Total War: WARHAMMER III

Total War: WARHAMMER III

Lorefriendly Empire Reskin (new shield update!)
242 Comments
Adopotato  [author] 22 Oct @ 1:45am 
i think i can fix that, one day maybe. haven't really got much interest in this game lately so cant promise a quick fix sorry.
Morale 21 Oct @ 8:18pm 
Hi Ado! Love you work a ton! There is only one bug I see and it's with dismemberment, some state troops when blown up by artillery, the head remains there despite the top half of their body blows up. Same goes for the armour pieces, I believe it's just stuff to do with how the models react to dismemberment. If it makes it easier, I'm in Zio's server and I can send some screenshots!
Cell Tv 21 Oct @ 12:22pm 
Hi Ado, The state troops helmet plumes has weird white border and the knights of the everlasting light plumes and helmets ornaments has not any transparency.
Adopotato  [author] 21 Oct @ 2:17am 
hey Cell which plume/unit ? thanks for the feed back!
Cell Tv 19 Oct @ 8:34am 
transparency*
Cell Tv 19 Oct @ 8:33am 
Hello, i foudn a small bug, plumes has the wrong trasnpeeenci and they usually has a black or white border.
Rustic Clover 4 Sep @ 7:26pm 
I've just come back to the game and I just want to say, lovely work on the shields! Still the best empire reskin imo, truly living up to the title of "loreful".
Scorppion 2 Aug @ 1:16pm 
ok thx :)
Adopotato  [author] 31 Jul @ 4:08pm 
ill look into it soon :)
Scorppion 30 Jul @ 11:05am 
can you please change factions_tables banner colours to the right ones cuz it's causing other heraldry mods to show the wrong background colour (reikland appear red when it should be white, talabecland should be yellow instead of red...etc) or simply let other mods overwrite your factions_tables. I love your mod , i don't want to play without it!
Scorppion 28 Jul @ 10:00am 
I really love that you made the bushy beards! it was always missing in vanilla and in all reskins , great job man! please keep it always up to date.
Adopotato  [author] 14 Jul @ 11:56pm 
thanks man glad your enjoying it! i do intend on coming back to it and redo some textures as theyre abit sloppy on my part.
dhws 13 Jul @ 11:06pm 
No but seriously bro, it is difficult to express how good I think this mod is. Unironically the best empire reskin I have ever seen, and very close to how I would make it myself if I could change anything about the game. If you took donations, I would unironically cough up some green for this mod!
dhws 13 Jul @ 10:57pm 
Bro just casually made the best ermpire reskin on the workshop :steamthumbsup:
MONKEY 22 May @ 4:55pm 
To the below poster, its extremely easy to change the faction colors to fade them. In fact I did that to my game as a personal preference. If you download the rpfm tool and open up the mod, there is one file which has all of the faction colour settings.
Rebel 22 May @ 12:20pm 
Personally wish for a bit more gritty look to the textures. Stain the clothing a bit, fade some of the bright colors, add dirt, a few more neutral brown colors. Favorite reskin regardless, been using your stuff since WH2.
Adopotato  [author] 7 Apr @ 2:20am 
grr ill fix it
thanks again
Hexmorr 7 Apr @ 1:42am 
ostland spearmen with shield have the knight skin now haha
philly_cheesesteak 6 Apr @ 12:26am 
Amazing shields update that is so so cool. I tried using it with Sigmar's Heirs overhaul and used the Lorefriendly compatibility submod but the old shield textures show up and not new ones. Any idea why this could be?
Adopotato  [author] 5 Apr @ 4:51am 
fixed man, thanks for the heads up
Hexmorr 4 Apr @ 2:04pm 
don't worry, nothing major here, nice work with the update, love it !
Adopotato  [author] 4 Apr @ 12:58pm 
I’ll check it out tonight man sorry about that I was in a rush to upload this.
Hexmorr 4 Apr @ 5:30am 
for some reasons, empire knight with jadgmarshall faction colour are invisible ( only the knights )
ZioCru 3 Apr @ 4:14am 
@Adopotato same by my side, my modding assets is full of unusued assets or reusable assets free for modders, i'll check it out!!
Adopotato  [author] 3 Apr @ 4:12am 
@ZioCru thanks man, bout time i changed the grubby place holder ones i previously had. checked out your mod the other day, really happy you captured that style so well. i got a cool bandolier in here you might like so help yourself to that or anything else. i got an armoured reskin in the works which has some cool stuff i made in asset editor aswell if your interested
ZioCru 3 Apr @ 4:07am 
Shield update is really really AWESOME
Adopotato  [author] 3 Apr @ 3:59am 
huge face palm moment but found a backup copy accidentally put in the old files >:( so ive just updated and literally halved the file size! massive apologies guys! also deleted a table by accident in the last update so restored that!
Adopotato  [author] 1 Apr @ 4:34am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2971210003 for those that want to swap reikland to Altdorf (added new shields)
Two Hands 31 Mar @ 8:05pm 
@Adopotato I love you. This is my favorite reskin the Empire and has been for so long.
Adopotato  [author] 31 Mar @ 7:37pm 
new update for provincial shields released today :)
peterwansui 12 Feb @ 1:28am 
the shield texture seems broken, update pls
Rheinländer 17 Jan @ 12:34pm 
The custom made shields are not working - they are just plain white.
Lt.Dan 17 Jan @ 12:20pm 
I can confirm aurrelius comment, a certain variation of leg armor goes into a ghost like effect when you zoom out
winghussar1920 24 Dec, 2024 @ 4:44pm 
can you change rieksguard lances to red
winghussar1920 22 Dec, 2024 @ 12:30pm 
there is a minor glitch with the warrior priests armour with middenland its red and with stirland its green
aurrelius 20 Dec, 2024 @ 8:23am 
one empire base troop leg LOD texture appears to get "slimmer" or unnaturally thin when zooming out. This bug is not existant while staying zoomed in. I haven´t figured out which leg-version it is though. maybe you want to check it out yourself by time. ----Otherwise thx again for this formidable mod.
rome2 20 Dec, 2024 @ 7:23am 
please, reskin Grundel's Defenders for ROR Empire units
Adopotato  [author] 19 Dec, 2024 @ 4:03am 
linkfire12 17 Dec, 2024 @ 1:40am 
I'm so happy to see this updated!
I'm pleasantly surprised to discover that this combines extremely well with the WH1 texture project and Barnark's Enhanced assets mods when placed above them on the load order. The knights in particular look extremely good.

