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Rapporter et oversættelsesproblem
Anyway, bug thread upvoted, I guess if they actually take notice of the bug this one will be solved on a hotfix ASAP, since it`s breaking the most flashiest part of the game.
For the future, if you know there's going to be a update and you want to finish your modded save, you should make local copies of your mods, because the Steam Workshop ones WILL update and (very possibly) break your game.
please either add me in steam and contact me via PM or contact me via discord: Ajey#4935 (discord would be preferred) then i will try to help you as good as i can :)
well like i said before a lot will depend on the fact if paradox devs fixed the strike-craft bug that i was mentioning before. this bug fix is very very important for ACG and has huge implications for how i will proceed but i can't go into more details yet. having said that i would recommend not to build a playlist or build patches for mods before the 3.5.* and toxoid dlc update was released. sorry usually i would provide more detailed information but this time it's difficult because i still did not decide how i best proceed if they did not fix this bug with 3.5.* and toxoid dlc. i hope for your understanding
No matter what happens though Ajey. I´ve spent over 200 hours overall with your mod(s) and i´m so grateful for every hour of enjoyment you have brought me. So thank you!
i am not sure though if the devs are going to fix this bug, because the devs don't seem to take this bug serious. so i am not sure how i am going to proceed with my update for ACG. right now i am going to wait and see if the devs are fixing this bug with the release of 3.5.* or not and i hope more people are going to make some noise at the forum to help me show the devs that this bug is really important to fix.
regarding your question if ACG is back: ACG was available and up to date for several months now again. it was only not up to date for a very short period of time (maybe 2-3 weeks) when i thought about stopping modding but then i decided to come back and continue modding ACG because i received a lot of requests and positive feedback
my current plans have been to update ACG for the upcoming 3.5.* stellaris patch and toxoid DLC and continue modding for Stellaris. in fact i have a pretty nice update for ACG available already but unfortunately i can only release it if the stellaris devs are going to fix a super annoying bug [forum.paradoxplaza.com] that i already wrote about in the paradox bug report forum and that i was not able to fix myself.
well yesterday there was a short update for ACG where i removed some redundant code and this update caused steam to get into a checking-loop. i googled it and it seems this could take up to several days until their automatic-checking system will make ACG visible again. i already contacted steam support but no answer yet. however it does not matter since this mod here (ACG Legacy 3.4.x) is working with the current stellaris version of 3.4.* and it's the same like the ACG main mod in it's current state. i just uploaded this legacy version because on 20 sept. there will be Stellaris 3.5.* patch and toxoid DLC released which will require a new update for ACG.
having said that what's missing here is the detailled information i provided within my main mod ACG for compatibility etc. so i hope the steam system will release ACG soon again. so people can check the compatibility information and everything else.
Did you come back with ACG and you hid it because your updating it? That would be so amazing. Can´t imagine Stellaris without your mod.