Arma 3
9ACG Cold War Factions - Allied Expansion
81 kommentarer
JTBriggs 22 sep @ 5:27 
Great mods, any plans to add 1950s USMC?
Rex_Imperator14 7 jun @ 3:59 
I have all the required mods activated plus the SOG PF DLC. But the 1950s british units and some other equipment are invisible. Is there a bug causing this? I'm losing my mind over here.
Chicken In Pants 14 mar @ 19:12 
So for example the Tiwanese M41 Bulldog wouldent show up on zues and several helis from certain nations didnt either. Then again its been a year so I cant remember much
Beachhead  [skapare] 14 mar @ 6:57 
Give me specific examples and I can take a look.
Chicken In Pants 13 mar @ 19:54 
Yes we had to that, and of course we had the DLC on. but that was last year unless yall fixed it
because alot of the tanks and vics wouldent show up on zues
Beachhead  [skapare] 13 mar @ 16:11 
Chicken, you must not be loading one of the prereq mods then, or the SOG cDLC. Make sure you also have your zeus module set to "all addons including unofficial ones" or you won't see much at all.
Chicken In Pants 13 mar @ 15:42 
All of them, Its the Vehicles
Beachhead  [skapare] 12 mar @ 21:08 
What faction are you not seeing assets in Zeus for?
Chicken In Pants 12 mar @ 19:34 
Oh sorry its just its not fully Zeus compatable and it hasn't been updated in forever. REALLY good mod though
Beachhead  [skapare] 11 mar @ 19:55 
What's the problem Chicken, I use it every week.
Chicken In Pants 11 mar @ 19:04 
does anyone even look at this mod anymore?
Chicken In Pants 31 jan, 2024 @ 18:21 
Yeah the vehicles arnt there for me
Chicken In Pants 31 jan, 2024 @ 17:58 
that or the vehicles just arnt loading for me
Chicken In Pants 31 jan, 2024 @ 17:58 
add stuart and vehicles to the french
IBrEOv 22 nov, 2023 @ 11:03 
grnfor expansion?
Rex Yakoozie 25 sep, 2023 @ 7:06 
I have a common problem with the Zeus, some factions like British army,late and jungle dont appear, nor does the French forces , Israeli, Taiwanese and Tanks for the South African
is it just me with this problem?
NorweigenKilla1982 1 aug, 2023 @ 12:31 
@beachead my bad dude chill, i do read the mods before i subscribe its was a genuine mistake on my end i thought mods were conflicting or something like that cuz i had other mods installed, as many times i checked with Sog i would take it off and it wasnt working, i then tried unchecking the addon then clicking restarting my pc, then it worked when i got back on it and checked it again
Beachhead  [skapare] 1 aug, 2023 @ 7:23 
Okay, I don't know how many times I need to say this. You need to have SOGPF loaded in order for this mod to work, read the sidebar which says "Required DLC" before you post saying it doesn't work.
Sandor Clegane 31 jul, 2023 @ 20:15 
all of the British stuff is broken and half the textures will not load
NorweigenKilla1982 28 jul, 2023 @ 21:17 
@beachhead sorry i didnt update you it worked, i took of Sog then reinstalled it and it worked, dont know what happened
NorweigenKilla1982 7 jul, 2023 @ 22:37 
@Beachhead i actually am using SOGPF haven't really gotten rid of it and i used this mod many times before
Beachhead  [skapare] 6 jul, 2023 @ 13:11 
Make sure you are using the SOGPF DLC. @Norweigian
NorweigenKilla1982 6 jul, 2023 @ 3:42 
i started this mod couple weeks ago and the 50's US and ROC forces gear is glitching out and some gear are missing, also whenever i try spawning them most are invisible
F I D E L I O 24 maj, 2023 @ 20:32 
no rush
F I D E L I O 24 maj, 2023 @ 20:32 
is this mod gonna get updated ?
Price 8 maj, 2023 @ 3:51 
Too many dependancies! I can't use this for anything in my community
palazarev98 28 apr, 2023 @ 13:48 
The bug has been fixed. Thank you!
palazarev98 27 apr, 2023 @ 2:17 
I love this extension, however once I load it with other SOG-dependent mods, I get the following config error on launch:

No entry 'bin\ config.bin/CfgVehicles/vn_b_wheeled_m15
1.mg_05/Turrets/codriver_ffv.maxHorizontalotSpeed".

