安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
But in all seriousness, this is fantastic, as an Indonesian I'm genuinely surprised (in a good way) that our related Malay cultures are being represented well in Rimworld through a mod! Love the artwork for the sprites too ^^
In V1.5, the way Traits are assigned their Skill Gains changed...
FROM THIS:
<skillGains>
<li>
<Melee>4</Melee>
<value>4</value>
</li>
TO THIS:
<skillGains>
<Social>4</Social>
</skillGains>
Failing to update this causes broken Pawns to generate, which corrupts the Pawn tables; Specifically, it causes the Verse.PawnGenerator.FinalLevelOfSkill error in the logs, which can cause an entire world to fail outright.
Mungkin saya boleh periksa info untuk barang awak tambah.
Are you seeking to add more stuff down the line? other races stuff?