Stellaris

Stellaris

Unique Ascension Perks 3.14 DEV branch
441 kommentarer
FirePrince  [ophavsmand] 11. okt. kl. 10:34 
Greetings, inhabitants of the modified galaxy! I know the void has been silent for a while, but the next expansion of this universe is planned. It is true, each new version demands care, testing, and countless late-night hours among the void.
I've been modding Stellaris for a long time, always freely and for the joy of creation. But as the years pass, my family gently reminds me that time has value — and they're right. If you wish to help me dedicate more time to these worlds, Ko-fi support [ko-fi.com] would mean a great deal. It helps me justify the long nights of work, while still supporting those closest to me.
Regardless, the next update will rise when it is ready, and your patience and devotion are the true fuel that keeps this project alive.
Vici 11. okt. kl. 5:48 
Just gonna say this, and I understand my single voice is nothing much, but I wanna say this. This mod is one of the few that I can't go without, even as I have played without it, I've felt a empty space where I am missing stuff. I understand the update frankly through a flashbang into a dark tight room. I speak for many I hope when I say we don't NEED the mod know, we can wait. We all just wanna know if work is being attempted. Sitting in the dark is no fun, and if we just knew its being worked on, I think we'd all be more happy, and for you guys, less pressure from us as we all calm down. Thank you for this wonderful mod, and thanks for the understanding.
WAFFEL E100 8. okt. kl. 3:00 
update when
MrMafioso 2. okt. kl. 16:04 
Looks like 4.0+gigas just breaks some slavery values. Any fixes? I only use the discovery ascension perk from this and miss it
Kazeck 8. sep. kl. 13:39 
Thank you for all of your work Fireprince...even if it's never updated again it was amazing.
just a person ? 4. sep. kl. 20:22 
bro, 4.0 break almost everything in this mod make it again will lost a ton of time
Rogueone 4. sep. kl. 17:16 
Can someone make a current version?
Microsoft Edge 4. juli kl. 18:21 
Hey, just wanted to pop in here and say thank you. I've used this mod for a long time, its been a mainstay in my load order for years. Whether or not you continue, thank you for the time and dedication you've put in over the years.
Misterwheatley 10. maj kl. 13:56 
IT'S JOEVER
Doviena 10. maj kl. 12:43 
FirePrince stated in Discord that they are taking a long break from modding and may come back by the release of 4.1, so there wont be an update for a along while
Immortal Zeki 9. maj kl. 19:06 
Hope you do continue it, has some ascension perks I enjoy using
FirePrince  [ophavsmand] 29. mar. kl. 5:52 
I mean yes, I mean he should.
MasterBot 29. mar. kl. 4:40 
Is dev of Merger aware of that?
FirePrince  [ophavsmand] 23. mar. kl. 22:18 
@Dad's back... yes and no, unfortunately the Merger of Rules, is still behind this mod (so currently not compat)
@Voidlord: thx for appreciation, unfortunately I'm not sure if I'll continue this mod with 4.0.
Dad's back.... 22. mar. kl. 19:45 
Hey, FYI so Aggressive Marketing (ap_megacorp) isn't working at all, currently only using this mod and the merger of the rules, so nothing conflicting.
Voidlord 21. mar. kl. 11:06 
Oh happy days you fixed the not expanding bug!

