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翻訳の問題を報告
https://i.postimg.cc/tgnwzxxK/image.png
I made it possible to disable different types of relationships, which can be seen in the screenshot. Naturally, this cannot guarantee correct operation with an exorbitant number of pawns, and this is logical.
Is there an option to put a cap on how many relationships are displayed? For those of us whose colony population size becomes, erm...
Excessive?
Например, можно было бы нарисовать параллельную полупрозрачную полоску по аналогии с ваньльным отображением. Или разделить текущую полоску пополам, покрасив её половинки в соответствующие цвета (в идеале, сделать градиент). Ну или хотя бы сделать два режима текущего графа: 1) отношение выбранной пешки ко всем 2) отношение всех к выбранной пешке.
P.S. Спасибо за мод!
Fixed, Of course, the mod was copied from the Social Interface so as not to write everything again. Apparently I forgot to change the id code for harmony.
The HarmonyID DimonSever000.SocialInterface has been loaded twice. It is associated with both:
FactionInterface, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null and SocialInterface, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
This is a Harmony ID configuration issue with Faction Interface and Social Interface. Please report that they are instantiating harmony with the same ID.
Faction fix: https://imgur.com/a/IlssE75
https://imgur.com/a/sE9KwaW
lul, fixed
Random question, what happens when you wear 3D glasses? Do you see another dimension? X-Ray vision? Nausea? Nothing at all?
This does not apply to factions, but I planned to make a new mod for this
fluffy's crashes and lags due to horrible optimization since it kinda forces it into the display, and this is optional
loving it