Total War: WARHAMMER III

Total War: WARHAMMER III

Community Bug Fix Mod - Game v6, Batch 3
1.843 Komentar
Dragon32 4 Okt @ 2:06am 
@sakrz.ks
Go to the CBFM channel. Pinned posts.
sakrz.ks 4 Okt @ 1:24am 
I can't seem to find the 6.3 rollback version on Discord. Anyone got link or advice?
Itsapaul 3 Okt @ 7:39pm 
Thanks for the fixed version!
Dux  [pembuat] 3 Okt @ 10:24am 
@Artoff:
The 6.3 rollback version on Discord is recommended until 7.0 drops. There is no way for us to fix the AI problems in 6.3.1, but at least with the rollback edition you will get all of the good 6.3.1 changes without the AI issues the hotfix introduced. This rollback edition won't be released on Steam because it will absolutely cause problems on a non-rollback version of the game.

We may release a small update here for users on 6.3.1, but honestly, probably not. The expectation now is that the next Steam release will be post-7.0.
jamie_van 2 Okt @ 9:24pm 
this fix any of the end turn crashes I have been getting constantly since january?
Joshuawood 2 Okt @ 4:09am 
Any chance you could change from imagur for your images.

In the UK we can't see your images.
Artoff 1 Okt @ 3:59pm 
@Dux any news on the release or should I use the beta from discord and roll back to 6.3 ?
King of Clubs 1 Okt @ 6:50am 
hi, i note that when (Community Bug Fix Mod) and (True Unit Size (x2)) are used together .. the kroxigor's in nakai campaign are not (x2) and stay 16 per unit, hope that can be fixed, thank you for the mod and your time :D
Griffox 29 Sep @ 5:44am 
If possible, take a look at the ogre faction, as far as I know they don't update their camps and cities.
liusha 29 Sep @ 2:52am 
Thank you. You guys are best.
Griffox 28 Sep @ 8:01am 
Thank you for your work, and it's a shame what CA does to its customers.
Dux  [pembuat] 25 Sep @ 7:17am 
@Artoff:
We're working on it, but TK AI will only be fixable by rolling back to 6.3. We intend to release a version of the mod that incorporates 6.3.1 changes for the 6.3 codebase, allowing a best of both worlds until 7.0 comes out. We will post about it when ready.
Artoff 24 Sep @ 4:48pm 
Did you guys managed to fix broken TK and lizard ai or not yet ?
BEEN 23 Sep @ 9:58pm 
Crashes on startup for me as well
Dux  [pembuat] 20 Sep @ 7:45pm 
@X-Commando:
We can't directly impact the AI, as it is based on game code that is inaccessible to modders. That said, the current beta on our Discord has a workaround fix for the specific Lizardmen AI problem.
X-Commando 20 Sep @ 11:13am 
Will this mod impact the Ai in campaign ?
Jdent 19 Sep @ 11:53am 
@zusha.jpeg You should not run an overhaul mod like SFO combined with this mod. SFO so heavily changes things the fixes often times don't fix things (since they've been moved around or don't exist) and often break things. Use this mod when running a vanilla campaign, or you're only using a few minor mods.
Dominicius 16 Sep @ 4:58am 
I'm doing a changeling campaign and I got both the changeling skill that gives +5 hero levels for cultists and the tech that does the same (nscrutable demagoguery ). I expect my cultists to start at level 11. Instead they are only at level 6.
Cornathan 11 Sep @ 1:14am 
Possible bug, I had both deathsinger and doomsinger in the kroq gar's army for over 100 turns and did not recieve the trait sister swords. Could just be terrible luck.
Veni 10 Sep @ 5:11pm 
Brief submission, the new cunning trait gives +0 melee defense. I think it might be supposed to be +5.
sarumanthecursed 9 Sep @ 4:15pm 
Does not crash for me
Insomnolant 9 Sep @ 3:58pm 
Mod is broken, causes a game crash on start up with the error message indicating that it's this one causing it. I already tried unsubscribing and resubscribing, and it still crashed.
KRAKEN 9 Sep @ 11:20am 
HELLO!!! have you fixed the sound missing for the wardrum of cathay?
thank you!
Zushaa.jpeg 8 Sep @ 8:01am 
Does this work with SFO ?
Dux  [pembuat] 8 Sep @ 7:49am 
@sarumanthecursed:
That bug is fixed in our beta on Discord. The fix is not on the Steam version yet.
sarumanthecursed 8 Sep @ 7:08am 
For some reason the skills past Master builder can be clicked but I can select them again next level. I just lose the level skill each time. I have a few mods on but nothing game changing just cosmetic stuff so i don't believe they should interfere with this. Anyone else having this issue?
Gomi 8 Sep @ 2:58am 
@MnemonicGiraffe
Try to unsubscribe and then re-subscribe
MnemonicGiraffe 7 Sep @ 5:58pm 
Same as riccardo, I keep getting this error in a popup when starting the game, even with no other mods enabled.
The following mods cause a crash to the Database:
zzz.community_bugfix_mod.pack
The first invalid database record is
wh3_main_character_initiative_ogr_big_name_skrag_world_swallowerwh3_dlc24_effect_10_spell_mastery_hidden in table
campaign_effect_list_effect_functions_tables
and pack file zzz_community_bugfix_mod.pack
The application will terminate now.
riccardo.castelluccio 7 Sep @ 7:00am 
@Freaky i didn't download the beta and i tried to run the game with only community bug actived but it keep on crashing with the error message at the start ( sorry for my english)
Freaky 7 Sep @ 6:23am 
@riccardo.castelluccio
did you download and install the beta from the discord before the mod here got updated? if yes did you delete the beta?

