Space Engineers

Space Engineers

[Mexpex] Thruster FX - Framework (7)
48 opmerkingen
Delta6NKVD 7 jul om 0:59 
Do I need to make my own effects for white smoke or is it possible to just edit a file and get white smoke (to simulate a "Cold Gas" RCS Thruster)?
Delta6NKVD 4 jul om 4:18 
I have the Hydrogen Thruster Effect Rebuild mod which is based on this framework. Unfortunately when used with a twin thruster block, only one thruster works. Is it possible that you could look into updating this frame work so that if someone has a twin thruster block, then a flame would appear for each thruster? The twin thruster block does work when the Hydrogen Thruster Effect Rebuild mod is turned off.
Ryan Gosling 9 mei om 13:17 
Hello everybody!

There might be an issue with using merge blocks: when two grids merge into one, all the thruster effects seem to disappear for both grids.

If anyone else has encountered the same issue, please confirm!
Canadian_Jack05 19 apr om 11:01 
idk what i did but this mod just stopped working. any ideas?
Space Ace 26 mrt om 6:12 
Are you planning on adding color control support still?
stormzel 16 mrt om 1:53 
hi!
nice thrusters - "ABYSSAL - Sublight Systems"
but some time , not see "Visual FX"
but , thrusters work
Delta6NKVD 12 mrt om 22:45 
Hi @Mexpex I was wondering if you do commissions and whether you have patreon? I am wanting a cold gas thruster effect. A cold gas thruster releases pressurised gas (I think it is usually nitrogen) so is not a flame. Kind of looks like the thruster is a fire extinguisher.
RedeyeStorm 9 nov 2024 om 12:30 
I have the game crash with this mod and related mods when I select Vanilla industrial large hydrogen thrusters. It also crashes when encounters spawn in with these engines. Is there a mod load order for this one?
Mexpex  [auteur] 13 sep 2024 om 5:10 
Pushed an update with the fix
@Wellory
Mexpex  [auteur] 12 sep 2024 om 15:58 
I've solved the issue... I think... Gonna test some more, soon(tm)
Mexpex  [auteur] 25 aug 2024 om 9:38 
@Wellory - Might need to have a look then. I believe there was a similar issue before but that got solved tho..
To be honest i didnt remember Isaards message.. I havnt heard anything about this issue except from the two of you.
Wellory 25 aug 2024 om 3:30 
For some reason, the thrusters placed in survival (not only from the "Hydrogen Thruster Visuals", but also from the "Highfleet thrusters pack") have bugged texture (they constantly glow and do not emit particles, until replaced via creative, or after reloading the world)
Is there any fix for it?
(same problem as @Isaard have)
Mexpex  [auteur] 18 jul 2024 om 13:25 
@Krat3n - No idea, im not touching sound.

