安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Perhaps because the aiming line was not aligned at all, the impact point after launch was quite far from the aiming point, and the target point was linked to the recoil, so the accuracy rate became very bad.
The RoF focused version is much better now, but the damage focused version seems better before.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2853000113
and added to weapon to the anti armor catagory
but i still dont recommend using this
unless ur playing RFM
cause its too OP for a bot
last time i checked the settings but the standard versions of the weapon is available for bots
yesterday when i was testing my new very op tank i tested it with ai armed with only this weapon
so surely the bots can use them
I REALLY DON'T recommend letting bots use it
its just too OP
and plus idk what you mean by player only version. This is an old mod and idk much about it now. and ive lost the files so no more update.
Oh Jeeze
my bad
I forgot to replace the projectile
Ah, okay then. Tanks you say? Uhlans could also be included there, but it is Paradeus and you're doing KCCO right now...
Good luck then.
This is my first weapon mod so ive never tried to do that before
my next goal would be to model the other KCCO tank to add some variety