Total War: WARHAMMER III

Total War: WARHAMMER III

Lords of the Night - Konrad & Sylvanian Levy
182 opmerkingen
Jack Greedy 7 jul om 3:31 
Thank You for updating this mod.
Hely 3 mei om 9:33 
This is the best mod hero I've seen in TWH. Very well balanced and the model looks good. And added bonus being that it's a real TT char and thus fits well to VC roster.
It's slightly odd that CA has not made a Kooky Konrad hero.
Vykors 20 apr om 7:45 
Works with Legendary character and Radious?
King Panda 23 feb om 14:48 
Hoping this gets updated for SFO
Hercules 2 feb om 0:06 
Not sure if anything changed for this mod in vanilla, but VC had several changes in SFO, so maybe the SFO mod needs an update (I know the SFO submod is done by someone else).
Xoudad  [auteur] 1 feb om 23:53 
Update for ?
Hercules 1 feb om 23:41 
any plans on an update
Kane 18 jan om 4:55 
Konrad doesn't spawn for me
Elder_Nerevar 10 jan om 15:14 
oh okay im confused maybe its another mod conflicting hmmm il have a check , i was thinking of doing a reconquest of araby as el syf , thanks for your mod mate its brilliant
Xoudad  [auteur] 10 jan om 13:11 
The landmark is vanilla
Elder_Nerevar 10 jan om 12:47 
Hey! seems to be a conflict with OVN lost world , any chance of a konrad but no landmark or anything that could conflict ?
RedMagueule 25 dec 2024 om 16:19 
Very very nice, he looks ready to butcher all the living
Xoudad  [auteur] 21 dec 2024 om 14:01 
All good then
Elchardus 21 dec 2024 om 13:23 
Not a single problem ingame, I'm using him in a campaign at the moment :D
Xoudad  [auteur] 21 dec 2024 om 13:17 
Possibly but do you have any problem ingame ?
Elchardus 21 dec 2024 om 12:16 
I've checked inside the mod and it mentioned an error concering a possible wrong variant name in the 2 portrait settings bins. Is it possible that the variant filename in variant tables and the name of the variantmesh file have to be changed from vmp_konrad to vmp_cha_konrad? :) (Or vice versa)
Big Sneeze 16 okt 2024 om 9:08 
The Von Carstein Court Hall does not advertise Konrad as an unlockable when built. Is that normal or is the mod not fully functioning for me? The Sylvanian Levies show up on main building.
Xoudad  [auteur] 13 sep 2024 om 2:42 
I reuploaded it, but it has already been fixed, you just don't have the latest version.
Unsub, delete what might still be there and resub.
GenuinelyEric 13 sep 2024 om 0:53 
It's doing it again (this company loves their little hotfixes...).

'The following mods cause a crash to the Database:
@xou_vmp_carsteins.pack

The first invalid database record is
wh3_default_land_melee_infantry_trashvmp_inf_levy_archer in table
cdir_military_generator_qualities_tables
and pack file @xou_vmp_carsteins.pack'
Xoudad  [auteur] 27 aug 2024 om 13:37 
If it crashes, you don't have the latest version.
Removed the cap contribution.
Booni 23 aug 2024 om 15:15 
crashing
Jaldebaoth 9 jun 2024 om 20:39 
Question: does Konrad take up a slot for the Wight King hero cap? If so, that's a bit of a bummer...
Jaldebaoth 9 jun 2024 om 15:09 
This mod looks awesome. Would you consider removing Konrad's skill dump? I otherwise wouldn't be able to tell this isn't vanilla. Very well done.
Xoudad  [auteur] 22 mei 2024 om 2:04 
I’ll have a look
Xoudad  [auteur] 22 mei 2024 om 2:04 
It should work fine
Diarmuid O'Dyna 21 mei 2024 om 14:58 
Im waiting for update to play vampires :D Without Konrad, everything feels empty
Xoudad  [auteur] 16 mei 2024 om 6:52 
What a surprise
Yami 15 mei 2024 om 13:35 
mod cause ctd, needs an update :WH3_psycology:
Xoudad  [auteur] 15 mei 2024 om 13:16 
I think not, won’t be updated until next week
Yami 15 mei 2024 om 11:55 
hey, does the mod work for 5.0.3?
Xoudad  [auteur] 14 mei 2024 om 13:10 
Black magic mostly
Dragen Everchosen 14 mei 2024 om 1:53 
Hello again. How do you make his custom skills ui look so good? It looks like its vanilla skills in his skill tree
Dragen Everchosen 2 mei 2024 om 7:38 
Hey, awesome mod! Does this work in multiplayer with The new patch?
josetrabajoarcos 1 mei 2024 om 5:04 
It tells me that all your mods are not updated, I have already subscribed and unsubscribed several times
KOVIBOSS 1 apr 2024 om 6:18 
was the radious submod removed ?
Fenrir4life 24 mrt 2024 om 9:24 
Does the Belfry talent account for the changes in Rampage?
Xoudad  [auteur] 24 feb 2024 om 15:16 
@Reaper : Posting that on all my mods deosn't really help, those have been updated
风暴要火 24 feb 2024 om 2:12 
Great mod
JRaynor 23 feb 2024 om 10:25 
The game says this mod is outedated, but i don`t understand why, it`s updated today.
Xoudad  [auteur] 15 feb 2024 om 14:11 
thx!
SavageCrow 15 feb 2024 om 11:58 
Works great - haven't had any issues. Great mod as well, mostly balanced.
Xoudad  [auteur] 11 feb 2024 om 3:06 
Shouldn’t?
Dragen Everchosen 10 feb 2024 om 17:52 
still works?
Dairak Logrus 17 nov 2023 om 8:03 
who knows standalone mods basedmems like a blood champions and graal work or i need now only new version Champions Of Undeath: Conquest Of The Blood Dragons - The Final Volume VLAD/DUSK REAVER UPDATE? who can explain i just want use only old version without mixer and tool!!
Xoudad  [auteur] 17 nov 2023 om 7:51 
Updated for the Old World
Xoudad  [auteur] 12 nov 2023 om 9:52 
Yes
Lufian 12 nov 2023 om 6:50 
hey Xoudad, do you know if this is compatible with
Champions of Undeath?
https://gtm.steamproxy.vip/workshop/filedetails/?id=3022054734
Xoudad  [auteur] 18 okt 2023 om 9:45 
Nope, I suggest you make a submod that disable the units
Gleen Cross 18 okt 2023 om 9:35 
Is it possible to make a standalone version that only features Konrad?
Xoudad  [auteur] 23 sep 2023 om 15:09 
Merci bien