Garry's Mod

Garry's Mod

RP_Batuu_v2
46 kommentarer
Jair Messias Bolsonaro 17 okt, 2024 @ 11:47 
Thanks to you in fact, i love anaxes and the external of batuu is awesome! Perfection on your work, Mason. Thanks a lot!
[TSF] Mason 1290  [skapare] 15 okt, 2024 @ 15:17 
hope things go well with your community.
Jair Messias Bolsonaro 15 okt, 2024 @ 13:12 
Nothing nothing, it worked, was a fuc permaprop. Thanks, Mason!
[TSF] Mason 1290  [skapare] 14 okt, 2024 @ 9:17 
What?
Jair Messias Bolsonaro 13 okt, 2024 @ 15:35 
Well i'll see this, but i know, exactly when becames to slide to the side, i was "wtf"
[TSF] Mason 1290  [skapare] 13 okt, 2024 @ 15:12 
looks like someone was playing with the duplicator and/or the permapropper. theres only 1 Main hangar door. and it slides downwards.
Jair Messias Bolsonaro 13 okt, 2024 @ 13:03 
Basically i have 2 doors opening at same time https://i.ibb.co/sPtY2Yf/imagem-2024-10-13-170306865.png
[TSF] Mason 1290  [skapare] 13 okt, 2024 @ 9:13 
what? take a picture. send it
Jair Messias Bolsonaro 12 okt, 2024 @ 14:15 
I have an issue, the front door of HQ exterior r opening 2 times, to the side and down ways.
[TSF] Mason 1290  [skapare] 28 aug, 2024 @ 16:41 
interesting. ill add that to my notes
Dishwasher 28 aug, 2024 @ 13:48 
I found my issue, the light_environment entity needs a target name to be usable with StormFox2 :/
Dishwasher 28 aug, 2024 @ 13:35 
sorry, i don't know what my issue is then, cause StormFox2 refuses to acknowledge it has one and doesn't use it in it's lighting.
[TSF] Mason 1290  [skapare] 27 aug, 2024 @ 22:20 
Every map iv made im planning to go back and fix up any issues and expand upon with some aspects or points.
But this is only after i finish my map projects.

right now, im working on making the 40k community a quality map. as they kinda REALLY need some love.
Starwars got alot of maps, been working on Halo recently as they needed some stuff, now im moving onto 40k. Then when i finish a good base map for them, they should be just fine as they have plenty of ship maps that are alright.

Then ill get around to running a full bug and improvement pass on all my maps before i start taking off with my Fallout Project to recreate every map in Fallout 1 and 2 in gmod.

tl;dr?
Its planned to make the map better when i get to it.

Also, the map has a light_environment. and it fits the map very well. what do you want?
Dishwasher 27 aug, 2024 @ 21:03 
idk, i don't know much about the entity
[TSF] Mason 1290  [skapare] 27 aug, 2024 @ 20:48 
reasonable? what?
Dishwasher 27 aug, 2024 @ 18:35 
Hey, could you perhaps release a version of this with a light_enviroment entity placed somewhere reasonable? I understand if compiling is annoying or whatever. Just want it to work with StormFox
[TSF] Mason 1290  [skapare] 9 jun, 2024 @ 16:55 
60 second wait was added so the alarms cant be spammed.
redrex0408 5 jun, 2024 @ 19:46 
Once the alarm is turned off, i cant retrigger it unless i clean the map.
Helios 25 nov, 2023 @ 16:47 
Zenith
[TSF] Mason 1290  [skapare] 24 nov, 2023 @ 22:56 
Sounds like the map isnt downloaded correctly, thats a very very unique issue.
What is the name of your server?
Helios 24 nov, 2023 @ 20:30 
Everytime someone joins the server the power shuts off
Helios 24 nov, 2023 @ 4:18 
Can't be because I would restart the server, join it and the power will be down. Then I will do something then power will turn off.
[TSF] Mason 1290  [skapare] 24 nov, 2023 @ 3:59 
I put in some door spooks for shits and giggles.

