Total War: WARHAMMER III

Total War: WARHAMMER III

Mutations For All - Fleshlab allied units
43 kommentarer
Utopiaone 30. apr. 2023 kl. 9:22 
update?
The Insurance Plan 16. sep. 2022 kl. 11:23 
Thank you!
Reece  [ophavsmand] 16. sep. 2022 kl. 8:11 
it works mid campaign and MP. Not sure about turning it off midcampaign. might mess with orks that tried to scrap upgrade mutations.
The Insurance Plan 16. sep. 2022 kl. 0:10 
Can this be enabled in the middle of a game? Work in MP? Just curious, playing a Throt campaign with my brother right now
Reece  [ophavsmand] 15. sep. 2022 kl. 16:31 
push a update. maybe that fixes it.
Reece  [ophavsmand] 15. sep. 2022 kl. 16:29 
Thats weird since it works for me, and i dont touch the wh2_dlc16_skv_inf_skavenslave_spearmen_0_flesh_lab
wh2_dlc16_skv_inf_skavenslaves_0_flesh_lab entries which should be those flesh lab units. hmmm...
Pirate34 15. sep. 2022 kl. 14:09 
To be perfectly clear the flesh lab works, it's the upgrade tab that doesn't.
Can't make Clone Warfare work in vanilla on a fresh save with no mods active.
Reece  [ophavsmand] 15. sep. 2022 kl. 7:06 
Like the skavenslave upgrade thing is tied to a script. this doesnt touch scripts. Just a single table.
Reece  [ophavsmand] 15. sep. 2022 kl. 7:05 
@Pirate34 It does, im using it right now lol. No clue why the fleshlab aint working for you. Must be a modconflict, might be vanilla. The games real jank in IEbeta.
Pirate34 15. sep. 2022 kl. 5:12 
ah, looking through old replies it seems like the flesh lab upgrades don't work at all in the current version of the game
Pirate34 15. sep. 2022 kl. 5:00 
seems like the flesh lab upgrade that gives skavenslaves extra mutations on recruitment is broken, not sure if it's by this mod or something else but I'm playing with this right now
salty fingies 7. sep. 2022 kl. 20:29 
I was hoping this would be in the base game, but at least the modding community knows what's up.
hi3r0ph4nt 4. sep. 2022 kl. 19:58 
i tried it out and they do seem to be working together
Reece  [ophavsmand] 2. sep. 2022 kl. 14:26 
@hi3r0ph4nt Yeah probably.
hi3r0ph4nt 2. sep. 2022 kl. 13:22 
Reece  [ophavsmand] 31. aug. 2022 kl. 11:52 
@FullAutoAttack If greenskins recruit skaven via an outpost it does, or if throt recruits greenskins when you dont play him.
FullAutoAttack 31. aug. 2022 kl. 9:54 
It doesn't happen to me in vanilla.
Kensaku Akazaki 31. aug. 2022 kl. 8:11 
Reece  [ophavsmand] 31. aug. 2022 kl. 3:43 
@FullAutoAttack its not a mod conflict, its a vanilla problem. Check the desc at the bottom.
FullAutoAttack 31. aug. 2022 kl. 1:08 
Breaks scrap upgrades for orcs

Maybe its a mod conflict maybe its not, all I know with this on scraps for orcs don't work and with it off they do.

Haven't tried the other scrap races (actually scrap still works for goblins interestingly enough)
Reece  [ophavsmand] 30. aug. 2022 kl. 8:06 
@Kensaku Akazaki Uninstall the mod and reinstall it is all i can say then.
Kensaku Akazaki 30. aug. 2022 kl. 7:50 
Hmmm with no mod it still doesnt work. So no need to bother you any further. Trying to validate the game. Btw thanks for the mod! I play the skaven becouse of it.
Reece  [ophavsmand] 29. aug. 2022 kl. 13:19 
@Kensaku Akazaki If you only test it with this mod on and on a new save, does the problem still persist? This mod doesnt touch the lab upgrades like clone warfare so its a mod conflict. Youll have to figure out which mod manually.
Kensaku Akazaki 29. aug. 2022 kl. 12:04 
Still I can not upgrade the lab properly. For example taking Clone warfare don`t effect skvenslave units, but Genetic Filtering works as desgned.
Kensaku Akazaki 29. aug. 2022 kl. 7:58 
Removing any Drycha related mod and starting again. Thanks for help.
Reece  [ophavsmand] 28. aug. 2022 kl. 13:00 
@Kensaku Akazaki Look into that mods files, it doesnt touch the same data so i dont think its that.

