Total War: WARHAMMER III

Total War: WARHAMMER III

Rune Golems ( Vanilla 6.X ) ( MCT Support ) (REQUIRES ASSET PACK)
280 kommentarer
n.pedrazalis 10. sep. kl. 9:12 
Hello the biggest statue is all yellow is this intentional ? or like bronze
n.pedrazalis 3. sep. kl. 20:29 
Hello the mod is outated in my mod manager uptate please
-Da-_-Goddess- 10. maj kl. 12:21 
i have the same problem, the golems ante attacking, they move to the target and don't do anything.
StormCrow 1. mar. kl. 23:27 
So I have the asset pack and the cannon golem still doesn't fire I'm not sure why any ideas?
彩哥 11. feb. kl. 7:31 
Is the character invisible? How half?
DASSBEAR 4. nov. 2024 kl. 9:38 
Mod spotlight for this great mod along with 3 other mods https://youtu.be/x-0ryM7pUpg?si=SxpYzzZYFqheFlFh
The Mountain King 20. okt. 2024 kl. 13:01 
Maybe the problem is on my end. Rune golem that casts runes has inverse targeting, buff runes can only be applied to enemies.
LimeUser 29. aug. 2024 kl. 4:57 
Needs an update regarding the Karak Zorn landmark as it now has 2 tiers
KennyKen11B 24. aug. 2024 kl. 17:33 
lol yeah thats the last thing i was thinking about. i had forgot the game was updated. oh well.
_D3rpyN3wb_  [ophavsmand] 21. aug. 2024 kl. 16:03 
because sons of grimnir is not updated for 5.2 🤦
KennyKen11B 21. aug. 2024 kl. 15:53 
If your using it with sons of grimnir i believe its called it wont work with. once i took that off this mod had no issues. at least that's what worked for me.
KennyKen11B 21. aug. 2024 kl. 15:45 
I'm getting the same database crash as well.
Xfrost 21. aug. 2024 kl. 10:14 
I'm getting a database crash at startup. I have the asset pack,
_D3rpyN3wb_  [ophavsmand] 21. aug. 2024 kl. 1:01 
Updated for 5.2!
DyonisX 27. juli 2024 kl. 10:28 
I checked in RPFM and I guess it's derpy_expi_dwarf_rune_golem_hand_ror
DyonisX 27. juli 2024 kl. 9:21 
Any idea how to find the unit key for the RoR so I can spawn it in with console?
Sir Nicholas 27. juli 2024 kl. 0:39 
@_D3rpyN3wb_ Oh ok! Just a missconception in my head lol Just finish my IEE campaign and starting the TOW now, so i'm turning these beauties on and try the mod :steamhappy:
_D3rpyN3wb_  [ophavsmand] 26. juli 2024 kl. 16:54 
@DyonisX yep but I think you won't be able to recruit the RoR sadly

