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Сообщить о проблеме с переводом
I'm new to the game where do I find this academy ?
Why don't I see the spells to select? When I tap the button, I only see "testest."
Not enough magic power, only 30 points. Many skills require 40 points, so I can't even cast a spell
in battle press your open spellbook hotkey (def O can be changed in mcm)
select a spell
cast spell by clicking cast hotkey (defq can be changed in mcm)
Exception Information:
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
at void TaleWorlds.ScreenSystem.ScreenBase.RemoveLayer(ScreenLayer layer)
at void Bannerlord.WindsOfMagic.MissionBehaviours.MagicView.OnMissionScreenFinalize() in C:/Users/pc/Bannerlord.WindsOfMagic/MissionBehaviours.cs:line 635
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.TaleWorlds.MountAndBlade.IMissionListener.OnEndMission()
at void TaleWorlds.MountAndBlade.Mission.EndMissionInternal()
at void TaleWorlds.MountAndBlade.Mission.CheckMissionEnd(float currentTime)
at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
My Processor is an 11th Gen Intel Core i9, My GPU is a Nvidia 3080 Laptop Edition
I went ahead and did a clean reinstall of Bannerlord, deleting both the documents folder and the one found in steamapps, gonna try reinstalling the mod and a single spell pack to see if it works
Exception Information:
Type: System.AccessViolationException
Message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stacktrace:
at void TaleWorlds.MountAndBlade.MBAgentVisuals.SetContourColor(uint? color, bool alwaysVisible)
at void Bannerlord.WindsOfMagic.MissionBehaviours.MagicView.OnMissionScreenTick(float dt) in C:/Users/pc/Bannerlord.WindsOfMagic/MissionBehaviours.cs:line 1041
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.OnFrameTick(float dt)
at void TaleWorlds.ScreenSystem.ScreenBase.FrameTick(float dt)
at void TaleWorlds.ScreenSystem.ScreenManager.Tick_Patch2(float dt, bool activeMouseVisible)