Oxygen Not Included

Oxygen Not Included

Hysteresis Storage
146 comentarii
everton.elvio 27 sept. la 10:25 
The Min don't appear to me
Mac 8 sept. la 14:39 
Any intentions so far to put the slider also on storage tiles?
Mero 17 aug. la 14:33 
Can you post the updated source code to the github?
ElrondHubbardClone 3 iul. la 5:48 
When I use this with prehistoric DLC it says max and max instead of min and max.
Emilie Sackenball 20 iun. la 17:07 
Still works with the latest DLC prehistoric pack
嫂子可爱捏 26 apr. la 18:38 
Thanks, it's just what I need. It would be better if could adjust the proportions of different items in a single storage.
SqL ツ 14 apr. la 14:00 
Wait, this isn't working? I was pretty sure it was actually doing something on my game, since I don't see dupes refilling bins every time. Or so I thought at least?
Mero 6 apr. la 0:07 
Requires update please. Doesn't crash, just doesn't function anymore.
SuperJinx 5 apr. la 8:05 
Any updates to this mod? it was one of my favorites. Its not working with the latest version. No crashes just doesn't have the slider
Darkerowl 16 mart. la 12:30 
Will this Mod be updated for the most recent update? My game fails with this mod enabled, it is a super nice and helpful mod which is why I am asking?:steamthumbsup:
cmb-msn 28 dec. 2024 la 4:18 
Hmm, got a similar crash. I don't think it's the same though - I'll see if I can make an issue on github.
Shrglwyddes 6 dec. 2024 la 10:17 
Patch worked. It’s fixed. Good work.
Rubacava  [autor] 5 dec. 2024 la 13:46 
Released a patch hopefully fixing it.
Adjanti 5 dec. 2024 la 5:56 
I created an issue in github and attached the crash log, but github wouldn't let me upload the save file, so I attempted to link it through google drive. Let me know if that doesn't work for you.
Shrglwyddes 5 dec. 2024 la 4:59 
hopefully that's useful for you. i also got a crash that blames your mod, but the log is too big to pastebin. i'll pastebin a log if i get the crash again
Shrglwyddes 5 dec. 2024 la 4:59 
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <4e08f3a60ed4421b99a6798f854897c4>:0
at (wrapper dynamic-method) SelectTool.SelectTool.Select_Patch3(SelectTool,KSelectable,bool)
at SelectTool.DoSelectNextFrame (System.Object data) [0x00000] in <44bf0e3611d3428cb5e183976b74cab9>:0
at Scheduler.Update () [0x00083] in <44bf0e3611d3428cb5e183976b74cab9>:0
at UIScheduler.Update () [0x00000] in <44bf0e3611d3428cb5e183976b74cab9>:0
Shrglwyddes 5 dec. 2024 la 4:59 
NullReferenceException: Object reference not set to an instance of an object
at HysteresisStorage.UI.HysteresisStorageSideScreen.SetTarget (UnityEngine.GameObject new_target) [0x000bf] in <2d8bae71594740c1b678e2262e78280b>:0
at (wrapper dynamic-method) DetailsScreen.DetailsScreen.Refresh_Patch1(DetailsScreen,UnityEngine.GameObject)
at RootMenu.Refresh () [0x0000f] in <44bf0e3611d3428cb5e183976b74cab9>:0
at RootMenu.OnSelectObject (System.Object data) [0x000d6] in <44bf0e3611d3428cb5e183976b74cab9>:0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x000a7] in <4e08f3a60ed4421b99a6798f854897c4>:0
Rubacava  [autor] 5 dec. 2024 la 4:43 
Would be great if you could share the save file causing the crash. I couldn't reproduce it with any of the buildings.
Adjanti 5 dec. 2024 la 0:48 
This is a fabulous mod, but unfortunately I am getting more and more frequent crashes with similar messages to peterkang's. I think the only remaining storage-related mod I have enabled is the Freezer mod, and I was not using hysteresis on my freezers anyhow. Crashes have happened when clicking on both critter feeders and storage bins (even storage bins that were not using hysteresis). I saved my crash log if you would like to see it (I can post a bug on your github page if you like). For now I am sadly disabling this mod, but I hope in the future I will get to play with it again!
peterkang93 3 dec. 2024 la 18:33 
NullReferenceException: Object reference not set to an instance of an object

