Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Roster - Vampire Counts
195 comentarios
glospey 2 SEP a las 15:04 
Thank you! :)
Decomposed  [autor] 2 SEP a las 14:50 
- Updated for patch 6.3
Decomposed  [autor] 14 AGO a las 14:46 
You mean buff the Blood Knight Kastellans? I'll run some tests and if needed, sure!
叫我胖哥 30 JUL a las 1:12 
Hello, could we possibly enhance the Blood Knight Castle Lord? Based on my testing, his infantry-clearing efficiency falls short of the newly introduced Blood Knight (Sword and Shield).
(This was translated by me using translation software, so there may be inaccuracies in the translation. Sorry)
Decomposed  [autor] 20 JUN a las 2:10 
Yes but not sure if the units are available for Nahash, can you check and let me know so I can add them?
taywards 19 JUN a las 15:06 
Can this be used with the Nagash mod?
Decomposed  [autor] 17 JUN a las 22:36 
- Updated for patch 6.2
TToKKang 1 JUN a las 15:12 
thx!!!
I think I can enjoy it more lol
Decomposed  [autor] 1 JUN a las 6:36 
Yes go ahead!
TToKKang 31 MAY a las 21:04 
Hi, I'm really enjoying this mod! If it's okay, I'd like to modify this mod to use it with [Armourygeddon - Unit Upgrades & Resources] mod. Would it be okay if I uploaded it as a submod?
If you don't mind, I'd like to use your other mods too!
Decomposed  [autor] 9 ABR a las 13:26 
- Updated for patch 6.1.2
Draktanar 8 ENE a las 9:00 
i have it with 110 other mods and it work ^^" so it's probably something else than the mod. have you tried the usuals? un-subscribe then re-subscribe ? check if you don't have an old version in the data folder of the game ? etc
SHADOW 5 ENE a las 22:53 
"The following mods cause a crash to the Database: @exp_roster_vcounts.pack"

Mod unplayable. Crash game. On a fresh install. And this mod is alone.
NeonPhoenix 2 ENE a las 4:45 
Thank you for the update. Your roster collections are just part of the 'vanilla' game for me at this point.
Decomposed  [autor] 1 ENE a las 17:58 
- Updated for patch 6.0

Thank you for the kind words and patience <3
Lions and Men 1 ENE a las 16:59 
Dear Decomposed, thank you for the amazing free mods and the no-doubt countless hours you have dedicated to working on them for all of us perfect strangers- FOR FREE.

Please ignore the entitled unimaginative twits repeatedly demanding updates. I sincerely hope you take your sweet time and put your feet up for awhile.
Corbie 30 DIC 2024 a las 8:19 
Chill. The man's working through a CPU meltdown and said he'll update after his computer is fixed. Spamming "update" isn't going to make that happen any faster.
Kashchey 29 DIC 2024 a las 6:30 
update
Kashchey 20 DIC 2024 a las 10:36 
update
Kashchey 16 DIC 2024 a las 4:49 
update
Decomposed  [autor] 10 NOV 2024 a las 3:32 
I removed the Grave Guard Halberds because they are official now. Older campaigns can be played with the backup in the link some comments below
dragonnils 9 NOV 2024 a las 18:17 
for some reason I get a pop up saying this mod made the game crash and now I can't use any save file :c
Decomposed  [autor] 6 NOV 2024 a las 0:40 
I'll fix, which units are missing it?

Btw I always use a mod to remove the eye glow because I hate it :P
Grim Gatsby 5 NOV 2024 a las 15:40 
Love this mod but noticed the missing eye glow. Any chance of reintroducing it? I use the compilation mod but just noticed in my latest playthough of VC.
Dairak Logrus 1 NOV 2024 a las 4:40 
nope i check it your unut less money and better stats more atack more armor and charge
Decomposed  [autor] 1 NOV 2024 a las 4:10 
It was the same unit in stats and appearance!
Dairak Logrus 1 NOV 2024 a las 0:59 
why remove just lock in mct your unit better
AwDiddums 31 OCT 2024 a las 14:03 
Just incase anyone else gets the same issue - "Immersive Vampire Reskin 2.0" corrupts the textures for some of the Lahmian Handmaidens' head variants (even with the compatibility sub-mod)
Decomposed  [autor] 31 OCT 2024 a las 13:21 
- Updated for patch 5.3
- Removed Grave Guard (Halberds)

Previous version to continue old campaigns:
https://drive.google.com/file/d/1uXulK9ZGoyQ1-jOE1Hakd--Ffs-YqklU/view?usp=sharing
Dairak Logrus 31 OCT 2024 a las 10:14 
mod unit better than vanilla lol:broflex:
AwDiddums 26 OCT 2024 a las 14:38 
Grave Guard (Halberds), welcome to Vanilla!
Decomposed  [autor] 26 AGO 2024 a las 4:11 
Try to unsub, launch game, close and sub again.
Sai 26 AGO 2024 a las 2:32 
Crashes the game on launch with an error message about hell knights :(
Decomposed  [autor] 20 AGO 2024 a las 14:03 
- Updated for patch 5.2
Decomposed  [autor] 14 JUL 2024 a las 9:21 
I'm happy you enjoy my work! This is the link for anyone feeling generous:
https://ko-fi.com/decomposed_warhammer
Fih 14 JUL 2024 a las 5:54 
Thank you for your diligent work. The addons you've created are fantastic and always seem thematically appropriate and balanced. The work you put in should be recognised.

The ko-fi link on here doesn't seem to work at the moment - it just loops back to the steam store.
Decomposed  [autor] 3 JUL 2024 a las 14:44 
- Updated for patch 5.1
- Hell Knights: +240 HP, +5 LD, +2 MA, +6 MD, +25 CB
- Spirit Hosts: +2MA, +2 MD, Weapon changed to 0 base dmg / 28 AP
GrumpyRat 20 MAY 2024 a las 13:12 
Could you change the Spirit Hosts to have 100% AP in accordance with all vanilla ethereal units having 100% AP?
Also could you also give the Lahmian Handmaidens Frenzy, to make them like tattersouls? Or alternatively deflect shots/missile resist, Because currently they get cut down way too easily by arrows.
新手巫师 16 MAY 2024 a las 4:07 
THANK YOU :steamhappy:
Decomposed  [autor] 15 MAY 2024 a las 23:02 
No need to update for 5.0.3, the mod is not affected
新手巫师 15 MAY 2024 a las 21:55 
Need update pls
Decomposed  [autor] 11 MAY 2024 a las 15:20 
- Updated for patch 5.0.2

Note that Spirit Hosts were moved to Binding Circle and Lahmian Handmaidens to Ancient Armoury.
CryptoCry 10 MAY 2024 a las 17:30 
Need update pls
Patzay 1 MAY 2024 a las 8:12 
great, I'll wait
Decomposed  [autor] 1 MAY 2024 a las 0:57 
I am away for a few days, when I return will update all my mods.
Patzay 1 MAY 2024 a las 0:36 
Hi, could I ask for an update?
Jacobheder 17 ABR 2024 a las 8:41 
i have found a campaign issue. the barrier tech from the wraith line does apply to the spirit host.
Decomposed  [autor] 24 FEB 2024 a las 8:28 
- Updated for 4.2 patch
Decomposed  [autor] 27 ENE 2024 a las 1:28 
I will change it, thanks!
Pyrodysseus 24 ENE 2024 a las 18:45 
thanks, turns out your other custom units had custom melee weapon names with the dec_ prefix but the Reaper weapon lacked the prefix so it matched entries from other mods with skeleton scythes. If you don't mind, could you change that in the next update? I fixed it on my end so no hurry