Total War: WARHAMMER III

Total War: WARHAMMER III

Daemon RoR Reskin
68 kommentarer
Alshua  [ophavsmand] 11. maj 2024 kl. 12:24 
Plaguebearers Update
- The Festering Stooges and Barons of the Bog have been reenabled after fixing their skeletons.
- Updated Festering Stooges to have 2k textures and improved butt geometry


@Vaxar Kun - I had deduced this, but it's more time-consuming than it sounds.
Vaxar Kun 10. maj 2024 kl. 0:40 
supposedly the fix for plaguebearers isnt that difficult
> All models using humanoid04b skeleton (plaguebearer) must be re-rigged. In asset editor, if you add +3 to the old bone number, you get the correct bone. For example, root bone used to be 4, but it now shows up as be_prop_3, so you should re-rig that to the new root bone, which is 7
Alshua  [ophavsmand] 9. maj 2024 kl. 13:39 
Update
- Added the Rot Riders, with retextured and less spikey steeds, custom capes, and other changes
- Improved hair textures and blood handling for the Bringers of Beguilement

Fix for the Stooges is still pending; they are disabled for now to avoid a visual bug introduced in 5.0.
Alshua  [ophavsmand] 30. apr. 2024 kl. 22:14 
Patch 5.0 (Thrones of Decay)
* The Plaguebearer reskins have had to be disabled, as the patch broke them so severely they might need to be remade from the ground up. :steamsad:
* The new Noxbringer (Soul Grinder of Nurgle) RoR has received a new reskin to compensate, making it considerably grosser and more distinct from the base unit (since it was a pure recolor). Its unit card is now more accurate (both to vanilla and to the reskin).
GoatScream 30. apr. 2024 kl. 21:05 
Hello, the Festering Stooges are all distorted and deformed in bizarre ways when using this mod
Lokki 21. dec. 2023 kl. 5:40 
@Alshua if used with female daemonettes the regular daemonettes will have a variant with a broken face.
IronTonberry 16. sep. 2023 kl. 12:04 
Great work love the mod! Only issue I have is blood decals are not appearing on the hell forged host bloodletters for me. Vanilla blood textures or Smirk's blood textures.
Alshua  [ophavsmand] 31. aug. 2023 kl. 22:50 
Patch 4.0 (Shadows of Change)
- Version update

I'll be taking a look at the new Daemon RoRs and seeing if I'd like to adjust them, but no changes for now.
sirmicou85 28. apr. 2023 kl. 1:04 
Oh yes it works again ! Really thank you for the update dude ! :D
thelosh68 27. apr. 2023 kl. 18:52 
Thank you. I still have an odd white highlight on the tips of the wings on the bloody fist from a distance that goes away at closer range. but he is alot better then he was.
Alshua  [ophavsmand] 27. apr. 2023 kl. 13:48 
Vanilla Bug Fixed
It was not caused by or related to this mod, but I fixed a vanilla bug with one of Khorne's Bloody Fist's textures anyway. I noticed that the four Greater Daemon RoRs do not have consistent appearances (they change every time you load a battle), which seemed lame, so...
Consistent Greater Daemon RoR Appearance
- Now Golden Griffin of Theurgy, Khorne's Bloody Fist, Uncle Furuncle, and The Marquis of Masochism all look the same every time you fight a battle. But then I noticed all of them use generic weapons, which often clash with their appearance, so...
Unique Greater Daemon RoR Weapons
Now all four of them have unique weapon skins . But then I noticed their unit cards are hard to distinguish, so...
Greater Daemon Unit Card edits
Improved, more distinctive unit cards for Greater Daemon RoRs.
Alshua  [ophavsmand] 27. apr. 2023 kl. 13:47 
@sirmicou85 - It turns out that texture bug is from the vanilla game, and unrelated to this mod. I fixed the vanilla bug with an update anyway, just to be neighborly. Your request accidentally got me to update this mod with new content too, however...
sirmicou85 27. apr. 2023 kl. 1:15 
Hello @Alshua ! Nice work ! Can you make your mod compatible with "Patron Gods" mod (link below) ? The RoR Bloodthurster ("Khorne's Bloody Fist") has a bad texture bug when we use both mods. :)

