Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units for the Beastmen
16 comentarios
Singemeister  [autor] 4 MAY a las 9:46 
@Sombidy
...It is?
Sombidy 3 MAY a las 21:19 
update?
Brandor 10 NOV 2024 a las 13:09 
update?
Brandor 2 MAR 2024 a las 21:23 
theres a bug in this mod where the razagor behemoth and grand manticore start to go into their uncontrollable feral rage action as soon as you hit the start battle button after the deployment phase. Please fix soon??? Thx. Love this mod btw. Great work and awesome units.
Oni 12 SEP 2023 a las 2:10 
Actually it might no have been problem with this mod. My apologies.
Singemeister  [autor] 12 SEP 2023 a las 1:50 
@Oni
I'll have a look at it.
Oni 12 SEP 2023 a las 1:49 
Any plans on updating this mod to be combatible with the Expanded roster mod and the one that adds cockatrice and things in the woods in to the roster. There is the scroll bar but this mod places the whole section on the top left side of the screen and makes some of the units not visible.
Wolfblade 8 SEP 2023 a las 0:37 
I have noticed when I look at the unit cap the Rzorgor Behemoth and Ghorgon are pushed below the bottom of the panel on my screen, and I cannot scroll down to increase any capacity on them. Anyone else having this issue?
cwj3436 30 JUN 2023 a las 5:26 
Thx for your outstanding mod.
Wolfie von Carendot 27 MAY 2023 a las 7:01 
As a sucker for Manticores, definitely looking forward to when this and the Warriors of Chaos/Norsca mods are up to date.
MartinZhouYT 8 NOV 2022 a las 19:46 
Hello, there is a bug that new added archers do not been viewed as ranged units. The trait get from defeat Khalida does not work on them.
JohnnyM&M 31 OCT 2022 a las 10:09 
update
Oni 18 SEP 2022 a las 13:42 
Propably was the extented one. Ty!
Singemeister  [autor] 18 SEP 2022 a las 13:35 
@Oni
Nope, that was another mod.
Oni 18 SEP 2022 a las 13:26 
Im sorry if im mistaken but didnt this mod have Gor's with great weapons in TWW2?