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Thanks for the update dude! :D
New stuff!
Redmaw's Pack, a new RoR unit consisting of the fiercest hounds in town (made up of warhounds from chaos/bm and norsca) (max cap of 3 through skills)
Power of the Pack, a new passive ability for both Redmaw and his pack that buffs surrounding friendlies when enemy units are routing
Fixes:
Redmaw texture issues solved (CA restructured some files and culled legs folders)
Skills are back once again just like the renegade master
Redmaw is no longer classed as a T5 unit
- Redmaw has his own skill line
- No longer gets access to Deadly Onslaught & Foe Seeker abilities
- No longer starts with Favoured Hound and Savage Hunter abilities
- Increased Charge Bonus/MA/Mass via skills
- Favoured Hound, Savage Hunter, Bloodgreed and Frenzy passives available via skills
- Favoured Hound gives increased bonus WS/AP
- Beast Lords call increase cast range via skills
- Redmaw at his full power is now available in custom battles under exclusive units section
- Redmaw at his base power via Beastlords Call in custom battles
See change notes for reasoning, anyway hope you lot enjoy.