If the button to empty the fleshlab doesnt work then i might be related a mod giving other factions new/similar mechanics since i remember that being an issue from an old WH2 mod. idk though, hard to diagnose without being there.
Kensaku Akazaki 28. aug. 2022 kl. 12:51 
Then I guess "Drycha elite elves unlocked" could be the reason.
Reece  [ophavsmand] 28. aug. 2022 kl. 12:19 
@Kensaku Akazaki Anything thing that either relates to drycha upgrades, scrap upgrades, or the lab. Like giving eshin augments at high moulder reputation, or giving other factions the scrap mechanic. Anything that uses "unit_purchasable_effect_sets_tables" you can download rpfm and open the mods to check manually which has it if you want.
Kensaku Akazaki 28. aug. 2022 kl. 10:23 
Not sure. Any particular mod in mind?
Reece  [ophavsmand] 28. aug. 2022 kl. 9:50 
@Kensaku Akazaki Cant help unless i see your load order. Worked for me, are you using an eshin contract rework related mods? This only edits a single table so its pretty light weight. Must be a mod conflict.
Kensaku Akazaki 28. aug. 2022 kl. 9:28 
In my camping lab upgrades don't work. Could it be related with the mod? Also during play emptying the vat no longer work. Only autoemptying after 1000 is working.
Reece  [ophavsmand] 27. aug. 2022 kl. 13:33 
@OH NO yeah thats from the table having both mechanics, the ai (and you if you play greenskins) can try pick all mutation entries as 'scrap upgrades'. This would also extend to Drycha and her mechanic. Unfortunately theres no work around. Youll just have to either ignore it (its no game breaking atleast) or disable the mod if youre not playing throt.
koira 27. aug. 2022 kl. 12:58 
Sorry! It was late, I forgot to elaborate -- during an Eltharion game, a fair portion of Wurrzag's units had genetic instability; in place of scrap upgrade icons, they had blank, white squares.

https://i.imgur.com/RbOLINk.png
Reece  [ophavsmand] 27. aug. 2022 kl. 4:30 
@OH NO What kind of bug? The greenskins use the same table for scrap as throt uses for augments.
koira 26. aug. 2022 kl. 18:05 
There seems(?) to be a bug involving this & greenskins, possibly relating to their scrap upgrades.
Iceciro 26. aug. 2022 kl. 11:58 
Well, I just found my next playthrough.
Lord Tzeentch 26. aug. 2022 kl. 1:35 
Yes-yes absolut lore friendly, time to play with Throt!
lwhのsama 25. aug. 2022 kl. 18:53 
you are a talent,big bro
Reece  [ophavsmand] 25. aug. 2022 kl. 18:48 
tip: use with the mods "All Diplomatic Options - Vassalize, Liberate, Confederate" and "Fudging Vassals" to force enemies to undergo mutations.
Reece  [ophavsmand] 25. aug. 2022 kl. 18:45 
@SireFantobad In that you can mutate empire units? Yes
SireFantobad 25. aug. 2022 kl. 18:42 
does this work for empire?
lwhのsama 25. aug. 2022 kl. 18:11 
amazing mod:steamthumbsup:
Reece  [ophavsmand] 25. aug. 2022 kl. 18:05 
This version doesnt include cavalry since i want sure if they should get infantry or monster augments, so ill upload two separate versions soon that does that.

Also a version where you can apply both infantry and monster augments to all units, and lords.