Could you please look into it?
Beachhead  [skapare] 8 apr, 2023 @ 22:12 
@Hongdino, these are coded manually, no module.
hongdino 8 apr, 2023 @ 22:04 
Which module are you using to create a faction?
Scraps_ 17 feb, 2023 @ 11:51 
US Army 1970s Autorifleman: The magazines in the inventory aren't compatible with the M16 HBAR
The Nobbles - God of Cheese 3 feb, 2023 @ 3:00 
Nice! Looking forward to it :)
Beachhead  [skapare] 2 feb, 2023 @ 20:03 
Nobbles, not in this mod no. I will be doing some skins for the various sab mods in the future though.
The Nobbles - God of Cheese 2 feb, 2023 @ 8:09 
Would there be any chance of adding Sab’s Military Aviation aircraft in? Some F9F Panthers or Sabres (G.96 I think it is in the mod?) for the 50s US forces would make them a bit more of an even match for the Soviets
Beachhead  [skapare] 12 dec, 2022 @ 23:32 
It's fixed now, all is well.
F I D E L I O 12 dec, 2022 @ 22:38 
what happened to the mod?
rootbandit95 3 dec, 2022 @ 17:49 
Could West Germany be added?
Joric 3 dec, 2022 @ 6:15 
A lot of the factions dont work in zeus for me, anyone else had this?
scoop 19 nov, 2022 @ 22:40 
mate, could you possibly add a uk 60s? trying to larp cuba gone hot in europe.
Captain Alex 7 okt, 2022 @ 19:32 
any chance the 1950s British units will get British voices in the Editor?
Beachhead  [skapare] 26 sep, 2022 @ 19:17 
Hi Michael, thanks for the error report. Will check it out. Sounds like I used the wrong classname for the LAW.
Michael.Golanski 26 sep, 2022 @ 18:37 
Just a note. Several AT units equipped with LAW launchers have no ammo and are rendered useless. Affects (to my knowledge) US 70's, Spanish 70's, Taiwan 70's

Soviet AT's seem to be fine, and Karl Gustavs do start with ammo, but start empty and need to be reloaded before use. Not sure if intentional.

Also, according to wikipedia. Spanish Armed Forces in Cold War had made use of Walker Bulldog and m113. Might be good idea to include them into the faction :)
Snakedoctor 7 sep, 2022 @ 15:35 
You can turn off the menu changes. It is an option in the settings.
Sir Arthur "Bomber" Harris 7 sep, 2022 @ 11:57 
CUP is a bleh addon, only issue i have is SOGPF, I have it but it is annoying how it changes the main menu when I am trying to stuff that is a mix of modern and cold war equipment (late 90s early 2000s stuff for example)
Sayori 3 sep, 2022 @ 6:05 
9GAG
-rep
Beachhead  [skapare] 29 jul, 2022 @ 21:41 
Yes I know there are complaints about the dependencies, however if you serious into cold war arma, you're using CWRIII, S&S, FWA, and USGE anyway. They are what I consider to be the essentials for these time periods, and are what allow this mod to have such a diverse selection of factions.
Ben Dover 27 jul, 2022 @ 4:22 
Great mod, only negative about it is its dependence on too many addons. CUP and CWR should have been enough...
Claptrap 24 jul, 2022 @ 5:58 
Please do cold war Canadian Armed Forces!!
flaco 22 jul, 2022 @ 17:35 
Do I need the dlc for this mod to work right?
OG Alcoholic Stepdad 20 jul, 2022 @ 5:47 
It'd be a pain in the ass but Rhodesia is probably better as an independent with the British mercenaries. But otherwise you have done really well with this. Lots of dependencies but the mod is pretty well built.