Total War: WARHAMMER III

Total War: WARHAMMER III

Mono God Aspiring Champions
96 comentarii
Autumnchain 28 nov. 2024 la 18:41 
The upcoming Wrathmonger unit appears to be Khorne's version of Aspiring Champions of Khorne.
Caracalla 20 aug. 2024 la 13:47 
Crashing with latest update. Love the mod.
Shiramune 20 aug. 2024 la 9:24 
Update?
Blackbeard147 6 aug. 2024 la 13:38 
@MarineCARMINE I cant mod but i have an idea for an archaon reskin but discord just isnt getting traction would you be willing to work on an archaon reskin with me i cant mod so i need help from someone who does also it would be fun
Blackbeard147 4 aug. 2024 la 23:55 
@MarineCARMINE I have tried my 5 braincells ra out of ram and crashed and or i tried and completly fucked it up lol
MarineCARMINE  [autor] 3 aug. 2024 la 23:10 
@Blackbeard147 That would be pretty easy to do. It's not really something I'm interested in but if you are interested in learning how to make it join the modding den discord server. They have all the tools and they can help you there.
Blackbeard147 2 aug. 2024 la 12:47 
@MarineCARMINE I dont know if your back to modding again but i wanted to put the idea forward of making undivided champion skins for the shield varients and make undivided champions with all the weapon types?
MarineCARMINE  [autor] 9 iul. 2024 la 19:33 
I have them set to only get champions buffs from WoC b/c If I have them getting chosen and champions buffs they get too strong. As for the Tzeentch ones I will see what is wrong. I might not have a new junction entry for them. They have all the RoR tech entries except for the RoR labeled ones.
MarineCARMINE  [autor] 9 iul. 2024 la 19:20 
Settra I can take a look
Settra 9 iul. 2024 la 16:01 
Hi, is it intentional, that monogod daemon lords red line (outside of nurge, and slaneesh second part) is not buffing your champions?

Also some techs i would assume should buff them also do not like "metalugic morphism" of tzeench, similar tech from slaneesh that buffs chosen does not buff champions either.
I think nurgle and khorne tech works, as i would expect.
angelofthenight115 9 iul. 2024 la 6:58 
How do you recruit these units as WoC? i dont see them in the warband upgrade.
MarineCARMINE  [autor] 16 iun. 2024 la 17:25 
@Blackbeard147 I'm currently taking a break from modding. I will update my mods when needed though. But, I will think about it. No promises but I will give it some thought.
Blackbeard147 16 iun. 2024 la 8:24 
@MarineCARMINE would you as part of this mod or possibly a new mod make undivided champions with all the weapon types great weapon dual weapon halberds. I am an undivided guy and this mod is sick as fuck if not i understand but if not if you have and modder friends who might be willing could you let me know if they would be willing thanks m8
Gabacho 25 mai 2024 la 19:16 
Yeah, I saw it definitely wasn't as strong.

Direct Damage over time is so powerful though.

You asked for balance feedback. I'd definitely drop the DoT passive ability. Otherwise they are amazing.

Thanks for your time! All of you modders are awesome!
MarineCARMINE  [autor] 25 mai 2024 la 15:15 
@Gabacho It's not that strong compared to the VC mortis engine. The mortis engine is 16-32 damage and the nurgle one is 6-12 with minus 2 melee attack. The mortis engine is way more annoying to deal with.
Gabacho 25 mai 2024 la 14:15 
Awesome mod!

I think Nurgle Mortis Engine is far to powerful. Otherwise I'd use this mod for a Festus campaign.

Thanks!
MarineCARMINE  [autor] 13 mai 2024 la 10:21 
@{KernalGrimm} Sorry that would require someone to make a sub-mod for that. I only make things that I use or for things I use. It probably isn't that hard to do, if you go to the modding den discord you could learn how to do it there.
{KernalGrimm} 13 mai 2024 la 9:42 
Is there a way in my Tamurkhan playthrough to have maybe Nurgle's Chosen convert to Aspiring Champions via Warband Ultimate Upgrade mod. I don't think anyone's made one as of yet. Are you planning to make that possible in the future? If not, no biggie, just wouldn't hurt to ask. Thanks for the wonderful models!
MarineCARMINE  [autor] 6 mai 2024 la 17:11 
New script to fix the tami crash, you need to wait 1 turn on a new campaign for them to show up in the summon units.
MarineCARMINE  [autor] 5 mai 2024 la 11:04 
Working on the new script for the Tamurkhan crash. I'm not the best at scripting so I will update both my nurgle unit mods when it is finished.
sigmars_disciple 7 mart. 2024 la 5:48 
@Julian.Walzl93: If you want to do such an unloreful thing, check if the mod "Peacehammer" still works fine by now, if it's not outdated for version 4.2 of the game. You can do it with that. You have to get Slaneeshi-related mods that Peacehammer supports though.