https://gtm.steamproxy.vip/workshop/filedetails/?id=2859718528
NoSolace 7. sep. 2022 kl. 2:06 
Thank you for all the work you do, even if you did have to model another Nurgle ass. I love your mods.
RatboyW 27. aug. 2022 kl. 8:31 
Any idea why this mod isn't overridden by Spartan VI's Bringers of Beguilement mod? I simply deleted their tables from this mod so it's not a problem, I'm just curious why some mods don't get overridden despite being lower priority/higher in the load order
PastmasterJT 25. aug. 2022 kl. 18:02 
Hey man love the mod i do have a question
are you planing to do this with the other ROR's
Blood for the Blood God 25. aug. 2022 kl. 13:29 
Hey, I deleted the two variant meshes and it worked (no more jaws) but the body color of some units was different of the head.

The head was the color of your mod, while the body was regular color of the Bloodletter. It happens with some models of the unit, but not all of them.
Blood for the Blood God 24. aug. 2022 kl. 20:44 
Sorry if it felt I was entitled
Blood for the Blood God 24. aug. 2022 kl. 20:44 
Thank you so much for taking your time to teach me how to do it myself, I really appreciate you and your mod!
Alshua  [ophavsmand] 24. aug. 2022 kl. 11:35 
If you have Rusted Packfile Manager, you could go into the variantmeshdefinition file for the Bloodletters, and delete the first two variant meshes, leaving only the third (which has no bone jaw). Everyone's tastes are a little different, so it is not really possible for me to maintain many versions of the same mod.
Blood for the Blood God 24. aug. 2022 kl. 11:16 
I love the Bloodletter, except for the bone jaw. Is there a version of your mod without it? Or any way I can remove it myself?
Alshua  [ophavsmand] 23. aug. 2022 kl. 13:30 
Updated for Immortal Empires!

- CA still has not fixed the typo where the Bringers of Beguilement upkeep is 636 instead of 363, so this mod now repairs that bug.
SS-N-19 Shipwreck 11. aug. 2022 kl. 12:24 
Can I use assets from your mod in my mod?
Alshua  [ophavsmand] 10. juli 2022 kl. 4:46 
Thanks Chuckawookie, I'll look at it. For now, you could try changing the mod order.
Chuckawookie 9. juli 2022 kl. 9:56 
I know you said you could use this with other daemonette reskins but after testing with just this mod and "female daemonettes" there are model glitches on the exalted daemonettes and your RoR.
Alshua  [ophavsmand] 7. juli 2022 kl. 13:36 
Definitely, HughJanus.
HughJanus69 7. juli 2022 kl. 13:22 
save game compatible?
Alshua  [ophavsmand] 7. juli 2022 kl. 2:08 
Small Nurgle update.

Additions
- Barons of the Bog reskin added. They now use the uglier, flabbier, meaner model I made for the Festering Stooges. However, they retain their unique new texture, so they look quite different than the Stooges. This was an easy change with a lot of payoff, but if I have time, I'd like to do more for the Barons, like edit their frogs.

Fixes
-Improved handling of materials by the Festering Stooges, so all of their gross textures will be maximally vivid
Alshua  [ophavsmand] 3. juli 2022 kl. 3:23 
Oops, fixed.
Vegi 3. juli 2022 kl. 0:14 
The links on this page aren't working properly, (I clicked on the cultist expansion and it sent me here. Clicking on it again reloaded the page. Clicking on the Cultist of Pleasure Reskin sent me to the Factional Furies Reskin.)
baldhead 1. juli 2022 kl. 3:56 
are you gonna make a reskin mod for RoR 2 at some point? this one is great, would be interesting to see one for the new units
Basinox 1. juli 2022 kl. 3:46 
Lost2Insanity's one fix completely changes the Khorne cavalry from being one of the worst to being the best looking RoR from this patch. Well done!
Alshua  [ophavsmand] 30. juni 2022 kl. 19:07 
Update for patch 1.3. No new reskins, just fixes for the new content that came out. The new RoRs unfortunately released with several visual bugs.