The power though cant be turned on/off without pressing the button or executing the Fire console command through console or your server RCON Command system.

what server is this?
Helios 24 nov, 2023 @ 3:37 
No it is on a server, no one was touching buttons. Everyone was in viewing distance. Also water treatment and power door opens without reason
[TSF] Mason 1290  [skapare] 24 nov, 2023 @ 1:31 
Server? someones messing with buttons, it takes a few seconds for the core to turn off. the lights, front gate, defenses, in the court-yard are controlled by the off-site aux power generator at the outpost.
Single player? youre messing with buttons.
Helios 24 nov, 2023 @ 0:08 
Having an issue with power, the power keeps randomly going down.
[TSF] Mason 1290  [skapare] 17 nov, 2023 @ 4:01 
this happens when the addon is not downloaded correctly from the workshop. unsub. restart steam. resub. then should fix it
Helios 17 nov, 2023 @ 3:30 
Having issues with the map, once off when spawning in on the server the map will client side be missing some textures and will not spawn the trees. Is this a fixable issue or a persistent issue? If it is fixable how do I fix it. Also there seems to be a problem with the trees despawning when you get close to them
[TSF] Mason 1290  [skapare] 29 maj, 2023 @ 5:03 
also, update
[TSF] Mason 1290  [skapare] 29 maj, 2023 @ 5:03 
yes, GM room now has an invisible wall. its a feature~

nah, just forget to check that area wile testing, but it doesnt effect anything, so it doesnt NEED to be fixed.
[TSF] Mason 1290  [skapare] 24 apr, 2023 @ 1:50 
nope. nothings wrong. what NPC system are you using
Xero 23 apr, 2023 @ 20:57 
NavMesh somehow broke this morning. Anything new happen with the map? I've even tried the gamebanana link that's provided and it says the navfile is outdated.
[TSF] Mason 1290  [skapare] 4 apr, 2023 @ 16:42 
updated jedi temple readded
[TSF] Mason 1290  [skapare] 28 mar, 2023 @ 5:39 
Updated
Sharlamagne 14 dec, 2022 @ 4:27 
I'll contact you via discord after I get off work
[TSF] Mason 1290  [skapare] 14 dec, 2022 @ 2:18 
depends on the headache. starting labor is $15. then itll push from there.
Batuu_v1 was originally a commission in itself, only cost $65.
Sharlamagne 14 dec, 2022 @ 1:55 
How much?
[TSF] Mason 1290  [skapare] 13 dec, 2022 @ 21:05 
ya that makes sense. right now im on a cheap commission to change this map up a bit to give it a town, and change the environment to Arid. If you would like to make a cheap commission, then ill be ready for it in a bit. simply retexturing wont cost much.
Sharlamagne 13 dec, 2022 @ 19:44 
if Batuu had textures like Crow's Nest, would be pretty neat, just been finding a map to satisfy my UNSC Army/Air Force hunger lol
[TSF] Mason 1290  [skapare] 13 dec, 2022 @ 18:55 
Crow's Nest is SpyShadow's map, hes actually the one that taught me to map. its basically ported from game to blender, then propped, then loaded into HammerSDK.
The Infinity is just too big for the SDK per say. it could be made via making all the rooms semi-attached, then off to the side. with the Infinity in the skybox to make it look massive.

or are you asking for a version of batuu thats just remade to look like the earth base, crow's nest?
Sharlamagne 13 dec, 2022 @ 17:35 
If thats the case, will you do something similar to the style of Crow's Nest?
[TSF] Mason 1290  [skapare] 12 dec, 2022 @ 5:00 
the only way that would be possible, is if the walls were made of prop, and there was virtually no outside of the ship. the Infinity is MASSIVE. much larger than the venator, and iv made venator maps. you got rp_enforcer_cruiser and rp_brumal
Sharlamagne 12 dec, 2022 @ 3:25 
I am once again asking about the possibility of a UNSC Infinity map
Moron-o-tron 11 dec, 2022 @ 6:09 
the only bad thing is that give me lag but the map is perfect:steamhappy::steamthumbsup:
Moron-o-tron 11 dec, 2022 @ 6:08 
this map is perfect i only found one bug but anymore :steamthumbsup::steamhappy:
[TSF] Mason 1290  [skapare] 11 dec, 2022 @ 1:36 
map updated