Iff you want Empire characters with Slaneesh influence (who slowly get pulled to the dar... erm pink side) then I believe the Marienburg mod by SCM has those ready to play for you, in a loreful context. Plus it's one of the best, most complete faction mods on the Workshop. Enjoy! <3
MarineCARMINE  [autor] 11 febr. 2024 la 15:07 
@Caracalla Glad you like it.
Caracalla 10 febr. 2024 la 12:39 
Thanks for this mod, it is a mainstay on every Chaos related campaign I play.
MarineCARMINE  [autor] 18 oct. 2023 la 16:14 
@julian.walzl93 It's not something I'm interested in so I won't do it. I only make mods I plan on using. You can download rpfm and do it pretty easily. There are guides on youtube and you can join the modding den discord and get help there.
julian.walzl93 18 oct. 2023 la 12:56 
@marineCarmine I just would like to recruit chaos lord of slaanesh with empire faction , I just asked, maybe you can do something
MarineCARMINE  [autor] 18 oct. 2023 la 12:21 
@julian.walzl93 What?
julian.walzl93 18 oct. 2023 la 7:11 
is it possible to add to empire roster the chaos lord of slaanesh=?
MarineCARMINE  [autor] 5 sept. 2023 la 11:38 
Update: added the tzeentch champions to the T4 building that you get your warriors and chosen for the changeling.
MarineCARMINE  [autor] 5 sept. 2023 la 9:58 
@Kharnath I'll add them to the T4 warrior building for the changeling.
Kharnath 5 sept. 2023 la 9:24 
aspiring champions don't seem to be available to the changeling
MarineCARMINE  [autor] 16 aug. 2023 la 1:52 
Update: Fixed the Khorne champions cape texture.
MarineCARMINE  [autor] 2 aug. 2023 la 14:34 
@Autumnchain Should be working fine. I've had no reports saying it's not.
Autumnchain 2 aug. 2023 la 12:40 
Are the Nurgle Aspiring Champions incorporated into the Nurgle Recruitment methodology?
MarineCARMINE  [autor] 15 iul. 2023 la 8:29 
Forgot to change the height in variants tables when I made the mod lol.
MarineCARMINE  [autor] 15 iul. 2023 la 8:27 
They should have the same height now. Remember to unsub then resub or restart steam to make sure you get the update.
MarineCARMINE  [autor] 15 iul. 2023 la 7:27 
@Tovarisch Yes. I can see about changing it. I should just need to make a battle_entities_table and copy the AC version then change the run speed to match what I have. It should make them the correct size seeing as they have the same skeleton.
Cultist of Tzeentch 15 iul. 2023 la 4:06 
these seem to look smaller than the undivided ones, Is this intended?

(tested in skirmish vs AI)
lthull 12 iul. 2023 la 14:24 
Thanks for checking.
MarineCARMINE  [autor] 12 iul. 2023 la 13:42 
I just got them with archaon and made them rank 9 and it works fine. If I put points into Chaos vanguard they get 73 MA which is how it's supposed to be. They have 122 melee damage b/c of archaons trait. I don't see a problem.
MarineCARMINE  [autor] 12 iul. 2023 la 13:17 
@lthull I'll play archaon for a bit and see what happens.
lthull 12 iul. 2023 la 11:59 
BTY, the LL I'm using is Archaon. I don't know if that is relevant, but nothing about this problem makes sense anyway.
lthull 12 iul. 2023 la 11:56 
I ran some tests, but I couldn't solve the issue. I tried using them at different rank levels and with and without lords who had red line skills. Something is causing their stats to be too high. I don't use any mods that change unit stats, so I doubt it's a mod conflict, especially considering that I tested the Tzeentch, Nurgle, and Slaanesh AC's and they all worked fine. I have a couple of mods that do cosmetic changes: "Chaos against Baldness" and "Chosen Skullcrushers with capes," but neither of these had any affect. I'll give them another try when I start a fresh playthrough, but I'll have to leave them on the sidelines for now. Sorry I couldn't solve it. I hate mysterious bugs :(
lthull 12 iul. 2023 la 10:38 
I'll run some tests and see if I can find out what's causing the problem.
MarineCARMINE  [autor] 11 iul. 2023 la 20:40 
@lthull Mine get 65 MA and 68 MD at rank 9. I don't know what the problem is. I can't replicate it. Can you give me more info?
lthull 11 iul. 2023 la 18:28 
I agree with what Corvo said about the Khorne unit. I tested all the other ones and they worked fine. Please double check the numbers for the Khorne unit. I used console command to check their stats as they progress in rank, and their attack and defense go up to 73 each at rank 9. Some isn't right with them. Thanks for the mod :)
MarineCARMINE  [autor] 4 iun. 2023 la 11:08 
@Corvo sounds like you have a compatibility problem. There are 0 errors with the mod I check all my mods every update and play with them all on. I just loaded all 4 of these units with 0 issue.
Corvo 4 iun. 2023 la 6:06 
For info the khorne ones (dint try with others) make my game crash when entering battle screen. Dont know if it's a compatibility problem but i dont know why it would be
MarineCARMINE  [autor] 30 mai 2023 la 18:22 
@Lightning Jesus It would need someone to make a submod. I don't use SFO. Anyone is welcome to make a submod.
Elemental Israelite 30 mai 2023 la 17:36 
Compatible with SFO??
MarineCARMINE  [autor] 27 mai 2023 la 8:17 
@Kamihara It doesn't need updating. The file has 0 errors b/c they didn't touch chaos like they touch the empire, bretonnia and high elves. Also I play with all my mods on and have had 0 issues. Now if there is a issues tell me what it is don't just say update plz b/c the mod manager says it's out of date.