全軍破敵:戰鎚3

全軍破敵:戰鎚3

[Kislev] One Ataman Governor Per Province
44 則留言
Voodooozo37 7 月 16 日 上午 3:06 
Can we switch or recruit those atamans somehow?
NeoKorp 5 月 8 日 下午 8:41 
How to remove or replace ataman if possible?
sigmars_disciple 4 月 21 日 上午 1:46 
Hey, came here via the Empire Legates mod. Just wanted to say that this could mention that it works for that Empire mod too, couldn't it?
Kane Beckett 4 月 18 日 下午 3:42 
Stunning!
shaademrys 3 月 28 日 下午 1:41 
is there a way to make your vassal count ? and meaby controlling region capital and having you or your vassal controlling the rest of the province
상자 3 月 27 日 上午 2:30 
Definitely good
Freiya  [作者] 3 月 26 日 上午 3:03 
@Stale Memes, I don't know but since the mod only changes a db value and 3 text lines, it should be fine.
Stale Memes 3 月 26 日 上午 2:46 
Thank you for the quick update!
I have a most likely stupid question to ask: Does this mod work in multiplayer?
Freiya  [作者] 3 月 25 日 下午 2:21 
@Stale Meme, I just updated the mod for 6.1. It seems like the patch didn't change the Ataman system a lot so the mod should work exactly like before. The only issue I see is that now I don't think we can remove an ataman from a province but I didn't have time to test and confirm that.
Stale Memes 3 月 24 日 上午 8:52 
I had only just realised that such a mod already existed. Fantastic.
Now that Atamans are being changed with the patch tomorrow, can we expect an update that maintains the one Ataman per province while integrating the other changes done to the system?
The limitation of only getting one per every two provinces is far too game-y and makes no sense in-universe, but apparently CA don't intend to change it because it would be too much management in their opinion.
arkadozst 2024 年 6 月 9 日 上午 7:33 
Thanks for the mod!:winter2019happyyul:
Freiya  [作者] 2024 年 6 月 8 日 下午 5:24 
@Cris P. Bacon, It works fine on my side, another mod is probably interfering if it's not the case for you...
Cris P. Bacon 2024 年 6 月 8 日 下午 12:42 
Not working :(
[FuFo] Da HALOSHOCK 2024 年 5 月 18 日 上午 5:15 
Didn't know it was a thing.
Freiya  [作者] 2024 年 5 月 18 日 上午 1:05 
@ [FuFo] Da HALOSHOCK, Did you try this version ?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=2842123194
[FuFo] Da HALOSHOCK 2024 年 5 月 17 日 下午 7:45 
Doesn't work with Radious
Freiya  [作者] 2023 年 7 月 20 日 上午 2:26 
@究-极-蛇皮怪, No it works even during an existing campaign.
蛇皮怪 2023 年 7 月 20 日 上午 2:01 
need a new game?
Vahdrak 2023 年 5 月 4 日 上午 9:12 
thanks man
Freiya  [作者] 2023 年 5 月 4 日 上午 12:09 
@Vahdrak, Of course ?
Vahdrak 2023 年 5 月 3 日 下午 10:05 
still works??
Altey 2023 年 4 月 8 日 上午 10:09 
As an idea you can give 2 atamans when it unlocks
Freiya  [作者] 2022 年 10 月 21 日 上午 12:31 
@Dyne Enigma, It works for me... Keep in mind you still need to have 2 provinces to unlock the feature. Otherwise, maybe there is a compatibility issue with another mod.
Dyne Enigma 2022 年 10 月 20 日 下午 6:40 
Not working for me with the new update.
Xardovany 2022 年 9 月 4 日 上午 7:26 
It works for me, it just doesn't actually allow you to assign one from 1 province onwards, as the button stays locked until you get 2 provinces, after that you can assign one per province though.
Freiya  [作者] 2022 年 8 月 28 日 上午 4:58 
The mod should already work with IE too.
Son of DaiViet 2022 年 8 月 28 日 上午 4:49 
need update for IE pls
Freiya  [作者] 2022 年 7 月 29 日 下午 2:12 
Nope as stated by SussyBaka212, this is not compatible with Radious. I just uploaded a separate version that should work with Radious. I didn't test it extensively but there shouldn't be any issue.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=2842123194
Dyne Enigma 2022 年 7 月 29 日 下午 12:56 
You may have already said, but is this compatible with Radious? I'm using Radious and its not working. I don't really have any other mods that should be affecting it.
Valcoxic 2022 年 7 月 22 日 上午 7:00 
Thank you very much! Keep up the good work :Monokuma2_DGR:
Freiya  [作者] 2022 年 7 月 22 日 上午 12:42 
Ah indeed, the guy who made the mod you linked is probably new to modding. He included the whole campaign_variables_tables database (and also he didn't rename it). It probably conflicts with other mods as well without you seeing it.

Maybe try this version instead :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2789866016&searchtext=income

It's 5000 base income instead of 10000 but at least it doesn't include the whole campaign_variables database. :p
Valcoxic 2022 年 7 月 21 日 下午 3:34 
Ah I found it. Very weird mod that blocked yours
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2815464697
I have no understanding of mods maybe you can see why this mod doesn't allow your mod to work. Thanks for your mod btw :)
Freiya  [作者] 2022 年 7 月 21 日 上午 2:34 
I just tested with SFO and it's compatible on my side, maybe it's another mod that is conflicting with it ?
Valcoxic 2022 年 7 月 20 日 下午 3:02 
Hey there this mod isn't compatible with SFO I believe. Anyone else having this problem? And is it possible to make it compatible?
SussyBaka212 2022 年 5 月 30 日 下午 11:45 
As a heads up to everyone else, this is not combatable with radious, at least it isnt working for me.
Freiya  [作者] 2022 年 5 月 5 日 上午 10:30 
@alexschulzweil Nope, it's not that easy unfortunately. Setting to 0 or -1 province just "disables" the system.
alexschulzweil 2022 年 5 月 5 日 上午 3:38 
could you make a "Provinces-1" Version? Because than it is possible to change them between provinces. Also lore-wise I don't think that Katrina shares Power in Kislev itself
Freiya  [作者] 2022 年 5 月 2 日 上午 10:20 
@Deviant I think the number of Ataman events if fine unless you quickly a lot of territory. I still created a mod for that here that increases the delay between these events :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2802850069
ilya-rysenkov 2022 年 5 月 1 日 上午 7:18 
Yes. That's what I think should have been. Thank you!
Redbeard 2022 年 4 月 30 日 下午 5:47 
cool thanks, I will put it on then.
Freiya  [作者] 2022 年 4 月 30 日 下午 3:58 
@Redbeard Yes, you can activate or even deactivate the mod at any time of a campaign.

Regarding the deactivation, the game already manages situations where you have more Atamans than the limit. If for example in my screenshot with 11/11 Ataman, I deactivate the mod and reload the game I will still have the 11 Atamans assigned to provinces without any issue and the events will still happen as usual (it will just be displayed "Assigned : 11/5" in the UI).
Redbeard 2022 年 4 月 30 日 下午 3:46 
is this safe/would work to put into a campaign I already started?
Deviant 2022 年 4 月 30 日 下午 2:37 
Cool. How about creating a mod to reduce the number of chieftain events by 50%? I think after 100 moves it will start to annoy...
nOOB 2022 年 4 月 30 日 下午 2:20 
thanks, today i missed this mod playing new ice court campaign