@Sir Nicholas hey they do have piercing damage xD just not as much as the Hammers, I gave the roles as Axe = Infantry, and Hammers = piercing/anti-large
DyonisX 26. juli 2024 kl. 15:59 
Does adding new unit mods mid campaign work?
Sir Nicholas 25. juli 2024 kl. 10:31 
It disturbs me that the Golem with the big Axe doesn't have Piercing damage/Anti-large and the Golem with a Big Hammer doesn't have anti-infantry
slingle37 10. juli 2024 kl. 20:50 
theres a bug where the cannon rune golem wont fire. ill even give the order to fire but it just stands there. is there anyway to fix that please?
=[NK]= Col. Jack O'Neil 12. juni 2024 kl. 16:13 
There's an SFO submod of mine, that will be updated once SFO gets updated in the next week
Lon247 12. juni 2024 kl. 10:31 
is this compatible with sfo?
Waldo3055 31. maj 2024 kl. 5:29 
Thanks! Can confirm that the new update has fixed the RoR showing up
_D3rpyN3wb_  [ophavsmand] 30. maj 2024 kl. 17:37 
should work now on the new update
Waldo3055 30. maj 2024 kl. 11:18 
playing a campaign with both this and your gunship mod, the RoR golem did not get added to the pool when unlocking it
_D3rpyN3wb_  [ophavsmand] 17. maj 2024 kl. 1:57 
woops forgot to say that you need the asset pack now: https://gtm.steamproxy.vip/workshop/filedetails/?id=3244046096
莫非朕不知兵吗 17. maj 2024 kl. 1:47 
don't have models
Dr.Nut 16. maj 2024 kl. 14:32 
For some reason the rune golems don't have models and are unable to attack when I load into a battle. I've tried a few troubleshooting steps such as unsubscribing and resubscribing but nothing I've tried seems to fix this.
Blakeioh 15. maj 2024 kl. 11:24 
Rune guardians when?
_D3rpyN3wb_  [ophavsmand] 15. maj 2024 kl. 3:57 
are you in an old campaign before the RoR fix update?
Kendzior 15. maj 2024 kl. 3:26 
Hi, I don't know if it's supposed to be like this or not, but after receiving the golem rune from the regiment, it does not appear in the bar with all special units, which results in the inability to recruit this unit.
Alan 14. maj 2024 kl. 5:22 
Thank you a lot!
diggingdwarf26 14. maj 2024 kl. 4:07 
reasonable
_D3rpyN3wb_  [ophavsmand] 14. maj 2024 kl. 3:35 
@Alan sorry bout' that, should be fixed in the new version

@diggingdwarf26 🤔
diggingdwarf26 10. maj 2024 kl. 4:53 
can we get grapeshot ammo swap for rune golem (cannon) units? :steamhappy:
Alan 9. maj 2024 kl. 4:22 
Am i the only one cannot get the ROR unit? AI can recruit it but seems its not showing in my bar.
iDon'tSpeakRussian! 5. maj 2024 kl. 13:09 
Just leaving comment here for people that used my patch previously. I removed my updates as they're unnecessary now. If you're having issues loading a save do this
1) In main menu click load, then after clicking your save file you'll see map preview of that save file, below is a checkbox "enable all saves", check that, load your save and continue playing even without my patch present :)
Human bean 5. maj 2024 kl. 7:45 
Hurray. Its xmass! :)
romar2008 5. maj 2024 kl. 4:25 
The ranger almost always misses...
=[NK]= Col. Jack O'Neil 4. maj 2024 kl. 18:27 
Awesome! Russian did all the recent updating! :) I'll remove mine when I update all the SFO stuff :)
iDon'tSpeakRussian! 4. maj 2024 kl. 12:26 
You're welcome derpy :)
_D3rpyN3wb_  [ophavsmand] 4. maj 2024 kl. 9:47 
Thank you to =[NK]= Col. Jack O'Neil and iDon'tSpeakRussian!, The mod is updated with their patches :D

- Removed Smith Requirement for RoR
- Golems are now recruitable at Smith Tier V
- changed to 3 caps as default

havent looked for buggers yet, let me know
SteelBlood 4. maj 2024 kl. 7:25 
Appreciate the swift responses, thanks!
_D3rpyN3wb_  [ophavsmand] 4. maj 2024 kl. 7:21 
I will be implementing =[NK]= Col. Jack O'Neil and iDon'tSpeakRussian!, :D thanks to them and their bugfixes, I'll only be updating the tables and replacing the old animations from the patches
SteelBlood 4. maj 2024 kl. 6:40 
Thanks, same for the heads up! Will you be changing models and/or animations?
_D3rpyN3wb_  [ophavsmand] 4. maj 2024 kl. 6:29 
@SteelBlood sure, but ill be updating this soon :)
SteelBlood 4. maj 2024 kl. 6:18 
Would it be ok if I used some assets from this in my dwarf unit mod? I will credit and link of course.
akeean 24. apr. 2024 kl. 9:04 
@Obtite if you want warrior sized Rune Golems, use this mod: https://gtm.steamproxy.vip/workshop/filedetails/?id=2855918747

You can run both at the same time. This one for the big single entities, and the other for the smaller squads of golems.
Obtite 16. mar. 2024 kl. 8:11 
what does the golems scale on? it would be cool if it was dwarf warriors so thorek can have some end game units