Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
say you downloaded just assets, you'll have to transfer them in the correct folders, add breeds and the mod.info file. I recommend looking at the file/folder structure from other skin mods to learn how they're set up. It's surprisingly straight forward, besides that I recommend joining Galaxy at war's discord you can be provided with better support there than the steam workshop comments.
{MaxGameVersion "3.265.0"}
change to the versions to this ^ and save.
since its on moddb sometimes uploaded mods on there don't get maintained for current game versions like those on the steam workshop especially if its a good few year old.
I have no much free time and would really like to help the Community with getting out more and more Skins and Maps !!
THANKS FOR THE MOD ! Gonna give you a Price brother
This Is the Way
i'm working on a set of True Mandalorian skins as seen in the "Open Seasons" comic -- a pre-clone wars story about Jango Fett and his time with Jaster Mereel's mercenary outfit.
As for secret there isn't really any, I'm kind of a bit of a perfectionist and incredibly stubborn. Eventually things start to click and you pick up a few tricks to make modelling and rigging much easier.
From a character design perspective I come from an Art and design background so skills from that seemed to make it an easy transition to 3D.