Garry's Mod

Garry's Mod

TTT - Door Locker
42 kommentarer
Neolectron 17. sep. 2024 kl. 21:22 
Hello, do you have a github so I can contribute ?
Ostross 18. sep. 2020 kl. 2:24 
BongoKittyCat 13. sep. 2018 kl. 14:20 
works perf!
Paley 3. dec. 2017 kl. 5:55 
[ERROR] addons/ttt_-_door_locker_290945941/lua/weapons/weapon_ttt_locker.lua:239: attempt to index global 'self' (a nil value)
1. v - addons/ttt_-_door_locker_290945941/lua/weapons/weapon_ttt_locker.lua:239
2. unknown - lua/includes/modules/hook.lua:84
3. FireBullets - [C]:-1
4. ShootBullet - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:316
5. unknown - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:240
Paley 3. dec. 2017 kl. 5:50 
line 239 dont work when i try to destroy the door (sry for bad english ^^)
dmbai 23. aug. 2017 kl. 1:21 
It working in sandbox?
CB#214 30. juli 2017 kl. 17:56 
UGH IM LOOKING FOR A MOD TO LOCK DOORS NOT A TIME LIMIT UGGHH.
Sneaky Beaky 27. maj 2017 kl. 16:22 
and its only locked for 30 secs
Sneaky Beaky 27. maj 2017 kl. 16:22 
why would it unlock
Đante 8. maj 2017 kl. 2:05 
This addon causes the console to massively spam, even if you don't use it on the map. "Incompatiable Door" It depends on the map as well.
Exho  [ophavsmand] 12. apr. 2017 kl. 13:45 
ok
Cerberis Alpha 11. apr. 2017 kl. 17:35 
i am a male
Exho  [ophavsmand] 11. apr. 2017 kl. 11:18 
Thanks my dude
Cerberis Alpha 10. apr. 2017 kl. 17:58 
u cool btw
Exho  [ophavsmand] 10. apr. 2017 kl. 17:18 
I'm a guy, was just a bit thrown off by you asking. No worries
Cerberis Alpha 10. apr. 2017 kl. 17:11 
im just gonna delete my gender related comments ok?
Cerberis Alpha 10. apr. 2017 kl. 17:10 
well if i made a mistake with gender im sorry
Exho  [ophavsmand] 10. apr. 2017 kl. 17:08 
Um, dare I ask why you want to know?
Cerberis Alpha 10. apr. 2017 kl. 16:22 
thnx man
Exho  [ophavsmand] 10. apr. 2017 kl. 16:22 
No sir, just a TTT thing. But you can get the sandbox version here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=290947495
Cerberis Alpha 10. apr. 2017 kl. 16:06 
hey exho does this work in sandbox
?
x-Fumei-x 4. jan. 2017 kl. 3:39 
nice
Exho  [ophavsmand] 9. sep. 2016 kl. 14:15 
Fixed SomeCallMeNomad's error, it resulted from poor coding

In order to change the time delay you will have to extract the addon and edit the values within the Lua file, they are named and commented so they should be easy to use once you get to them
kondon 8. aug. 2016 kl. 7:04 
how to change lock delay ??
Lucas 21. juni 2016 kl. 9:03 
could you please tell me where exactly i could change the locking time from 30seconds to another time period? :)
♥座頭市 TH♥ 19. apr. 2016 kl. 6:45 
what map
YeroZenn 5. nov. 2015 kl. 17:54 
can you do it with seats on the sandbox version so you can lock vehicles










Doom6197 20. juni 2015 kl. 16:10 
I get the same error as SomeCallMeNomad
Nomad 2. juni 2015 kl. 11:40 
[ERROR] lua/weapons/weapon_ttt_locker.lua:174: attempt to index a string value with bad key ('Nick' is not part of the string library)
1. error - [C]:-1
2. __index - lua/includes/extensions/string.lua:310
3. unknown - addons/door-locker tool [traitor]/lua/weapons/weapon_ttt_locker.lua:174
Exho  [ophavsmand] 2. juni 2015 kl. 6:20 
Think about it man, telling me there is an error is not helpful. I actually need the error because it contains information about what went wrong and
Nomad 1. juni 2015 kl. 19:00 
When I lock a door, the door locks, but the message saying its locked (Or thats what I assume it is) doesn't show up, and the game gives me an error
Tiger__ 28. juli 2014 kl. 12:14 
door lock work great. door need little more hp. LOL
Exho  [ophavsmand] 28. juli 2014 kl. 8:37 
Ugh, Convars are being a pain.
Gingernuts 27. juli 2014 kl. 22:25 
Getting this error :/

[ERROR] gamemodes/terrortown/entities/weapons/weapon_ttt_locker.lua:179: attempt to index a nil value
1. unknown - gamemodes/terrortown/entities/weapons/weapon_ttt_locker.lua:179
Exho  [ophavsmand] 26. juli 2014 kl. 6:04 
Just Traitor
GrandNoodleLite 26. juli 2014 kl. 4:50 
Is this just a traitor weapon or is it a detective weapon as well?
ErraticA09 25. juli 2014 kl. 19:45 
<3
Delta7x 25. juli 2014 kl. 10:05 
Honestly, that bit was really no big deal as I can't think of anyone who would use it on one of those doors.

I only mentioned it because I felt it best for you to know that it was possible for that sorta thing to happen. It'd be silly to try and lock a door that can already lock, no harm no foul really.
Exho  [ophavsmand] 25. juli 2014 kl. 7:31 
Fixed the icon path and the Health issue. I do not know of a good way to stop the doors from being opened using buttons as I cannot grab the doors current state with Lua and cant prevent the door from being opened unless I tell the door to lock every second.
RoboFish 25. juli 2014 kl. 4:26 
I believe what Delta is saying is that the Locker overrides map functions, but the latter doesn't update it self if it is not the actual door targeted. (Just in case he didn't make it clear)
Exho  [ophavsmand] 24. juli 2014 kl. 20:13 
I will look into it tomorrow, thanks
Delta7x 24. juli 2014 kl. 20:07 
Deleted my previous comments to compile it into one:

The path to the icon for the T menu seems to have derped, or was not included with the upload as it is untextured in the T menu.

Doors seem to display 0 health regardless of the current health they have.

Also, on doors that lock via button (Jailcell doors on 67thway for example), if you close and lock the door via button, then use the door locker, and press the button to unlock the door the door will act as if it's not locked at all even though it is. (I probably worded that awkwardly, hopefully you get what I mean though)

Overall though, everything on it works as intended besides those three things. I'm excited for this addon to be released, again, very nice work!