or maybe another mod is not updated yet.
great work,love you :)
riccardo.castelluccio 7 Sep @ 3:20am 
don't know why still not working. i tried to unsubscribe and resubscribe but stil give me the same error massage. don't want to annoy u guys sorry, just lookin for help or advice. thank
Prince of Pleasure 6 Sep @ 3:27pm 
Thank you for the amazingly quick update, it's much appreciated
Caek 6 Sep @ 12:30pm 
Quick question, but does have anything to fix the little bug that slunk its way in for Elspeth in 6.3? Can't upgrade her gunnery school in MP :S
sarumanthecursed 6 Sep @ 6:56am 
great work, love you
大龙 6 Sep @ 6:42am 
great work,love you
蘇武ぼくよう 6 Sep @ 6:27am 
great work,love you
Dux  [pembuat] 5 Sep @ 6:39pm 
Since the latest hotfix was posted, links have been removed by Steam. We're not sure why, currently investigating.
Azure Eagle 5 Sep @ 4:48pm 
@Nindyar not just you. Considering how toxic some people have been, don't blame them in the slightest.
Jawshua 5 Sep @ 12:56pm 
Unsubscribe and resubscribe if still having issues
Nindydar 5 Sep @ 11:56am 
Is it just me or have all the links been removed from the mod description? I can't find a link to the discord or github it just says "link removed"
Aquinan 5 Sep @ 11:38am 
Seems to still be broken for me
Groove Wizard  [pembuat] 5 Sep @ 10:59am 
Hotfix posted. Enjoy.
Masquerade 5 Sep @ 5:41am 
Can people not read? UPDATE ON WAY, WORKING BETA ON DISCORD
pce15 4 Sep @ 3:14am 
Don't feel too anxious. We are always grateful to you guys
Dux  [pembuat] 3 Sep @ 1:50pm 
A working beta is currently up at our Discord channel. You can always find the latest beta under pinned messages.
Stephince 3 Sep @ 12:23am 
Thanks to the team for all your hard work on this mod.
Dux  [pembuat] 2 Sep @ 3:14pm 
An update is on the way. Keep an eye on our Discord channel for the soonest beta release.
annonymus01 31 Agu @ 2:09am 
@dbohn01

Radious has its own mod by MylandHunter "Community Bug Fix Mod (Radious Version)". Based on his description there may be compatibily issus between the CBFM and Radious.
Shingsora 30 Agu @ 11:20pm 
mod cause crash when end turn 1