lua:98
8. unknown - lua/weapons/mg_base/modules/shared/sh_think.lua:52
1. func - lua/autorun/npcarmor.lua:556
2. unknown - lua/includes/extensions/net.lua:38
Getting this error for clients on P2P hosted games. It doesn't appear for the host, just the other players.
but enabling it now does not emit the sound created by npcs globally anymore (you can only hear bodyshot sounds made by npcs when nearby the hit target)