Total War: WARHAMMER III

Total War: WARHAMMER III

Building Slots Extended - Tier 4 / Tier 5 Minor Settlements Compatibility Submod
53 kommentarer
Marcus Antonius 4. okt. kl. 10:49 
Update please
wnsdud5537 4. okt. kl. 8:44 
update please
MVGkaiser 21. maj kl. 11:09 
update please!
Leaf 19. jan. kl. 5:46 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2815401013 can you please do a compatability mod for this?. causes a crash when hovering in the infrastructure buidlings besides the deep buildings when used together with this mod
ciege12 14. jan. kl. 19:37 
Trying to decide if I need this or not, I have tier 4 settlements and have all the slots. Is this submod more about ironing out code?
Myxameno  [ophavsmand] 30. apr. 2024 kl. 9:05 
@all, updated for patch 5.0.
Myxameno  [ophavsmand] 1. mar. 2024 kl. 1:21 
@Wolfskrieg, what mods are you using? Just to clarify, you do understand that this mod gives additional slots for tiers 4 and 5, but not the tiers themselves? Meaning that IF you have a tier 4 minor settlements THAN tier 4 will have additional slots. But you still need a mod that will give tiers 4 or 5 to that minor settlements (there are some listed in description).
Wolfskrieg 29. feb. 2024 kl. 6:51 
not working for me too. Playing skaven skryre. Order of mods correct.
Myxameno  [ophavsmand] 22. feb. 2024 kl. 12:01 
@all, updated for Patch 4.2.
Myxameno  [ophavsmand] 21. dec. 2023 kl. 1:27 
@AILON, please give more details. What faction do you play, what campaign do you play, what exactly are "necessary" mod you are using, what other mods affecting, buildings or dwarf race you are using?
DWARFBI4 20. dec. 2023 kl. 17:48 
I play for the Dwarves and for some reason this mod doesn’t work for me, although I installed all the necessary mods for this mod to work!
Myxameno  [ophavsmand] 16. dec. 2023 kl. 14:16 
@Istros, it will require to basically change this mod from the submod to a standalone, which will lead to a whole bunch of complications and extra maintenance. I don't think I'm willing to do it.

On a side note, I don't play with T4/T5 mods myself, but I always thought that their main goal is to allow to build higher level buildings in minor settlements.
Istros 12. dec. 2023 kl. 3:48 
Is it possible to make a version where the last building slot unlocks when the settlement reaches Tier 4? Right now Tier 3 unlocks 2 slots which kind of defeats the whole purpose of upgrading your settlement to T4 since it does nothing for building slots.
emiel123 4. dec. 2023 kl. 13:52 
Nevermind, I'm being dumb, you have a special 6 slot version as well :)
Myxameno  [ophavsmand] 4. dec. 2023 kl. 10:55 
@emiel123, I couldn't replicate this. I've played a several turns and notifications seems to be working fine to me. Either there is another mod interfering or maybe you just not noticing an upgradable building somewhere? You can also try to move this submod above the Tier Five Four All mod in the laod order and see if it helps.
emiel123 3. dec. 2023 kl. 14:29 
This mod seems to make minor settlements have 5 slots while "minor tier five four all" seems to default to 6 slots. Tis isnt that big a problem but my game seems to think there is a hidden 6th slot which I can't build, resulting in a end-turn message saying I can build but I really can't. Love the mods :)
Myxameno  [ophavsmand] 21. nov. 2023 kl. 8:50 
@all, updated for Patch 4.1.

As always, wait for Mixer and its submod to be updated before using.
Myxameno  [ophavsmand] 31. aug. 2023 kl. 8:30 
@all, updated for patch 4.0
As always, wait for Mixer and its submod to be updated before using.
Myxameno  [ophavsmand] 17. juli 2023 kl. 23:01 
@Commander Venus, not that I know of.
Betamax 17. juli 2023 kl. 21:41 
"As a bonus there is also built-in compatibility for the following mods, if you'll find or make a Tier 4 / Tier 5 minor settlements mods for them"

Did anyone ever make a tier 4 submod for nanu's sartosa?
mofocro 11. juli 2023 kl. 17:37 
@Myxameno yea I wasnt gonna ask you to spend the time on it. I just appreciate your input and wanted to see where your thoughts were. I will test this weekend! Thanks
Myxameno  [ophavsmand] 11. juli 2023 kl. 12:48 
@Greg, that's because Radious submodders named the table in their submod in a way that will take priority and overwrite everything else disregarding the actual mod load order set by a player. So unless they change it, this submod won't properly work with Radious, sorry.
Greg 11. juli 2023 kl. 12:20 
dont work for me sry. i dont know why =( load order is matter i think...
Myxameno  [ophavsmand] 9. juli 2023 kl. 22:59 
@mofocro, my guess would be that you use Radious Tier 5 submod. For some reason they set it to be prioritized over almost any other mod, so most likely case is their submod just overwriting my changes. So what you could try is to move this submod above Radious T4 and T5 submods in the load order.

