Black Mesa

Black Mesa

MBWS ACT II Juniez Patch
24 kommentarer
🏳‍🌈 Seaal Mid 🏳‍⚧ 14. apr. 2024 kl. 16:47 
oh heck yes thank you so much. Tried doing this myself in the past and maan was it not as easy as I thought it'd be.
Bone marrow 19. dec. 2023 kl. 10:28 
Never mind, figured it out. For anyone curious about how to install it, here's how it happens:

- Install this and the required items

- Then put the "!0_juniezmbwscomp.vpk.sound" in your custom folder above MBWS and Juniez

- Then put "MBWS ACT II" and "mbws act ii.vpk.sound" below previous vpk

- Afterwards put the classic weapon vpks below the MBWS vpk

It works for me
Bone marrow 9. dec. 2023 kl. 5:02 
How do I install this? I put !0_juniezmbwscomp in my custom folder, but it's still the same, what do I do?
9 benadryls 23. juni 2023 kl. 11:38 
every weapon except mp5 turns into vanilla
Lambda 12. nov. 2022 kl. 2:25 
waltuh
Maxwell 12. okt. 2022 kl. 17:52 
Waltuh, put your dick away Waltuh, i'm not having sex with you right now Waltuh.
hebert  [ophavsmand] 12. okt. 2022 kl. 7:20 
no
Shrek 2 for Nintendo GameCube 12. okt. 2022 kl. 4:57 
Do you plan on making any other patches for Juniez’s weapons?
hebert  [ophavsmand] 9. okt. 2022 kl. 6:50 
thanks
Kreze 9. okt. 2022 kl. 5:59 
Very cool, i approve.
Succulent Chinese Meal 9. okt. 2022 kl. 2:17 
finger
Physics Prop 8. okt. 2022 kl. 20:28 
waltuh
hebert  [ophavsmand] 8. okt. 2022 kl. 14:48 
@Raafat Malek makes mbws work correctly with juniez's weapons pack
Спецназ «Монолит 8. okt. 2022 kl. 14:23 
I know this is called a patch but what does installing this actually do?
uno14 7. okt. 2022 kl. 18:46 
@hebert actually the draw weapon sound thing can be solved without editing the models if i am not mistaken, it's .dmx file related iirc
hebert  [ophavsmand] 7. okt. 2022 kl. 15:15 
my brother in christ it does literally nothing why would I change it
finlandslim 7. okt. 2022 kl. 15:05 
Your "weapon_tau.EnergySpin" uses gauss_fade_new.wav, check again.
hebert  [ophavsmand] 7. okt. 2022 kl. 14:30 
the fidget sounds use the gauss_fade.wav
hebert  [ophavsmand] 7. okt. 2022 kl. 14:30 
the gauss_fade_new.wav isn't used anywhere in the animations, I replaced it with a vine boom sfx to better hear where it was used and it never played
finlandslim 7. okt. 2022 kl. 14:25 
I see. By the way, you might want to fix tau fidget sound. You have gauss_fade_new.wav in weapons script while the .wav file is called gauss_fade.wav so it doesn't play.
hebert  [ophavsmand] 7. okt. 2022 kl. 14:02 
@Cuttrogue that's an issue with Juniez pack that I belive can't be solved unless you edit the qc files
finlandslim 7. okt. 2022 kl. 12:25 
I have no weapon draw sounds
Die Geyer 7. okt. 2022 kl. 9:44 
water
Voxel 7. okt. 2022 kl. 5:58 
uolter