Total War: WARHAMMER III

Total War: WARHAMMER III

Nanu's Pirates Of Sartosa: Marienburg+ NWC Flavor Submod
18 Yorum
Pfleger Von Yggdrasill 21 Eki 2024 @ 9:48 
Both mods are outdated. Incompatible with newest patch.
Daverin2112 8 May 2023 @ 15:39 
So super awesome to see the fleet admiral option, but he has no recruitment cost? Still has the far more important upkeep, but fyi if you ever update this mod.
Daverin2112 8 May 2023 @ 15:00 
Okay, so for anyone who stops by this, likes Nanu's, and is curious about this and Marienburg mod; Yes, this actually works cohesively with Marienburg mod, and actually adds a whole bevy of the Sartosa units, including even the Norscans.

Only weird thing now is that you get both the limited quantity Sartosans, and the Nanu's Sartosans, both in the level 1 docks at Marienburg. Only thing missing now is Hullhammer and Sartosan artillery replacing the standard stuff! :P
GoatScream 19 Nis 2023 @ 12:04 
Does it needs an update?
G0lgrim 20 Mar 2023 @ 10:23 
But the Elven Handgunners are not available in the new Marienburg faction mod or did i overlook something? Or does this mod here just still works with adding them even with this whole Marienburg overhaul?
Reu  [yaratıcı] 19 Mar 2023 @ 15:53 
Well now that its out you guys should probably take a look at the Marienburg mod, I helped doing testing with it and its wonderful
EgotisticalNinja 15 Mar 2023 @ 0:16 
The full unit list would be awesome, or at least the non-monstrous additions. The heroes would work great alongside empire armies, and really give great flavor to a Marienburg campaign. Powder-cooks alongside hell-storm rocket batteries and priests of Manaan being supported by wizards of the colleges. Even the norscan heroes would be great, as Empire Captains can be pretty lackluster in melee, but the norscans always rock in my campaigns as Sartosa. Worst part of those games is that no one likes me enough to trade, even though so many buildings from Nanus mod give additional trade materials.
Ciaphas Cain 26 Şub 2023 @ 14:24 
There's a 2nd version of Pirates of Sartosa - will this work using that mod instead??
Blaizey Bones 23 Kas 2022 @ 15:36 
"There’s already far more qualified modders working on a Marienburg mod" which mod is that?
Reu  [yaratıcı] 20 Kas 2022 @ 14:48 
Southern Realms should be able to recruit some of them, and there are other mods that can allow certain empire factions to recruit them, but on top of that anyone who is allied with Marienburg can recruit them as well due to outposts.
Namazuo "Horse Poop" Toushiro 20 Kas 2022 @ 4:21 
been noticing Satarosan pirates in the armies of the other Empire and Southern Realm factions
Reu  [yaratıcı] 23 Eki 2022 @ 10:14 
There’s already far more qualified modders working on a Marienburg mod, just wait and see for that one, I’m sure you’ll enjoy it
ShonSupreme 21 Eki 2022 @ 19:06 
Would be nice if could be coupled with a mod that changes ruler of marienburg. My default leader has graphic glitches. Would use if he could be altered or swapped out. He is unaffected by More Varients mod.
Reu  [yaratıcı] 9 Eki 2022 @ 15:56 
There are a few mods that already give the other empire factions the ability to recruit Sartosan units though, I'll have to consider it, for now I have other plans
G0lgrim 4 Eki 2022 @ 9:07 
First: Amazing
Second: Would it be possible to add that SOME of the pirates and the Elven Gunners are recruitable FROM Marienburg even after i take over for Reikland or another Empire faction? :)
tmdwlsxnd 30 Eyl 2022 @ 23:19 
nice mod~
Reu  [yaratıcı] 30 Eyl 2022 @ 10:11 
I'll think about it, for now I think I'd rather try and make it so allied recruitment works for both. I think there might be a point where there's too many units
Scipio Africanus 30 Eyl 2022 @ 9:24 
yeah this is just somthing i was just thinking about and boom it exists. Somebody needs to add some of the jade sea pirates units combined with nanus mod.