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Or would it mess with something that lowers squadsight penalty when on high ground?
(It was actually related to another bug from Community Highlander that erroneously reversed parameters Attacker and TargetUnit in the OverrideHasHeightAdvantage check. I am reporting this to the CH team.)
Another note: Cover still gives the Damage Reduction Bonus if you use that mod.
Got it. Thanks.
You covered two cases in your description.
But what if:
1. Target has height advantage and is behind high cover? If HA + LC already gets high cover bonus, is there any additional advantage to HA +HC?
2. Target has height disadvantage and behind high cover? If HD + LC = no cover bonus, then is HD + HC = low cover bonus or high cover bonus?
+HEIGHT_MODIFIER=(ZDiff=1, OffenseBonus=2, DefenseBonus=-2)
+HEIGHT_MODIFIER=(ZDiff=2, OffenseBonus=5, DefenseBonus=-5)
+HEIGHT_MODIFIER=(ZDiff=3, OffenseBonus=10, DefenseBonus=-10)
+HEIGHT_MODIFIER=(ZDiff=4, OffenseBonus=15, DefenseBonus=-15)
+HEIGHT_MODIFIER=(ZDiff=5, OffenseBonus=20, DefenseBonus=-20)
+HEIGHT_MODIFIER=(ZDiff=6, OffenseBonus=25, DefenseBonus=-25)