Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
The change I made: In ReducedGrinding>Global>Player.cs at line 43: I changed it from
if (Main.LocalPlayer.HasBuff(BuffID.Clairvoyance))
to
if (Player.HasBuff(BuffID.Clairvoyance))
I want to revert to the last version that worked for everyone, before trying to fix the current. Was version 9.10 working for everyone?
@i am a piece of bread: I added the configuration.
I checked on the staff of slimes and vertebra, they fall out as usual
@Ben: Oops, Super Bobber was using regular Bobber setting. The Angler apparently was giving 1 quest per day if the end game amount = the base amount. I updated my mod with both of these fixed.
I didn't have that problem with the fish coins in single or in a server though. Try backing up your mod list, then use my mod by itself to see if you still have that problem.