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(im currently concepting a third map, seeing if it's to my liking or not, will be another open map, but with perhaps a bit more variety)
Also compared to BspZIP it will use more of the engine's memory limit - however that's not much of an issue as long as its only a small amount of files.
For the textures & simple models here though it's perfectly fine.
It's also much less of a pain in the ass as a map creator as well. Crowbar lets you ignore the workshop whitelist, so I was finally no longer forced to embed the soundscapes.
Also allows users to spawn/use the content from the spawn menu, increasing the usage.