In any case, that's Radious issue and I won't do any prioritization changes to this mod to avoid potential issues with other already existing or future dependencies. But please let me know if changing load order helps and I will update the description accordingly.
mofocro 8. juli 2023 kl. 21:31 
Hey, thanks for the mod. One question on the Radious + This mod combo you listed on the prior page, trying it out now and some settlements look correct, but then when conquered by a different faction, it goes from 10+ slots to just a small 4 slot city with no ability to build the main building. Can confirm the usual 4 mods works, and that it only happens with radious. I did leave the mod order as is but that still showed the issue and none of my reordering worked either. Just wondering if you have any idea on it. Tested with - Skaven conquering Southern Sentinels in the South West IE map.
Myxameno  [ophavsmand] 25. maj 2023 kl. 13:19 
@all, updated for 3.1
Note: You may possibly encounter some issues until the Mixer is updated. These issues would be related to un-updated Mixer, not BSE.
Zachary_Gamble 15. apr. 2023 kl. 1:01 
oh i gotcha, thanks
Myxameno  [ophavsmand] 15. apr. 2023 kl. 0:44 
@Zachary_Gamble, if you mean a submod that would add tier 4 and tier 5 settlement buildings for Nanu's Sartosa, then I don't think it currently exists.
Zachary_Gamble 14. apr. 2023 kl. 21:03 
anyone know of a sub mod for this and nanu's pirates?
Myxameno  [ophavsmand] 13. apr. 2023 kl. 12:09 
@All, updated for 3.0!
WhackyRavenLand 25. mar. 2023 kl. 5:15 
Ahh, my apologies. It was late and I may have misunderstood that important bit. I'll let you know if any champ on here makes one.

I've looked for ways to get into modding (make my own "fixes" to missing mods), but I can't make heads or tails of it, the various tutorials out there and I've asked some modders on Da Modding den for assistance :p
Myxameno  [ophavsmand] 24. mar. 2023 kl. 8:41 
@WhackyRavenLand, should works as is, but you need a mod that actually gives Southern Realms tier 4 and/or tier 5 minor settlement buildings. If there is one, but it doesn't work with BSE - give me a link and I'll look into it.
WhackyRavenLand 23. mar. 2023 kl. 16:44 
Hey, boss =) Any chance of convincing you to add Cataph's TEB to this? =3
Myxameno  [ophavsmand] 16. mar. 2023 kl. 12:08 
@Tucanonerd, yes, default order is the one mods are in right after download without any rearrangement by player. Basically you need to download this mod and all mods from the required items list (5 more mods), then activate them all in your launcher (important part, a lot of players miss this somehow) and don't mess with their load order. Start new campaign and there you have it - everything should work like a charm.
Myxameno  [ophavsmand] 17. feb. 2023 kl. 0:01 
@all BSE is updated for Patch 2.4.0.
Ben 8. dec. 2022 kl. 7:51 
@Myxameno OH...dang. I'm blinder than a mole.
Myxameno  [ophavsmand] 8. dec. 2022 kl. 0:04 
@Ben, there is a version for 6 building slots .
Ben 7. dec. 2022 kl. 13:01 
For minor settlements that is.
Ben 7. dec. 2022 kl. 12:58 
Somehow it doesn't want to work with the 6 building slots sub-mod.
Darn.
Arvay6 30. okt. 2022 kl. 10:17 
Oh okay, thank you for checking I like the new slots a lot and this mod is helpful so I appreciate it.
Myxameno  [ophavsmand] 30. okt. 2022 kl. 6:31 
@[Dolt], @Arvay6
So it seems that BSE will work with Radious if you just use their Mixer compatibility submod.

It requires a whole bunch of mods, but it is working all together (I didn't do any in-depth testing, mind you, so there might be some issues). So you'll need:
1. Radious Overhaul (use all 4 parts, just to be sure).
2. Radious + Mixer Compatibility submod .
3. Mixer and Building slots submod for Mixer.
4. BSE version you like.

And like this you will have more building slots with Radious. If you want tier 4 minor settlements on top of that, then you'll also need:
1. Radious Tier 4 Minor Settlements submod (not Alarayn's one).
2.This BSE submod (or 6 slots version will work too).

Don't mess with the load order, it is working just fine as is.
Arvay6 23. okt. 2022 kl. 23:56 
Yay thank you
Myxameno  [ophavsmand] 23. okt. 2022 kl. 23:55 
@Arvay6, I have no idea how exactly Radious affects settlements, so can't say just now how long it will take. But I'll look into it when I'll have some free time.
Arvay6 23. okt. 2022 kl. 21:56 
Oh yeah can you make a submod for radious tier 4 settlements or know anyone who could?
Myxameno  [ophavsmand] 18. okt. 2022 kl. 23:27 
@Cold, it was updated yesterday almost immediately after the patch. Mixer is not updated yet though and it can cause some issues, but Mixu is hard at work on it.
Hell Brothers 18. okt. 2022 kl. 14:06 
plz update it !
[Dolt] Ewokz 12. okt. 2022 kl. 9:24 
Good to know, thanks man, appreciate the reply!
Myxameno  [ophavsmand] 11. okt. 2022 kl. 12:02 
@[Dolt] Ewokz, I'm not aware what changes Radious does to settlements, so I can't really answer your question. But if it changes main settlement buildings or settlement leveling system, most likely some kind of submod or another version of mod will be required for compatibility between this and Radious.
[Dolt] Ewokz 11. okt. 2022 kl. 11:46 
Any idea how I'd run soemthing like this with radious too?
Marnok 3. okt. 2022 kl. 19:50 
@Myxameno Got it, thanks!