There are still some minor texture and clipping issues, but it's a night and day improvement over vanilla.
Hexmorr 16 Dec, 2024 @ 12:51pm 
nvm, unsubscribe and resubscribe fixed the problem, thanks for the update ! :WH3_skragHapp:
Hexmorr 16 Dec, 2024 @ 12:43pm 
mmmh, the bug with teb seem to be not fixed entirely, shieldbearers are still bugged
Guvenoren 16 Dec, 2024 @ 11:12am 
Heck yeah! Nice job!
Adopotato  [author] 16 Dec, 2024 @ 10:51am 
Little update guys, should be compatilble with southern realms mod now. Changed the main empire faction colour to a better red imo. added new bandoliers to the hand gunners, some other minor fixes (check change notes)
Guvenoren 16 Dec, 2024 @ 10:30am 
Got it boss, gl!
Adopotato  [author] 16 Dec, 2024 @ 9:50am 
scratch that bit about the new handgunners. gunna have keep them separate as they dont match all the other stuff
Adopotato  [author] 16 Dec, 2024 @ 9:32am 
Also working on a completely new reskin for the empire, NOT LOREFRIENDLY but looks dope so far. Id describe it as; full plate, realistic, heavy, 15th century & no floppy hats (that one hurt a little)
Adopotato  [author] 16 Dec, 2024 @ 9:27am 
ahhh i see wym yeah ill do that, doing a little update for this mod, will include some minor fixes....also gunna update the handgunners to what ive been working on off and on over the last few months
Guvenoren 16 Dec, 2024 @ 9:25am 
So, it wasn't nessecarily from this mod that caused the issue. I had found it from a mod I made myself, and I just wanted to pass it along :P If your mod doesn't cause such issues, then good!
Adopotato  [author] 16 Dec, 2024 @ 9:19am 
i checked the main empire faction and couldnt see any dramas, which faction had your issues you spoke of?
Guvenoren 16 Dec, 2024 @ 8:55am 
Well, I think you should re implement all of them in factions_tables, but let's see if I can lead you to specifics.

I think it would be "uniform color tertiary" column