Project Zomboid

Project Zomboid

Barricade Hurt Zombies
122 Comments
Q 27 Oct @ 2:25pm 
Getting error in the mod section but can't find the error specifically thats giving. I will update this when i find it but i enjoy having the Zombies getting damaged b4 engaging
sanert F-15E Strike Eagle 24 Oct @ 7:17pm 
one of my only essential mods for project zomboid, very great work
kittysmugglers 5 Oct @ 1:32am 
no longer works!
Timou 3 Oct @ 11:35am 
Update please for B42.12
KuroCiel 31 Aug @ 12:56pm 
This mod is not really compatable with ragdoll. Please see if something can be done ^^
Nord 20 Aug @ 11:14am 
Yeah with ragdolls on zombies will go flying and sometimes even reanimate (but are not interactable) after being dying to thumping.
the zombie killed by banging barricade just fly and twisted as Gmod
Player 1 15 May @ 9:02am 
(v.42.7.0) Somehow this only seem to Work on Barrikades build on "Pre-Build" Building's. For Custom House or "Cheval de frise" it dosent work... or i have a Bug in my Install.
rjh63 25 Mar @ 2:40am 
I have found that the bandits either take off barricades using weapons or remove them the same way the player does @Flufyfox.
FlufyFox 4 Mar @ 12:44am 
is this mod works with npc mods ? i cant get to work using bandits, since they are basically zombies but modified, or it can be something else ? ^^ Thank You
Bitch Ass Furry (pearl :3) 29 Jan @ 11:34am 
tbh it looks like the barricade just punched them back lol
nickolas.black.nb 22 Jan @ 6:09pm 
Translation to UTF-8 please.TY
Walsingham 19 Jan @ 5:40am 
Just FYI possible bug - I just came back to my B41 base and found all my previously built wooden chevaux de frise have disappeared.

Great job getting this into B42 though.
Hung Trans Bun 12 Jan @ 3:45am 
You are an actual legend
Deon ☣ 11 Jan @ 7:38am 
Thank you Brightex. Now we have the original big bad guy back. I will add link to your mod in my mod description.
Token McFatkid 11 Jan @ 7:26am 
*THANK YOU FOR UPDATING!* :BobaFett:
This mod is essential for massive populations (hordez) in singleplayer, in my perfeshunal opinion!
Brightex  [author] 11 Jan @ 7:03am 
Mod have been updated to B42
ZeroTheAbsolute 6 Jan @ 1:13pm 
@Deon I didn't realize you had already done this or I wouldn't have created a new fork as well haha. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3402208866&searchtext=barricades

Great minds ♥

If Brightex or other original devs request it will come down immediately.
tilarium 6 Jan @ 4:43am 
It's OK to do so, @Deon. You're doing the zed-gods work with all your modding efforts for B42.
Deon ☣ 6 Jan @ 4:35am 
While people wait, I will do a shameless plug and advertise my version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3401856014&tscn=1736166480

It's different, it gives different damage values to metal barricades and basic windows.
It also considers what side of the barricade the zombie is hitting from.

I hope life is kind for Brightex, and he returns to update this mod in the future.
Walsingham 3 Jan @ 4:42am 
I used to say I couldn't play without this any more. I need it for build 42!!

Just kidding. Do when you can, guys.
H 30 Dec, 2024 @ 11:14pm 
42
KeanZ 30 Dec, 2024 @ 6:53pm 
42 please huhu
Burty 28 Dec, 2024 @ 2:02am 
I need this for Build 42
Billikin 26 Dec, 2024 @ 10:13pm 
Would love to see this upgraded to B42 :)
DEADSOLDIERtr 25 Dec, 2024 @ 11:35am 
o7
myce_mycologic 20 Dec, 2024 @ 11:13am 
Build 42 and my life is yours
Kapibara1 20 Dec, 2024 @ 6:46am 
42? <3
FlufyFox 27 Nov, 2024 @ 9:44am 
So this mod dont work if we use brutal/fancy handwork ? or is with npcs mods ? cause for me is not working and i use npcs and those mods
aaaaaaaaaawdssss 26 Oct, 2024 @ 4:59pm 
So if the zombie attacked the door it will take damage when hitting the door?
Doktoberfest 16 Oct, 2024 @ 4:24am 
I like it, never thought that it made sense that literal rotting piles of flesh could destroy entire walls and compounds.
Cece535 29 Sep, 2024 @ 9:00am 
This mod + destroyable world fences mod = much better defense/base-building immersion. Thank u :)
lawsen 11 Sep, 2024 @ 8:48am 
@Jold unless you're actively trying to get zombies to get to your base it will not do such a thing. I play on x2 population and with expanded helicopter event as well as pinpoint hearing zombie settings for highest movement in zombie population. After almost 2 months of playtime in rosewood zombies would still attack my base almost x2 a week, in large hordes. And even after leaving my base I would get attacked outside my immediate surrounding very quickly.

