Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu‘s Legendary Lord 1 - SFO submod (2022)
14 comentarios
=[NK]= Col. Jack O'Neil  [autor] 27 SEP 2022 a las 9:49 p. m. 
No, I don't want to do many other mods, I've got too much on in life. Sorry :)
Jon 27 SEP 2022 a las 7:28 p. m. 
NK can you please look into updating Sigmar's Heirs SFO submod please for The Last Kiss. On the bright side it'll never need updating again.
Jon 28 AGO 2022 a las 4:11 p. m. 
:steamthumbsup:
=[NK]= Col. Jack O'Neil  [autor] 28 AGO 2022 a las 3:55 p. m. 
Just use my Mixu 1, 2 table top and their required mods.
=[NK]= Col. Jack O'Neil  [autor] 28 AGO 2022 a las 3:54 p. m. 
No. Just the required mods
Jon 28 AGO 2022 a las 1:57 p. m. 
Do we also need Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup or just this one?
=[NK]= Col. Jack O'Neil  [autor] 17 AGO 2022 a las 2:59 a. m. 
Idk about multiplayer. Mods with scripts start to make mp desync, but idk I never play with it. I think SFO had trouble with mp
=[NK]= Col. Jack O'Neil  [autor] 17 AGO 2022 a las 2:58 a. m. 
Use Kaedrin's mod manager and it'll do it automatically, plus the vanilla launcher is buggy.

All my mods *should* work regardless of order as they either have a dependancy set,or the tables have symbols to indicate load order.

But yeah, all the trouble shooting guides say to get kmm
akuro 17 AGO 2022 a las 1:52 a. m. 
1. Great mods and thanks for updating the Compatibilty. 2. what is the perfect load order for all the mods? (including Mixu Unlocker, Mixu LL 1 and 2 and all the fixes) 3. Is the whole Mod Kollektion Multiplayer playable?
=[NK]= Col. Jack O'Neil  [autor] 12 AGO 2022 a las 6:09 p. m. 
Let me know if you guys come across any things that are missing or need balanced
Lamb 12 AGO 2022 a las 3:04 p. m. 
Legend <3
=[NK]= Col. Jack O'Neil  [autor] 11 AGO 2022 a las 5:36 a. m. 
Hey guys, SFO has 2 scripts, wh_dlc07_peasant_economy.lua and wh2_dlc11_treasure_maps.lua that has small changes that gets over written by Mixu's Unlocker. All this does is takes those 2 scripts and makes them run after Mixu's mod so that SFO's changes should work instead.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2847505532&searchtext=
=[NK]= Col. Jack O'Neil  [autor] 10 AGO 2022 a las 8:09 p. m. 
Ahh yeah, I missed 1 table that made the resource exclusive to the LL.. That's the downside to working on a mod past midnight!! I've pushed a fix and added the SFO agent to Torgovann's recruitment pool.

Thanks for the report :)
[LR] Bearhug 10 AGO 2022 a las 12:16 p. m. 
with this wood elves season rites are avaible to other races, it is not the case with: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2620836530