-Fixed the leg texture on the new Slaanesh cavalry RoR
-Fixed the hair transparency on the new Slaanesh cavalry RoR (fix by Lost2Insanity)
-Fixed the head mask (had been all black) on the new Khorne cavalry RoR (fix by Lost2Insanity)


I haven't decided yet if I will reskin some of the new Daemon RoRs, since I'm busy working on a new Cultist mod. But at least this way they all work.
Basinox 30. juni 2022 kl. 13:22 
Are you planning on giving the new RoR's a touch up? Your work is pretty great and most of the deamons are a bit dissapointing (especially the Khornate one)
rex999 30. juni 2022 kl. 7:57 
are you gonna reskin the new ROR cav units?
greasy breads 27. juni 2022 kl. 23:03 
nice of you to teach a young steam gaming aspirant lol. gj.
Alshua  [ophavsmand] 13. juni 2022 kl. 20:42 
In Steam, click the green Play Game button. Then, in the Warhammer 3 launcher that comes up, click the Mod Manager button. Switch on the mods you want to use. Then, go ahead and play the game as normal.
RandomGuyYouMet 13. juni 2022 kl. 15:25 
AFK
RandomGuyYouMet 13. juni 2022 kl. 15:24 
??????????????????????????????????????????????????????????????????????????????????????
RandomGuyYouMet 13. juni 2022 kl. 14:07 
How? ):
Alshua  [ophavsmand] 9. juni 2022 kl. 19:56 
Well, I am happy you chose this to be your first mod. Click Subscribe, then when you open Warhammer 3, activate Daemon RoR Reskin in the mod menu. Then when you play the game, the Regiments of Renown should have cool new looks.
RandomGuyYouMet 9. juni 2022 kl. 15:03 
This is my first mod and i'm lost ):
Alshua  [ophavsmand] 7. juni 2022 kl. 21:16 
It's hard for me to say what will come out next, because I tend to work on a few things simultaneously and go where my mood takes me. But I'm about halfway done with a new female Nurgle cultist, and a reskin of the Slaanesh cultist.
Mordecai 7. juni 2022 kl. 20:41 
Yeah, I don't know. After resubbing they're still in there vanilla models, the other 3 are fine though. While I have your attention, whats the next mod project :3
Alshua  [ophavsmand] 7. juni 2022 kl. 20:22 
Yeah, let me know. I tested it myself and had a friend test it, and it works well for us, so I'm not sure what the trouble could be.
Mordecai 7. juni 2022 kl. 20:16 
That's what I thought the issue was at first, I isolated your mod and it still reverts back to the vanilla model. I'll try resubing and see if that fixes the issue for me
Alshua  [ophavsmand] 7. juni 2022 kl. 17:10 
@Supreme Patriarch: Do you have the Female Daemonettes mod, or another daemonette reskin? I am confident the daemonettes are working (other than that their hair has black edges, as Meh brought up). But you may have another mod that reskins them. If you move my mod higher than that one, they should work again.
Mordecai 7. juni 2022 kl. 7:47 
Seems like daemonettes stopped working
The Wriggler 2. juni 2022 kl. 22:42 
S tier mod. Actually gave the plaguebearers total dumpies
Alshua  [ophavsmand] 29. maj 2022 kl. 15:22 
Thanks so much for the report, Meh, I'll fix it up. I suspect what you are seeing is me being too heavy-handed with the black outline I used around the hair to make it look good at a distance, rather than the alpha being entirely broken. If you're seeing actual giant chunky broken alpha let me know, I'm not seeing it myself.

@Seiras: Please enjoy your buff Bloodletters and fashionable Daemonettes.

@Fat Goblin: ...and your thicc Plaguebearers.