On another note, i cant wait to see what you do with the new patch. I wonder how some of the perks will work...
FirePrince  [ophavsmand] 14. mar. kl. 0:17 
@MasterBot: ty, done
MasterBot 10. mar. kl. 20:20 
Super hiveming doesnt work on space fauna ships right? If so it def should. Also ai sometimes clones leaders at the start of the game killing unity production...
GENOBEESRAGE 8. mar. kl. 1:32 
yep working now
FirePrince  [ophavsmand] 8. mar. kl. 0:29 
Ups yes, fix incoming, thanks for report! (must be due to version number 13)
GENOBEESRAGE 7. mar. kl. 23:44 
the update you did today is causing the game to crash
FirePrince  [ophavsmand] 4. mar. kl. 3:30 
Ah ACOT, fixed! Had the wrong compatibility var for ACOT - Secrets Beyond The Gates (which still has no mod var) - so dropped support for now for SBTG.
Jimbo_the_rat_king 3. mar. kl. 15:21 
Can confirm the same issue user 11 and LORD© TESTICLE™ SMASHER® were having, this mod conflicts with ACOT and doesn't allow me to pick vanilla war goals
FirePrince  [ophavsmand] 28. feb. kl. 14:40 
@LORD© TESTICLE™ SMASHER®: sry, can't confirm nor find anything to this.
LORD© TESTICLE™ SMASHER® 24. feb. kl. 22:25 
I am having the same problem as the user '11' below me. enabling this mod by itself or with other mods prevent any options in the war goals section of the UI when declaring war. All other mods work fine together.
11 24. feb. kl. 11:11 
Sir I can't select any war-goal from vanilla. I have tested it conflict with ACOT now(just these two mods). Maybe need a check?
kahvipensas 18. feb. kl. 23:57 
Whatever you did has helped. The exact same modset that crashed yesterday did not crash after your update. I didn't find out which combo of mods triggered the crashes but (fingers crossed!) everything seems to be working now.
FirePrince  [ophavsmand] 18. feb. kl. 22:49 
Does it crash anymore?
@Amadeus: np
Amadeus 18. feb. kl. 20:01 
I disabled it myself to test and it looks like maybe the special trade policies don't work when EmEx is in the modlist too
just a person ? 18. feb. kl. 19:50 
Hey guy use this mod to avoid any further issue about the mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2807759164
FirePrince  [ophavsmand] 18. feb. kl. 11:06 
@Amadeus: seems indeed no proper reason, will enable it in the next version.
FirePrince  [ophavsmand] 18. feb. kl. 10:50 
@zekunda: are you sure? (I've no CTD) What means all tech reset? When the CTD occurs? Can you figure out which other mod has conflict? I strongly guess it has something to do with the new compatibility inline_scripts.
zekunda 18. feb. kl. 10:13 
same situation after update all tech is reset in previos save and crash game(
can you return last version this mod?)
FirePrince  [ophavsmand] 18. feb. kl. 9:09 
Oh, made a quick update. The CTD is direct on save load?
enzerox 18. feb. kl. 6:57 
Also encountering CTDs. I tested all my mods, only this one causes CTD for some reason, however it doesn't cause CTD if this is the only MOD loaded so there's probably a mod conflict somewhere.
Amadeus 18. feb. kl. 0:33 
Just curious but why is Economical Mastery incompatible with EmEx?
kahvipensas 17. feb. kl. 23:44 
I've been encountering CTD's too, not sure if this mod is to blame (or if it's a compatibility issue where this mod is involved). I'm going through my modlist and trying to find out what is causing my game to crash
just a person ? 17. feb. kl. 21:35 
ahh, dammit new update make previous save completely crash after enter the gane, all tech research reset in near late game, lol, also any mod relate to megastructure and starbase stuck in crash, still try with load order to see it gonna change something or not
just a person ? 16. feb. kl. 20:08 
Hey, @FirePrince did the Nanite Factory was disable or something, I didnot see it when earn the perk relate to nanite??
FirePrince  [ophavsmand] 16. feb. kl. 17:08 
Update: tried to fix all reported issues (see log for more)
just a person ? 6. feb. kl. 21:46 
also, I dont know did anyone receive the scam from Emergency Calculation Ascension Perk, It say unlock megastructure Disable L-Gates but it didnot appear in megastruc build menu ?????
Taco Man 27. jan. kl. 17:15 
scratch that it unhecked itself post haste.
Taco Man 27. jan. kl. 17:13 
The defense sentinels, all of them, turn hostile to me after I take back a station that a hostile fleet recently took. After I take the system, every single defense sentinel fleet turns hostile to me. I don't know what happens if I wait, but could you look into it? I'd rather not have to fight them.
pesachyonah 18. dec. 2024 kl. 8:38 
@FirePrince - Thank You! That's excellent customer service there, sir.
FirePrince  [ophavsmand] 18. dec. 2024 kl. 8:30 
OK, updated: added new edict for Expansion Development
pesachyonah 16. dec. 2024 kl. 9:51 
I am experiencing Dracon2k's very same frustration - I chose to deduct influence automatically and now I can't gather enough,
Dracon2k 15. dec. 2024 kl. 17:40 
There is a problem with Expansion Development Ascension Perk. After some time it asks me if I want it to be manual or automatic, and even when I select manual, it still defaults to automatic, so if 2 of my science vessels complete a survey at once, it auto-builds for one and doesnt for the other. Can this be changed to an edict toggle instead so I can choose to keep manual without it bugging out?
FirePrince  [ophavsmand] 10. dec. 2024 kl. 19:23 
@schmonz: added an automation option
@Taco Man: hopefully fixed
schmonz 8. dec. 2024 kl. 0:07 
Is there any chance you remove all those pestilent dialogue boxes? As like the "Select your technocracy technology to boost" and all those "We did great at.. " message boxes? They are annoying like shit. Make them edicts, or options.