So unless someone is playing with very low amounts of zombies and little to no migration, this mod will not make the game 'too easy' but it will just help you defend your base better.
ghost 4 Sep, 2024 @ 3:40am 
Does a higher number damage mean it kills zombies faster which means things last longer?
MAHUBA 17 Aug, 2024 @ 2:12pm 
@Jold that is not how world rendering works, if you are far away enough the event of a zombie destroying something will not account for the damage that should be taken, only in an area problably a few blocks from you it works
Jaxdris 11 Aug, 2024 @ 8:56am 
Yeah but is the mod affecting zombies outside the visual range? If so slowly every zombie will die before the player has any chance of meeting them, and what re-spawn values are enough to counter this? Confusing
R4skall 7 Aug, 2024 @ 1:06pm 
by default there is some zombie respawn thats a percentage of the current population valie
Jaxdris 7 Aug, 2024 @ 12:38pm 
Won't this make the game too easy? I mean if zombies who are always smashing into everything die with after some time there won't be any left to fight the player...
Or am I mistaken somehow?
iron side 25 Jul, 2024 @ 7:49pm 
200 walls later what we doing when this horde sees us oh just wait to repair i guess
aquelarrefox 25 Jun, 2024 @ 7:12am 
is posible to add a blacklist to everything option, to blacklist the undestroyable fences (a blacklist to add is someone make a tile indestructible)? This could solve very much issues in reaven creek and some map mods were zombies get trapped
D|2e4m1ng_D34D 21 May, 2024 @ 4:44pm 
Does load order matter when combining your wonderful mod here with "Barricade Hurt Zombies." I have both loaded on my server and am trying to figure out why the Barricades are not doing damage to the Zombies.
>) 9 May, 2024 @ 6:20am 
@Brightex
Found two semi-incompatible mods that are Long-standing Wooden/Metal Structures mod, and this mod seems to reset the structures back to normal and making them destroyable again.

Which is a shame cuz these two mods could pair well together.
Jay 6 May, 2024 @ 9:30pm 
@SDgamer - yes, would recommend. I added specific support for this mod in my Vanilla Building Expansion mod. If you set the damage to Modded defenses only then only the spiky log barricades and barbed wire fences will deal damage to zombies.
xapti 6 May, 2024 @ 2:02am 
(and I know of the Chevale de Frise mod, but those take up a lot of space. Spikes attached to walls could be made to not block pathing at all, and have more precision with working 1 tile at a time)
xapti 6 May, 2024 @ 2:01am 
Would be good if there was a mod that had this effect only apply to spikes that you add onto walls (which I know can be done because shelves are thumpable and can be added to walls). That, and maybe special barricades, but special barricades might be difficult or impossible to do because I've never seen anyone make a different kind of barricade via mods. Maybe it's possible but just nobody has done it?
WALN Zell 29 Apr, 2024 @ 8:54pm 
Reminds me of that bit in Dead Space where the guy slams his head into the wall so many times that he eventually dies.
EX0stasis 20 Apr, 2024 @ 12:42pm 
"Barricade" is both a noun and a verb. "Hurt" is both an adjective and a verb. When I saw the mod name of "Barricade Hurt Zombies" I thought it was a mod to barricade zombies but only zombies that are hurt.

"Barricades Hurt Zombies" is not only a more grammatically correct name, but it also avoids the confusion.
SDgamer 22 Mar, 2024 @ 10:37pm 
@Myself
I can imagine this pairs well with your new Base Building Expansion that adds Log barriers
Jay 19 Mar, 2024 @ 3:08pm 
@Sketrchman this is a bug with the zomboid game itself, where zombies who die while not rendered don't get their clothes. I used to get it with the Survivors mod
Grumpy Old Bastard 6 Mar, 2024 @ 4:40pm 
Can you make it so for metal barricades?