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回報翻譯問題
It's alive, yea
Added swords for Arachna and T.Arachna;
Sort of "added" swords for Tr.Judas and Tr.Eden:
created new sword for Eden; his old sword is now used for T.Eden, and T.Eden's old is now used as Tr.Eden's;
created new sword for Shadow Judas, his old sword is used for Tr.Judas;
Due to a little use of sword (and also because it matches him too), Tr.Samson just uses T.Samson's sword;
All future tarnished chars will use swords of their tainted counterparts, until special sword for them will be created (that will work only if they use normal attacks, not something alike Tr.Samson).
Also some little improvements to already existing swords, which needed that the most.
Huge code rewrite;
Added options to Mod Config Menu:
to not change Spirit Sword collectible icon (while on pedestal);
to use vanilla sprites for Isaac (Non-Tainted only).
Fully fixed slash problem;
New sprite for Tainted Cain (with little easter egg of using one of pre-patch.1.7.5 recipes for his Spirit Sword);
Little changes to Andromeda and Tainted Andromeda's sprites.
New icons for collectible on pedestal:
Eden, Tainted Cain, Tainted ???, Andromeda and Tarnished Keeper (to match current sprites);
Cain, Forgotten's Soul (to make them less messy);
All old icons are added in extras.
p.s. L0GiCked wasn't online for pretty long time and I'm pretty bad at designing spites from scratch, so you're welcome if you can help.
Mod should work with FF, but FF's characters will have default swords (as their sprites aren't done). Personally, I don't like FF that much, so don't expect FF chars to be added soon
+ It should be totally possible;
- There is no way to know parent/spawner of poof effect, so poofs will be player 0 only.
I just find extremely unpleasable how it works with some characters sword projectile, like ghost form Jacob.
And some sprites should be reworked to fit the game better.