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41 78
I know I've used this in previous play through's though.
I’ve created a Fix version of the Disassemble Container With Items mod for version 42
You can use it alongside the original mod until it gets updated.
Thanks to @Kot_Shahter for information!
function: pickUpMoveable -- file: disassemble.lua line # 1196 | MOD: Disassemble Container With Items
function: pickUpMoveableViaCursor -- file: disassemble.lua line # 1166 | MOD: Disassemble Container With Items
function: complete -- file: ISMoveablesAction.lua line # 187 | Vanilla
java.lang.RuntimeException: Object tried to call nil in pickUpMoveableInternal
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
The update of 2025.3.7 means that users who use this Mod will encounter an error when moving any object, and the item cannot be removed properly. Additionally, there will be a copy of the corresponding item in the backpack,Please fix it
Reloading your save without the mod, then reloading again with the mod enabled appears to fix it. No idea how stable this workaround is, but its seemed to have worked for me.
Waiting for a fix for B42.4.X
To reproduce, all you need to do is start a new game, give yourself a wrench, move a kitchen sink and then try to place it on any container that will accept it. If you're in debug, the F11 script debugger will pop up once the timed action is complete. If you're not in debug mode, the timed action to place the sink will complete, but the sink won't be placed. The comment on that line of code is --set water to zero after moving
After disabling this mod, I was able to place sinks down.
Apparently "setWaterAmount" now takes two arguments, from a quick research:
(method) IsoObject:setWaterAmount(arg0: number, arg1: boolean)
A temporary band-aid fix that worked for me:
In disassemble.lua line #2268 (and #2272), modify the function
obj:setWaterAmount(0) ---> obj:setWaterAmount(0, true)
the other errors (line 1844, 1765, 189) are calling the line above and failing, so just changing #2268 should be enough (because of setWaterAmount)
Haven't looked too deep into the function, so I'm not sure if setting arg1 to true or false is better, but at least I can place toilets and sinks now without getting errors with this mod enabled
Disabling both allowed me to place sinks again.
Callframe at: setWaterAmount
function: placeMoveableInternal -- file: disassemble.lua line # 2268 | MOD: Disassemble Container With Items
function: placeMoveable -- file: disassemble.lua line # 1844 | MOD: Disassemble Container With Items
function: placeMoveableViaCursor -- file: disassemble.lua line # 1765 | MOD: Disassemble Container With Items
function: complete -- file: ISMoveablesAction.lua line # 189 | Vanilla
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2932632173
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2699828474
May be it is conflict with "Tetris Inventory mod" as some user said above