Portal 2
The Lemon Files: Final Chapter
47 opmerkingen
40ozKilla 28 mei 2015 om 21:31 
The first test was decent the second one was garbage. I liked the details and visuals mostly except for that long brown hallway. I'll give it a Thumbs up but the 2nd test was a stinker.
TFfreak80 31 jan 2015 om 10:51 
I loved that puzzle at the end as the laser was above thr ground and at first I couldn't figure it out, but then when I did, it was so easy and made me feel really stupid. Seriously, I loved all these maps and I really believe that Valve should hire you for your simple yet ingenious level design!
quatrus 21 jan 2015 om 13:48 
Very nice set of cube shuffling puzzles - OK one laser - well done. 5 and 6 were most interesting. Thanks for creating.
Petutski 17 nov 2014 om 10:05 
Nicely done. Fun and logical. Could not figure what the redirection cubes were doing on the ceiling... until I went out the exit. Then all was revealed. Thanks for a great series!
BUG 10 aug 2014 om 17:05 
Nice and easy.Thanks.
mikemoody 9 aug 2014 om 21:56 
Great series " The Lemon Files". I had lots of fun playing every map, Thanks so much.
I'll finish up all your map in a while, am playing the last few now. Thumbs up from me..
Acid Regulation  [auteur] 2 aug 2014 om 3:00 
good for you bro
The Sojourner 1 aug 2014 om 19:58 
Easy again :citranium:
Kibate 26 jul 2014 om 3:06 
That one was better haha.
pianoman35 25 jul 2014 om 20:02 
Cool maps, enjyoed them!
gooseflight 24 jul 2014 om 20:03 
Chapter one is the only one I thought was good. This was way too easy for the final chapter. Here is how I did the first part:
https://www.youtube.com/watch?v=K5R8T5tNjB0&feature=youtu.be
TS_Mind_Swept 24 jul 2014 om 15:40 
well i had a time solving this, first i tried the buttons, then u tried throwing the cube over and that didn't work (im apparently not all that good at cube throwing) and ended up putting the cube on the left side closest to the door as close to the grill as i could with it still being on the button, standing on the right middle and firing a portal on the ground and one on the left wall of the botton that opens the door, grabbing the cube and killing it wothout touching the grill myself, and stepping through the grill on the OTHER side just after the cube went through the portals to stop it I don't think that's what you intended, but hay, it worked. :p and it had a part b too! although that was pretty easy. 8/10
Acid Regulation  [auteur] 24 jul 2014 om 3:35 
not meant to be hard.
ChaosNe0 24 jul 2014 om 3:05 
I'm sorry to say that but it was much to easy. Maybe I broke the puzzle?
Solution: Comming into the first room step on the button in the moddle at the wall on the right side. Portal1: Center of the room (under the cube), Portal 2: at the wall. Now put the cube on the button you stand/stood on. Go now to the next button (clockwise). Portal1: At the wall at the other button (counter-clockwise; starting at the first button you stood on). Place the cube there and go to the second room.
In the second room: Portal1: Looking to the grafitti which says "vilify" turn a bit left, shoot your portal next to it, Portal2: Face to the center, walk around that coloumn (counter-clockwise)and shoot a portal at the wall behind the fence. Take the cube, go through the portals and place on cube on the other so that the upper one redirects the laser through the portals to the receptor.

