Garry's Mod

Garry's Mod

[VoiceSets] Half-Life 2 - Main Cast
51 kommentarer
Nilyx 7. maj kl. 3:09 
Now add barney voicesets, i cuz i wanna try and become barney next instead of alyx, rebel, and combine
Male_02 13. jan. kl. 18:18 
10/10
Mediumkey 19. okt. 2024 kl. 11:02 
can you add the option to add jump sounds?
p51guy16 10. mar. 2024 kl. 7:52 
Okay, it worked now, but i noticed a couple of the voicelines came with animations. Any way to disable that?
p51guy16 9. mar. 2024 kl. 18:58 
I set it to an hl2 one. And yes, I made sure it applied.
Vuthakral  [ophavsmand] 9. mar. 2024 kl. 15:26 
It won't open if you don't have a voiceset active
p51guy16 9. mar. 2024 kl. 15:25 
The VoiceSet menu does not even open when I use the bound key. any advice?
Hi 21. feb. 2024 kl. 6:35 
Oh I didn't. My bad pal
Vuthakral  [ophavsmand] 21. feb. 2024 kl. 6:31 
Did you see the image that explains this
Hi 21. feb. 2024 kl. 3:29 
Weird. It says that some of the keys are <NOT BOUND> for 4, 5, 7, 8 and 9
The Good Soldier Schweik 6. jan. 2024 kl. 5:37 
dratonic menu
Vuthakral  [ophavsmand] 30. dec. 2023 kl. 11:21 
You're gonna need to be a lot more specific, which button?
The Good Soldier Schweik 30. dec. 2023 kl. 8:18 
i don't see the button you are supposed to press
WinDemo 7. aug. 2023 kl. 5:19 
create voicesets for team fortress 2 , this mod is amazing
Vuthakral  [ophavsmand] 27. juli 2023 kl. 20:13 
Type "draconic" into console, you will see a few different bindable things; one of those is the VoiceSets menu key.
Kensekyo (剣影) 27. juli 2023 kl. 16:09 
Is there anyway to switch the bind of the voice meny? like from "c" into "ç" or anything like this
The Nefarious Banana 24. juli 2023 kl. 9:58 
that male disagree voiceline is kinda loud
*No, NOO!*
Vuthakral  [ophavsmand] 29. jan. 2023 kl. 5:48 
With using voicesets or making one
Professor Doodlewacker 28. jan. 2023 kl. 23:47 
i need help can you make simple tutorial?
pangitpuppy 27. jan. 2023 kl. 21:40 
Have you thought about making a Team Fortress 2 Set of VoiceSets?:sentry:
XenomorphKid 30. juli 2022 kl. 23:13 
Can You Please Make More Ark Npcs Please? I Really Love Them And I Also Dont Think There Is Enough Of Them On The Entire Workshop.
Vuthakral  [ophavsmand] 9. juli 2022 kl. 16:40 
You guys should really learn to read the comments right before yours.
Bold 9. juli 2022 kl. 13:44 
Yea optional binds for VS would be great since C is also the key for my customization menu
покровитель анал 9. juli 2022 kl. 1:55 
Can i bind other key? Just i dont want use c.
Odcub 8. juli 2022 kl. 10:42 
Cool
Vuthakral  [ophavsmand] 8. juli 2022 kl. 10:06 
Currently it is just on the context menu key, although I can add an optional bind which people can opt to use instead.
Odcub 8. juli 2022 kl. 9:23 
Do I bind Voicesets Voice Command Menu with another key instead of C?
Vuthakral  [ophavsmand] 4. juli 2022 kl. 11:00 
Yeah but the customization is limited, which includes voicesets, since it's not sandbox.
Snowy Snowtime 4. juli 2022 kl. 9:32 
i mean, you can still access the draconic menu even in TTT through its convar.
Vuthakral  [ophavsmand] 4. juli 2022 kl. 8:14 
I'll write up some documentation on this stuff in the near future on the Draconic Base wiki. It can be easily forced to a specific set per-player using a networked variable on their entity.
Drone Lover 4. juli 2022 kl. 8:02 
Would it be easily modified to have it be selected based on the player model?

The players won't have access to the context menu in TTT, so I would like to be able to set it based on model.
Vuthakral  [ophavsmand] 30. juni 2022 kl. 12:07 
These do pull faceposer data by nature of the engine. Just try using hl2 rebel lines on any playermodel with setup facial flexes.
Mediumkey 30. juni 2022 kl. 10:14 
id use this instead of there was like facial expressions to the eyes and stuff. just like how tf2/l4d2 does it
Vuthakral  [ophavsmand] 29. juni 2022 kl. 7:04 
I considered it, but figured it was something more people would be annoyed by than appreciate. In the future I could look into something similar to this existing system but for footsteps
Colin <3 29. juni 2022 kl. 4:32 
it would be cool if there was a feature like in tfa vox, where there are footstep sounds, for example, like in tfa vox combine where the sounds of steps with the sounds of combine armor
Dacker 28. juni 2022 kl. 16:37 
Are you gonna upload other voicesets?
Vuthakral  [ophavsmand] 28. juni 2022 kl. 11:26 
Which is still limited to per-playermodel rather than being a player choice. This system lets server hosts / gamemode authors still have control over the system and also allows players to have free choice in sandbox.
Kebabit 28. juni 2022 kl. 9:40 
TFA VOX is able to be applied to other playermodels, get enhanced playermodel selector, settings and table iirc
ChenPonChen 28. juni 2022 kl. 3:47 
Epico
Epik Berm 27. juni 2022 kl. 19:41 
Nice. Definitely might replace TFA if certain playermodel extensions don't ever get updated to remember manually assigned models.
Gamma4b 27. juni 2022 kl. 14:58 
how do you crop images like that so there are no black borders?
Dopey 27. juni 2022 kl. 14:25 
Damn bro link me to this TFA XOV Add-on :ccknight:
Vuthakral  [ophavsmand] 27. juni 2022 kl. 14:07 
@@jessica -- What NguenTen said, mostly. TFA Vox lets you trigger voice lines added if you bind a separate key to using it but they are tied to specific playermodels. I made the VoiceSet system for the Draconic Base because I felt really bad listening to all my friends complaining about how it was tied to models and had no proper way to make it work for others, so I made this system able to be selectable for players in more casual settings as well as controllable for server / gamemode developers.
NguyenTen 27. juni 2022 kl. 13:15 
TFA Vox is tied to specific playermodels and iirc doesn't let you trigger callouts manually.
the fein 27. juni 2022 kl. 12:18 
tfa xov is a thing you guys do know that right
Vuthakral  [ophavsmand] 27. juni 2022 kl. 11:28 
@Odcub -- Using lua, yes. I'll be writing an example / explanation page on the Draconic Base wiki later.

@Intus Mortuis -- Right now it's tied to the context menu key, but I can look into changing / adding custom keybind support for the next update.
Intus Mortuis 27. juni 2022 kl. 11:19 
If I want to rebind menu command, what can I do?
Odcub 27. juni 2022 kl. 10:14 
Wait wait. can we make our own voicesets too?
Desk Human 27. juni 2022 kl. 6:55 
"e"
Desk Human 27. juni 2022 kl. 6:55 
this is cool.