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Is it THAT hard to just use the model that's already been ported. You've been spamming the comment section of the already ported model non-stop and it's getting annoying. Stop.
Also @TeamGoji4life124
Thanks
I'm assuming this guy did something that he's not telling me cause I copied exactly everything he did and it STILL won't work.
"Exception allow violation' (assert 1)"
I dont get the bodygroup thing. I dont see how that'll stop the too many vertices problem. I just don't get it.
Neither do I but if it means you've found an easier solution in the process then just do that
Just replace the VTF's on this model with the new one then? you don't have to report the whole-ass model
But as usual there's a roadblock and this time it's crowbar and it's stupid annoying fucking error...
Well I don't know what else to tell you. Why can't you just use my port?
Separate the mesh into different models in blender then compile those together using the QC file
Just use bodygroups
Thank you!! and I'd be happy to do that model but I don't think one exists yet
Yeah ofc, you don't have to ask to use it if it's up for free already haha
Also @Wubba lubba dub dub!!! I had no idea the MMD version had different fur so now I know... and I'll change it when I want
take care
"Good luck man!!!"