Total War: WARHAMMER III

Total War: WARHAMMER III

Breath Weapons in Melee Combat
30 kommentarer
Mumm-Ra 28. mar. kl. 12:55 
awesome mod
Solaire 25. dec. 2024 kl. 21:23 
Is this in need of an update?
Commissar BS 8. maj 2024 kl. 19:18 
So it's possible to make ranged units shoot in melee? Amazing
Bastilean  [ophavsmand] 8. maj 2024 kl. 17:15 
Joshwiz, there may be good reasons CA disallowed firing breath weapons for animation compatibility reasons. I am not an animator. Even if I was it would be a lot of work. Each animation is a significant set of efforts.
joshwiz23 6. maj 2024 kl. 11:36 
the breath works on the ground but barely...kinda lame...Any chance u can make it so the high elf dragon break works better from the ground? like from the high elf warhammer 2 trailer?
thelosh68 1. maj 2024 kl. 18:16 
Toad dragons soon or no?
Jolc3r 25. feb. 2024 kl. 10:42 
Saw an error when I opened it up on rpfm, possibly outdated table for unit_special_abilities_tables/bastilean_breath_weapons_in_combat. Not sure what has changed in the update.
thefightintitan 27. jan. 2024 kl. 7:29 
This did not work for me with the Kislev Elemental Bear Regiment of Renown while playing RoC. That said, thank you for this mod! I loved it playing WH2 and I'm excited to use it for WH3!
Bastilean  [ophavsmand] 19. okt. 2023 kl. 15:30 
Should be fine. Let me know if you have any issues
Solaire 19. okt. 2023 kl. 11:24 
Question, how compatible is this with the mod that turns Breath Weapons into Wind Spells? Would this negate that mod into being normal breaths.
Blood for the Blood God 29. sep. 2023 kl. 19:30 
Thanks a lot!
Bastilean  [ophavsmand] 28. sep. 2023 kl. 10:14 
You got it
Blood for the Blood God 28. sep. 2023 kl. 7:13 
Hey man, I love this mod. This needs an update.
THE DEEP 18. apr. 2023 kl. 5:49 
Does skarbrand has been added on update 15 Apr sir ?
Gameer4life 28. mar. 2023 kl. 10:46 
Mod not safe to remove mid game
Norym 16. mar. 2023 kl. 13:49 
does this need an update?
SirKnightDrizzy 11. mar. 2023 kl. 9:14 
could you update this?
逆天者习近平 19. jan. 2023 kl. 0:09 
? this mod not work when not have ogre dlc?
Bastilean  [ophavsmand] 17. okt. 2022 kl. 16:11 
<3
Ricky 17. okt. 2022 kl. 14:45 
It's working now, thanks @Bastilean!
Bastilean  [ophavsmand] 16. okt. 2022 kl. 21:15 
Updated the mod tables after checking RFPM. I hope this fixes the issue. Thanks for the report!
Ricky 16. okt. 2022 kl. 13:03 
Unfortunately when I hover over the breeding program skill for Rakarth (the one that changes the breath for the kharibdyss) the game crashes. I've been able to reproduce this on a new game with just this mod enabled. I really enjoyed this mod otherwise and hopefully its an easy fix.
Bastilean  [ophavsmand] 6. sep. 2022 kl. 11:37 
It's fine
Zeth.exe 6. sep. 2022 kl. 11:34 
Does this need an update?
IIFriggII 30. aug. 2022 kl. 10:15 
ty this should be vanilla ^^
Benk 29. aug. 2022 kl. 7:08 
Maybe you could post a video who show battle with the mod or without, like this people could easily see the difference.
Bastilean  [ophavsmand] 26. juli 2022 kl. 6:49 
At Guvenoren, I haven't tested all the monsters yet. I will check on the dragons.

At Zach, I didn't change the stats, so this maybe compatible with SFO, but no guarantees on that.

Because there is no direct way to shut off the invalid usage flags, I was required to use an entire chain of tables to supersede the original ability with a new ability that used the same projectile tables to make this work. It was also required to redirect all of the sources to the new doppleganger abilities which removed the flags. That's what so many tables were impacted.
Guvenoren 26. juli 2022 kl. 4:16 
Dragons should be bugged. I've tested it before in WH2. Dragons does not have animations for breath attacks in melee combat.
Zach 26. juli 2022 kl. 2:27 
Is this compatible with other mods - Such as SFO that may alter stats of the breath attacks? Sounds dope, just curious about its compatibility
Dr Charko 26. juli 2022 kl. 1:45 
Ah this is a great quality of life chnage, cheers!