Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Big modpacks cause your settings window to be very laggy
- Support for RimWorld 1.6.
- Fixed bug where sorting by last played would not update until toggled.
Thank you for a great mod whether you're able to update it or not. I wouldn't have over 1000 hours in this game without it. :D
The Jungle sounds seem to work fine, but I really want to adjust the "hard snow" and "thunderstorm" ambient effects, and my guesses don't seem to have any effects. I toggled all of the Ambient_ sounds off, but annoyingly, all of the wind/rain ones remained running. Sorting by last heard gives me some insight, but again, the stupid noises don't seem adjustable.
Is there something special about the weather/ambient noises, that the game doesn't let your mod adjust them? It's been slowly driving me up the wall for years... (oh, and thanks for the mod, it works great for 99% of my problems :) )
If you go into the options right after a message pops up, you can use the "Sort by last played" and it should be among the top few ones.
You asked for "any tip" yourself.
Thank you VERY much !!
:-))
If you remove the mod, then the sounds will not be disabled anymore.
I assume RimPy reads the load order hints in about.xml.
I hope you let the RimPy team know what order it should be loaded in.
Thanks for the great job.