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Outstanding adaptation for gloves & creatures.
My experience was such that I had no data on my gloves. It's effect at first were wonderful, because I had no idea except by memory how much ammo I had. Now, I could've emptied it all on the ground from time to time, but it was fun not knowing; up until I got too much ammo and knew it. So, a little less is more, in my mind.
The creatures do not broadcast their attack any more, and some were made stronger. I loved this so much! It was so much more intense without being weird. It felt more natural that they just attacked or were stronger.
You should put an ending in, even if it is "Made it to the Train - End Chapter 1" and let the map itself be your story. The mechanics made me imagine the story, the money helping in that. Best mod I've played and it's your very first. :)
https://www.youtube.com/watch?v=pUff9vtaEaM
My video: https://youtu.be/3CVIJXbj4Fo
Eagle One Tutorials: https://www.youtube.com/watch?v=pdSDojRatHw&list=PLHSLq5FjjRw0mC-roui0E04GOl9Dnf-Yd
Lambdarokh tutorials: https://youtube.com/playlist?list=PL8DXYKPHwVkRiAhhGh3euaDjJNDjImoK2
Source 2 Modding Hub Discord: https://discord.gg/2PveN4M
Never know what's around every corner - nicely done.
One gravity glove is ok ? na - I prefer two as we also get the pockets to carry stuff.
Only thing is that the Combine could be more active.
Some are faced away from the player or do not attack at all.
My playthrough: https://youtu.be/JfgKM-t_GmE
Overall, not a bad map, hope there's more to come.