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Rapporter et oversættelsesproblem
I could still reload non-magazine guns such as shotguns but pistols and rifles just made the character stand still and unable to aim/ do actions until pressing ESC.
Manually trying to eject magazines also did not work. Uninstalling this mod fixed it.
I can't tell what changed or what I did different.
Since yesterday, this stopped working.
Now when I run out of bullets, I hit R, the character ejects the magazine and nothing else happens. If I press R again, it inserts the empty magazine back in (and says magazine empty).
I don't mind much, but this breaks survivors. They now remove and insert magazines over and over again.
Did I break something? Is this a setting I somehow overlooked? Please help.
I don't know how to ask for help on the gunfighter mod. Sorry for posting here.
"BRITA'S WEAPON PACK (and other such mods)
Actions such as folding / unfolding stocks or changing magazine type is actually a recipe for crafting a new weapon, so it rerolls a modifier on the weapon. To avoid that : leave the sandbox setting "Chance Multiplier on Crafted Ranged Weapons" on 0, so the modifier is lost completely instead of rerolled."
I try use "load all magazines" mod but the option only show if left click mag in inventory and not on this radial menu, maybe patch it to compatible with that one?
FAQ
Q: Is this mod compatible with Brita's/Arsenal26?
A: No. They are incompatible at the lua level