HysteresisStorage.UI.HysteresisStorageSideScreen.SetTarget (UnityEngine.GameObject new_target) (at <2d8bae71594740c1b678e2262e78280b>:0)
DetailsScreen.Refresh (UnityEngine.GameObject go) (at <a68254e14f8f4e0b99360e84d2e9b774>:0)
RootMenu.Refresh () (at <a68254e14f8f4e0b99360e84d2e9b774>:0)
RootMenu.OnSelectObject (System.Object data) (at <a68254e14f8f4e0b99360e84d2e9b774>:0)
EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <5dfe0ae6d45544628b5ae53433ea03d4>:0)
KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at <5dfe0ae6d45544628b5ae53433ea03d4>:0)
(wrapper dynamic-method) SelectTool.SelectTool.Select_Patch1(SelectTool,KSelectable,bool)
FluffyWuffletonTheFierce 29 nov. 2024 la 20:30 
Working now. Tried resubscribing earlier but I guess it didn't update the cached download.
Rubacava  [autor] 29 nov. 2024 la 18:47 
Delete the folder of this mod or try forcing update with mod manager.
FluffyWuffletonTheFierce 29 nov. 2024 la 18:43 
To be specific: the button is present, toggling the button appears to trigger a refresh of pending deliveries, but still no min slider.
FluffyWuffletonTheFierce 29 nov. 2024 la 18:41 
Still not seeing it - disabled other mods without success.
Rubacava  [autor] 29 nov. 2024 la 17:32 
Should now work as expected.
FluffyWuffletonTheFierce 29 nov. 2024 la 9:05 
I'm not seeing the minimum slider anymore w/ hysteresis enabled. Not sure if it's a conflict or some new bug; it seemed to be working fine with my other mods before QoL. The only things I'd think it might clash with are 'Priority Zero' (tasks) and 'No Manual Storage' (container UI), but disabling either of those doesn't seem to fix it. Any ideas?
lewinthistle 28 nov. 2024 la 20:35 
thanks for fixing it! We appreciate your work here! :meepstarry:
GentleMan 26 nov. 2024 la 15:55 
Epic. Thanks a ton!
Rubacava  [autor] 26 nov. 2024 la 11:38 
Updated for latest version
Rubacava  [autor] 25 nov. 2024 la 2:15 
I'll try to release an update tonight
lewinthistle 24 nov. 2024 la 13:40 
broken by the patch this week. Would love to see this work again. I really value the improvements this makes for the errands of filling containers!
Leminos 23 nov. 2024 la 9:12 
Does not work anymore, now on enabling hysterisis storage, min and max bar does not show up.
8 nov. 2024 la 20:38 
what a wonderful mod , love it:wollove:
Oniwabanshu 28 sept. 2024 la 11:24 
I don't remember if i ever enabled hysteresis in a partitioned container, but i still had both function separately... the weird behavior for me was that sometimes, partitioned storage made literally anyone to frantically carry stuff to some containers even if nothing was selected.
Rubacava  [autor] 27 sept. 2024 la 17:04 
Think it wouldn't crash but behave in a weird way. These two mods change the same code
Oniwabanshu 26 sept. 2024 la 13:59 
@Rubacava Doesn't it? i could had sworn it did... though i had to uninstall that other mod cause some weird behavior/
Rubacava  [autor] 26 sept. 2024 la 10:58 
Partitioned Storage is probably what you want doesn't work simultaneously with this mod though.
Indeex 25 sept. 2024 la 20:05 
Looking for a mod doing "per element" storage requierement. Please le me know if anyone has :) i though this one would be.
Rubacava  [autor] 24 sept. 2024 la 20:33 
Thanks i will fix it
hottt3 24 sept. 2024 la 7:08 
Thanks for the mod. I had an error. I published the log in "discussions".
Rubacava  [autor] 23 sept. 2024 la 13:08 
Do you have enable hysteresis button woth frosty dlc? I think i might need to update manifest so it's compatible with that dlc
Evil Boomer 23 sept. 2024 la 7:39 
Pyrarius: You not have minimun mass slider because also you have buy and installed the Frosty DLC? I have asked because I have this DLC and I not have both mass slider ingame.
MegaJani 18 sept. 2024 la 12:28 
Yeah, I saw that it has a different implementation, asked just in case lol
Rubacava  [autor] 18 sept. 2024 la 11:24 
I couldn't for the time i spent on it :) Storage tile is implemented in a weird way. If there is a competent modder, pull requests are welcome
MegaJani 18 sept. 2024 la 8:26 
Can you add Storage Tiles to the mod?
Pyrarius 12 sept. 2024 la 10:09 
For some reason, I cannot see the minimum mass slider
Rubacava  [autor] 31 aug. 2024 la 7:36 
This looks like creature/dupe related. This mod does no such modification
Evil Boomer 30 aug. 2024 la 13:44 
I have try to disable Customize Buildings and Fast Track, nothing.

Disabled ALL except this mod: But when I load a game:


Error in Sonja.MinionIdentity.OnSpawn at (107.5, 130.0, -25.5)

System.NullReferenceException: Object reference not set to an instance of an object
at MinionIdentity.OnSpawn () [0x001ad] in <ade4ebd17f71495b9476a7e52f977fe6>:0
at KMonoBehaviour.Spawn () [0x0005d] in <42a58da1d7eb4994b452d944564c213e>:0
Build: U52-626616-SC


Wait and see if others ppl with Frosty Pack have the same problems.
Rubacava  [autor] 30 aug. 2024 la 4:10 
Seems to work normally. Possibly a conflict with a mod you have. I don't think it will break because the DLC but can't test as I don't have that.
Evil Boomer 29 aug. 2024 la 18:10 
I not have anymore any Settings. Anyone know what is the possible Mod conflict with this mod?

I use the Fast Track Mod maybe have to disable any settings and have also Customize Building, maybe is this. Because I remember before Frosty DLC I have this Mod working.

Or maybe conflict with Frosty DLC?

Any help is good! :)