@squeech - isnt that a vanilla thing? I guess it looks like its fully off since the "idle" effect/flame is disabled by the config used in "Hydrogen Thruster Visuals"
Squeech 16 jul 2024 om 11:36 
Would love to use this but thrusters now consume hydrogen in idle. Is this intended?
Krat3n 22 jun 2024 om 22:59 
is it normal that when i install this mod, all of the vanilla thrusters sounds just doesn´t sound at all? or is it me just being dumb? :c
Mexpex  [auteur] 2 jun 2024 om 11:03 
@TheNightOwl
Yes, in the current iteration its suppose to be "disabled" once the thruster is off/0% , since the idea have been to use it for "heat" effects.
If its an issue that it goes down to 0 I could possibly add a setting that allows you to set a minimum limit so that it always got a bit of glow (always and/or when turned on).
TheNightOwl 28 mei 2024 om 10:43 
just double checking but is it supposed to completely disable the emissive ness of the emissive material when the thruster is on 0% thrust or turned off?
Isaard 29 jan 2024 om 0:46 
I'm having an issue in my SP survival world where the thrust effects do not show up on any newly built thrusters until the world has been saved and reloaded.
I did some troubleshooting and it doesn't seem to be a conflict with another mod or anything like that, but I did find that the issue only affects thrusters which have been welded.
When placing thruster blocks in creative mode there is no problem, everything works fine, same for ships spawned into the survival world via Modular Encounters.
I tried all the different mods that use the Thruster FX framework (yours, midnight, vtech, etc) and its the same result for all of them so I think it must be related to this framework.
I don't know if this is still being worked on but the mods using it look awesome, hopefully it can be fixed!
Mexpex  [auteur] 15 jul 2023 om 9:51 
| Update 1.4 |
Added support for particle to have an active range based atmosphere density and altitude. Before I only had support for a thrust output range
Mexpex  [auteur] 11 jul 2023 om 11:56 
| Update 1.3 |
- Added workaround for effects not updating when a grid is controlled by an auto pilot on dedicated servers. This is due to a Keen bug, reported it a few days ago
- Some fixes here and there
Mexpex  [auteur] 5 jul 2023 om 14:00 
Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.
Daniel_Nero_Drake 5 jul 2023 om 4:17 
Hello i wanna ask may i use the blue smoke example for my mod would credit you
Stonelords 28 jun 2023 om 13:52 
thx that the issue with the heat not going when thruster turned off fixed the only thing when you weld the block the heat there
Mexpex  [auteur] 28 jun 2023 om 13:40 
@Stonelords - I pushed a fix (fingers crossed)
Stonelords 28 jun 2023 om 12:08 
im being dumb i am getting the emssive on your mod and the same issues too
Stonelords 28 jun 2023 om 12:05 
i dont get any emssive heat visuals in your mod
Mexpex  [auteur] 28 jun 2023 om 11:52 
@Stonelords - Do you experience the same issue with heat visuals in my mod?
Stonelords 28 jun 2023 om 5:04 
this on singleplayer by the way as well as a problem that the heat is there when you weld up the block
Stonelords 28 jun 2023 om 4:49 
Idk if this is a known bug but on thruster im working on the heat emissive stays if you turn the thruster off while it coiling down is there anyway to fix this
maxdean02 31 okt 2022 om 9:11 
Does this work with the Recolorable Thrusters mod?
DMMWolf 30 okt 2022 om 4:16 
just to clarify, does a game or server running a mod that used this in its construction need to run this mod?
Mexpex  [auteur] 28 aug 2022 om 13:47 
Awesome Draygo!
DraygoKorvan 28 aug 2022 om 13:18 
Hi, I was able to implement a workaround. As Mexpex said, it was complex. Took a little reverse engineering to find the workaround but it is now in place and should no longer crash.
Mexpex  [auteur] 28 aug 2022 om 11:13 
@Shade OwO - Both Klime and Draygo (DE API) looked at it so they are aware of the issue.
Conclusion of that: Its a complex issue at its core, possibly a Keen issue,
So its outside of my control.
Mush 28 aug 2022 om 10:25 
Hey mexpex, this mod seems to fight with rocket FX (by klime) i was wandering if you could get that fixed?
Mexpex  [auteur] 24 aug 2022 om 10:55 
@grape65forthewin
I guess clear mod cache and/or re-subscribe to it
TheWhoompy 24 aug 2022 om 8:11 
i cant download that defination extention api what do i do?
Geronimo 13 aug 2022 om 18:24 
Been out for the week... I finally tested and it's all fine now. Thank you.
Zardo 11 aug 2022 om 13:42 
Glorious! Just in time for my new thrusters! Great work!
DraygoKorvan 9 aug 2022 om 20:05 
Subscribed!
Mexpex  [auteur] 8 aug 2022 om 12:25 
From looking at Constys page it seams like the issue is no more
Mexpex  [auteur] 7 aug 2022 om 14:39 
@Geronimo - Are you still crashing? Did an update 4h ago that solved an issue
Geronimo 7 aug 2022 om 14:03 
Const started using this with his plane stuff and I was crashing when approaching any grid :(
DeeGlov 7 aug 2022 om 10:43 
For anyone confused this is a framework mod so that modders can make the mods that affect thrusters if you dont mod its not for you
Delphin_1 7 aug 2022 om 10:29 
This mod does not do anything by itself. It used as a framework for other mods
Chipstix213 7 aug 2022 om 8:34 
I loaded this into my world and nothing happened!
Wolfwynd | Ghost 4-1 5 aug 2022 om 12:14 
Mex, as always outstanding work :D

Love your V3 weapons. Can we use TFX for custom weapon thrust effects, or is it large/small grid only?
Const 5 aug 2022 om 10:28 
hi wat this mod do??