Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






And for those that says that wild plants can't be gathered, you're only half right. You need a high level in gatherer in order to yield something from wild plants
I am also encountering the earlier-mentioned error where wild-plants are seen around, but cannot be gathered. They can be designated to be gathered, and the dwarf goes to the plant and does the job, but no products are harvested and the plant remains afterwards.
Could you change the method to instead [SELECT_ENTITY:MOUNTAIN], and then add your new reactions to that? That would make your mod work with any other that change dwarves.