Maybe the first room should be more difficult than I saw it.
Temmkor 23 jul 2014 om 19:20 
:p2turret:
zazaza 23 jul 2014 om 13:26 
good one :) i liked it
Professional "Sudoku" Attempter 23 jul 2014 om 5:45 
LEMONS!!
THE HOUND FROM SWAMPS 22 jul 2014 om 22:54 
LOVED IT took a few momnts to figure out but it was a very satisfying level not terribly complex and long like some others ive played and gave up on
Sunset Shimmer 22 jul 2014 om 5:36 
ЛАЙК ТЕБЕ
C:\Bisto\Flava.exe 22 jul 2014 om 5:29 
I found it super easy, I'd hoped it was going to be longer! very nice to look at though, was like a tiny snippet from the story mode.
Acid Regulation  [auteur] 21 jul 2014 om 15:17 
right here!
Acid Regulation  [auteur] 21 jul 2014 om 15:14 
I think it has to do with 1. being a series. 2 having a catchy name with a hint to the singleplayer 3. having a unique look (by using BEEmod and/or Hammer) and 4. posting it in the forums! good luck ;)
Daddy Jiku 21 jul 2014 om 13:14 
click subscribe smart one
jay! 21 jul 2014 om 12:56 
How do i download it?
Linucs 21 jul 2014 om 12:03 
lemon
zazazaza 21 jul 2014 om 1:51 
lemons rock!
Miyu 21 jul 2014 om 0:19 
just have chapter 1 is tricky
u should make harder imo
Gay Bar: The Movie 20 jul 2014 om 19:03 
sweat lemon
Manaw 20 jul 2014 om 19:01 
I love lemons <3
Acid Regulation  [auteur] 20 jul 2014 om 13:20 
there are several ways to solve this one ;) good job
Eomund_01 20 jul 2014 om 13:19 
I solved the first area with a cube toss.
Acid Regulation  [auteur] 20 jul 2014 om 6:41 
then you did a good job ;)
GraveNoX 20 jul 2014 om 6:10 
Simple test, only 3 buttons used on fizzler room.
Bounce 19 jul 2014 om 12:29 
COMBUSTABLE LEMONS!!
wildgoosespeeder 19 jul 2014 om 12:27 
Oh, one of those fans... I used to be that way too.
Acid Regulation  [auteur] 19 jul 2014 om 12:23 
good job, here's a cake. oh wait ;)
wildgoosespeeder 19 jul 2014 om 12:18 
The the fizzler room, I just kind of had the box lean on a wall while it was holding down a button. Then when I placed a portal, it would fall through. That is how I got the box to open the exit. I am always "whatever" when it comes to outsmart fizzler tests, especially this guessing game of a fizzler chamber.
dmuk 19 jul 2014 om 12:00 
I liked it; no unnatural acts needed but with a solution needed (not just a ride, IOW). Because of the way I check new chambers, this was the first 'lemon' for me. Will check out the others...
Acid Regulation  [auteur] 19 jul 2014 om 7:11 
hey Bayram, I replied to all your comments here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=286478812

thanks for playing and commenting. I'm gonna check if I can fix things. again: Hammer noob! ^^
Bayram 19 jul 2014 om 7:07 
Hmm, this one was rather easy again, especially the first room. I think the series is, on the whole, too easy for me, so I won't vote either way except thumbs up on the one chapter I did enjoy. Well done on the consistent feel of the chambers and puzzles, but it might have been better if the difficulty progressed more from easy to, say, medium.

You might enjoy my map: " Interface (Hammer Version) ", but note that it is very different from yours in style. Yours are short bits if fun; mine is large and elaborate and will take a while to play through. You can play at multiple difficulty levels, but even the easiest is challenging. If you don't like it, please just quit early rather than giving it thumbs down.
Acid Regulation  [auteur] 19 jul 2014 om 7:06 
@Shelby: that is true and I was aware of that. I'm trying to figure out if I can trigger a Clip screen behind the player so the player gets pushed in the right direction. so far no success, haha.
CatThing 19 jul 2014 om 6:30 
cheers, had fun playing.
Shelby 18 jul 2014 om 14:42 
Hey, this was a great series to play and I really got stuck for some time.
One thing though: [MINOR SPOILERS]


When you exit through the first door, you can step back from the pushers that take you up to the glass platform above the first puzzle if you're quick enough, I had to noclip back in.
Everything else was very good though.
Acid Regulation  [auteur] 17 jul 2014 om 16:04 
thanks! it still can become popular since I've just uploaded this series and my previous series (The Cake Chronicles) were quite popular!
JDog Sigma 17 jul 2014 om 15:41 
It kind of sucks that this isn't popular, since it's a good series.
Acid Regulation  [auteur] 17 jul 2014 om 10:41 
thanks! you're welcome.
cheesebUrger 17 jul 2014 om 10:20 
This was a really fun and good series! Thanks for making it!! :)