Rivals of Aether

Rivals of Aether

TTYD Battle Stage
18 則留言
gjkjr1 4 月 25 日 上午 8:16 
Also i may want to add custom projectiles for some too...
gjkjr1 4 月 25 日 上午 8:15 
How would i just add a new character to watch without needing to get a character? PLEASE and also i dont know how to code.
Bloody_FOXY470 2024 年 11 月 12 日 下午 5:06 
I hope you add the Chapter 1 battle remix from the remake! It would fit!
Mayo_Man 2024 年 5 月 6 日 下午 6:24 
NOW ADD MY DUDE SMORG!
chrismrhach 2024 年 2 月 9 日 下午 1:32 
my character moves slightly to the left when it flips, can you fix the issue plz?
chrismrhach 2024 年 1 月 28 日 上午 11:10 
how do I get my character to sit properly on the seat, when it flips it changes position, can you help me with this plz?
chrismrhach 2023 年 11 月 8 日 上午 6:11 
My character when it flips it kinda changes position and i don't like it in aseprite all the sprites are perfectly arranged one with another and stays in the same position but in rivals it kinda moves to one side when flipping
harris 2023 年 9 月 27 日 上午 12:59 
In case anyone wanted to know a few characters that are compatible:

Goku (Muno) - Chi-Chi
Samus (Dread) - Metroid
Bowser (VAE) - Bowser Jr
Perfect Cell - Cell Jr

Hope more characters get compatibility!
MAJR 2023 年 7 月 9 日 下午 2:04 
Spotted ChiChi with Muno Goku
MAJR 2023 年 7 月 6 日 上午 12:01 
Anybody know any characters that have compatability?
Lucas 2022 年 7 月 22 日 下午 4:41 
it would be nice if paper mario and a random enemy in the background.
Sigmund Froid 2022 年 4 月 29 日 上午 6:05 
Thanks!
Justzach  [作者] 2022 年 4 月 28 日 下午 7:10 
@Sigmund Froid
sure thing, I honestly forgot to add that my apologise
Sigmund Froid 2022 年 4 月 28 日 下午 3:44 
Are you going to add the tutorial for the Compatibility back to the description? Would be kinda neat to know I guess.
Scott Memelord 2022 年 4 月 28 日 上午 12:25 
Nice!
Hona 2022 年 4 月 26 日 下午 4:45 
why???
Justzach  [作者] 2022 年 4 月 26 日 下午 3:47 
@Sigmund Froid
Of course, everything is still the same.
Sigmund Froid 2022 年 4 月 26 日 下午 12:50 
I was wondering where this went... Everything still works the same? With compatibility and stuff?